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i did not see that coming lol


Toron.4856

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> @"FyzE.3472" said:

> > @"Alek Seven.2374" said:

> > > @"FyzE.3472" said:

> > > > @"Legatus.3608" said:

> > > > > @"Azure The Heartless.3261" said:

> > > > > > @"Dralor.3701" said:

> > > > > > > @"Legatus.3608" said:

> > > > > > > > @"Arheundel.6451" said:

> > > > > > > > > @"Azure The Heartless.3261" said:

> > > > > > > > > Yeh, soulbeast is pretty strong right now. wonder why people are silent about it.

> > > > > > > >

> > > > > > > > > @"Azure The Heartless.3261" said:

> > > > > > > > > Yeh, soulbeast is pretty strong right now. wonder why people are silent about it.

> > > > > > > >

> > > > > > > > > @"Azure The Heartless.3261" said:

> > > > > > > > > Yeh, soulbeast is pretty strong right now. wonder why people are silent about it.

> > > > > > > >

> > > > > > > > So people should complain about what kills them...and be silent about what they kill easy?

> > > > > > >

> > > > > > > If people are actually playing an even mix of the classes, the result would be a correct display of current game balance, would it not?

> > > > > >

> > > > > > If every class is being used, yes. The trend on these forums is “nerf everything except the class I play.”

> > > > > >

> > > > > > Be it the way moderation is handled, class balance or just the community; I think this forum has generally been pretty bad when it comes to both honesty and objectivity.

> > > > >

> > > > > Kind of makes you think about why the forum outcries seemingly get ignored. Balance devs probably are /Arenanet probably is treating this like a parent treats a child having a temper tantrum.

> > > >

> > > > TBH I kind of see the opposite thing happening when anet reworks deadeye, a rework that is most likely due to all the whining about P/P thief and death's judgement (completely invalid arguments all around from those people). I never visit the PVE forums so maybe people were complaining about it there but I doubt it. Pretty sure just nobody used it because it was trash tier in every format.

> > > >

> > > > I also don't think SD thief is that good either because it's really only taken for its ability to kill firebrand. If FB wasn't overpowered SD thief would fall out of meta I'm pretty sure. But since it is included in a meta (or meta-counter) comp I can somewhat understand the nerfs in the passive rework patch. What I don't understand at all though is why rifle needed any changes at all just because whiners didn't like it. Dying to a DJ was 100% an L2P issue every single time.

> > > >

> > > > What it does seem like to me is that anet heavily favors mesmer in nearly every patch or rework and kitten on a lot of the other classes more or less equally outside of mesmer.

> > >

> > > Sorry for the off-topic, but I'm learning thief and would like to know how SD counters FB? I'm pretty noob at thief.

> >

> > Sword/Dagger #3 rips boons and 20% damage to those who have no boons (can be spammed)

>

> Thanks! It seems like SD #3 is the bread and butter of the build.

 

It's also unlockable and so bypasses aegis i believe which is another reason, but those are the main ones.

 

Sd3 is good against all classes but particularly stealing boons and bypassing block is what counters fb

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> @"Azure The Heartless.3261" said:

> > @"Arheundel.6451" said:

> > > @"Azure The Heartless.3261" said:

> > > Yeh, soulbeast is pretty strong right now. wonder why people are silent about it.

> >

> > So people should complain about what kills them...and be silent about what they kill easy?

>

> That's what people do anyway, for the most part.

> "Nerf Rock, Buff Scissors, Paper is fine" and all that.

 

That would be meaningful if this was supposed to be a rock, paper, scissors balanced game which it was not. They sold us a load of goods which is that basically every class could fill every role with the right build and that hard counters wouldnt be a thing.

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> @"kipthelip.5802" said:

> > @"Azure The Heartless.3261" said:

> > > @"Arheundel.6451" said:

> > > > @"Azure The Heartless.3261" said:

> > > > Yeh, soulbeast is pretty strong right now. wonder why people are silent about it.

> > >

> > > So people should complain about what kills them...and be silent about what they kill easy?

> >

> > That's what people do anyway, for the most part.

> > "Nerf Rock, Buff Scissors, Paper is fine" and all that.

>

> That would be meaningful if this was supposed to be a rock, paper, scissors balanced game which it was not. They sold us a load of goods which is that basically every class could fill every role with the right build and that hard counters wouldnt be a thing.

 

I think you lost the point of that statement.

I used that quote to say that people already complain about what they cannot beat, and are silent about what they can.

 

That wasn't some quip about what I think game balance should be like, and Arenanet certainly didn't say this:

 

> hard counters wouldnt be a thing.

 

I will digress for a moment to say that even on the granular level, you can still technically fill every role. Ranger can be bunker, support or DPS. Necro can be bunker, support or DPS, etc. That does not begin to assert that some classes will not be better at some roles than others (or that they should not be by design). and that is where the proposed imbalances come from.

 

My point was JUST that "People complain, and it's necessary within reason."

 

we need people to complain about those proposed imbalances, so we can make sure that there is a version of this "rock, paper, scissors" play and counterplay that includes all of the classes and a reasonable amount of their traits/capabilities. The moment you have a class that approaches *do everything* in ONE build, you ruin the smaller machinery of build variety that the classes can draw from by invalidating them because they outright lose to the one superspec.

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