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Why is gear with HoT stats so hard to acquire?


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> @"Ashantara.8731" said:

> > @"ImTasty.2163" said:

> > Honestly I feel a lot of that could be resolved with just decreasing the amount of flax required. If you craft vipers, or any HoT stat, you need 200 flax for just one piece of armor or weapon.

>

> Which is why, with ascended gear, it often makes sense to convert gear into Viper's (or other HoT stats) using the Mystic Forge.

 

Ascended gear don't require any flax at all. ImTasty is talking about Exotics.

 

The reason to convert ascended rather than craft directly is to avoid the Jeweled Patch/Dowel, or the Fulgurite needed to make them oneself.

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