Knighthonor.4061 Posted July 18, 2018 Share Posted July 18, 2018 Problem with the Beetle mount remind me of the Revenant energy system. Not starting off with the full energy but still balanced around having full energy yet would never compete with the others under most circumstances. Link to comment Share on other sites More sharing options...
narcx.3570 Posted July 18, 2018 Share Posted July 18, 2018 If the Beetle started off with full energy, there would be no reason to use any other mount... Like, not even the Skimmer across water. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted July 18, 2018 Share Posted July 18, 2018 Anet specifically stated that it didn’t start off with full endurance as they didn’t want it to overshadow other mounts. It’s the best mount when going for distance over land. Link to comment Share on other sites More sharing options...
Krypto.2069 Posted July 18, 2018 Share Posted July 18, 2018 > @"narcx.3570" said: > If the Beetle started off with full energy, there would be no reason to use any other mount... Like, not even the Skimmer across water. **Crowd:** How Fast is Your Petey? **Krypto:** My Petey is soooo fast... at Full Throttle he **BOUNCES** across the Ocean, baby!!! :mrgreen: Gotta sorta agree with you here, Narcx. With initial full energy, Petey would put at least a couple mounts in the unemployment line. :lol: Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted July 18, 2018 Author Share Posted July 18, 2018 > @"narcx.3570" said: > If the Beetle started off with full energy, there would be no reason to use any other mount... Like, not even the Skimmer across water. interesting. So If everybody willing to wait for energy to get full nobody should ever be using other mounts according to you. right? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted July 18, 2018 Share Posted July 18, 2018 > @"Knighthonor.4061" said: > > @"narcx.3570" said: > > If the Beetle started off with full energy, there would be no reason to use any other mount... Like, not even the Skimmer across water. > > interesting. So If everybody willing to wait for energy to get full nobody should ever be using other mounts according to you. right? That’s not what they said. Link to comment Share on other sites More sharing options...
Quarktastic.1027 Posted July 22, 2018 Share Posted July 22, 2018 > @"narcx.3570" said: > If the Beetle started off with full energy, there would be no reason to use any other mount... Like, not even the Skimmer across water. So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. Link to comment Share on other sites More sharing options...
Nopesarenotforme.5190 Posted July 23, 2018 Share Posted July 23, 2018 > @"Quarktastic.1027" said: > So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. Apparently Anet didn't figure that out yet, the beetle feels unfinished compared to the other mounts, no thought has been invested into creating the mechanics for it. each mount is proficient in 1 role and the beetle lacks the proficiency, yes you can move quickly through large instances but after your speed gets demolished by a damn tree for a few times, you understand that the raptor or griffon would replace it fairly easy, the beetle only needs a gas pedal like the raptor and it's fixed. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted July 23, 2018 Share Posted July 23, 2018 > @"Nopesarenotforme.5190" said: > > @"Quarktastic.1027" said: > > So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. > > Apparently Anet didn't figure that out yet, the beetle feels unfinished compared to the other mounts, no thought has been invested into creating the mechanics for it. > > each mount is proficient in 1 role and the beetle lacks the proficiency, yes you can move quickly through large instances but after your speed gets demolished by a kitten tree for a few times, you understand that the raptor or griffon would replace it fairly easy, the beetle only needs a gas pedal like the raptor and it's fixed. And then what becomes the point of the raptor? Beetle is a -situational- mount for fast travelling, nothing else. The designer explicitly stated he was given a task for keeping it from displacing any other mount. Which he have done fine. Dont try to use it as a main mount, its not meant to be one. Link to comment Share on other sites More sharing options...
Nopesarenotforme.5190 Posted July 23, 2018 Share Posted July 23, 2018 > @"LucianDK.8615" said: > > @"Nopesarenotforme.5190" said: > > > @"Quarktastic.1027" said: > > > So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. > > > > Apparently Anet didn't figure that out yet, the beetle feels unfinished compared to the other mounts, no thought has been invested into creating the mechanics for it. > > > > each mount is proficient in 1 role and the beetle lacks the proficiency, yes you can move quickly through large instances but after your speed gets demolished by a kitten tree for a few times, you understand that the raptor or griffon would replace it fairly easy, the beetle only needs a gas pedal like the raptor and it's fixed. > > And then what becomes the point of the raptor? Beetle is a -situational- mount for fast travelling, nothing else. > The designer explicitly stated he was given a task for keeping it from displacing any other mount. Which he have done fine. Dont try to use it as a main mount, its not meant to be one. It will not, the beetle can only traverse flat land, do you want me to use Petey only in Kourna?, I don't understand, the raptor can quickly jump over long pits and is a situational mount when you need to rush an objective, the bunny is for traversing vertical land, Skimmer for large bodies of water, Jackal for sand portals I guess.. and griffon for traversing large instances by air, so how exactly is Petey op?, I can't even get to maneuver him properly without getting stuck on a small rock in the way and not drifting into another rock, Petey is not flexible at all and extremely unsatisfying if you'd ask me. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted July 23, 2018 Share Posted July 23, 2018 > @"Nopesarenotforme.5190" said: > > @"LucianDK.8615" said: > > > @"Nopesarenotforme.5190" said: > > > > @"Quarktastic.1027" said: > > > > So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. > > > > > > Apparently Anet didn't figure that out yet, the beetle feels unfinished compared to the other mounts, no thought has been invested into creating the mechanics for it. > > > > > > each mount is proficient in 1 role and the beetle lacks the proficiency, yes you can move quickly through large instances but after your speed gets demolished by a kitten tree for a few times, you understand that the raptor or griffon would replace it fairly easy, the beetle only needs a gas pedal like the raptor and it's fixed. > > > > And then what becomes the point of the raptor? Beetle is a -situational- mount for fast travelling, nothing else. > > The designer explicitly stated he was given a task for keeping it from displacing any other mount. Which he have done fine. Dont try to use it as a main mount, its not meant to be one. > > It will not, the beetle can only traverse flat land, do you want me to use Petey only in Kourna?, I don't understand, the raptor can quickly jump over long pits and is a situational mount when you need to rush an objective, the bunny is for traversing vertical land, Skimmer for large bodies of water, Jackal for sand portals I guess.. and griffon for traversing large instances by air, so how exactly is Petey op?, I can't even get to maneuver him properly without getting stuck on a small rock in the way and not drifting into another rock, Petey is not flexible at all and extremely unsatisfying if you'd ask me. Get better at controlling him. He is bad when there are a lot of stretches that go uphill, but crashing into smaller obstacles is the least of the beetle's problems. Jumping and learning how to steer it do the trick. Link to comment Share on other sites More sharing options...
Nopesarenotforme.5190 Posted July 23, 2018 Share Posted July 23, 2018 > @"Blocki.4931" said: > > @"Nopesarenotforme.5190" said: > > > @"LucianDK.8615" said: > > > > @"Nopesarenotforme.5190" said: > > > > > @"Quarktastic.1027" said: > > > > > So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. > > > > > > > > Apparently Anet didn't figure that out yet, the beetle feels unfinished compared to the other mounts, no thought has been invested into creating the mechanics for it. > > > > > > > > each mount is proficient in 1 role and the beetle lacks the proficiency, yes you can move quickly through large instances but after your speed gets demolished by a kitten tree for a few times, you understand that the raptor or griffon would replace it fairly easy, the beetle only needs a gas pedal like the raptor and it's fixed. > > > > > > And then what becomes the point of the raptor? Beetle is a -situational- mount for fast travelling, nothing else. > > > The designer explicitly stated he was given a task for keeping it from displacing any other mount. Which he have done fine. Dont try to use it as a main mount, its not meant to be one. > > > > It will not, the beetle can only traverse flat land, do you want me to use Petey only in Kourna?, I don't understand, the raptor can quickly jump over long pits and is a situational mount when you need to rush an objective, the bunny is for traversing vertical land, Skimmer for large bodies of water, Jackal for sand portals I guess.. and griffon for traversing large instances by air, so how exactly is Petey op?, I can't even get to maneuver him properly without getting stuck on a small rock in the way and not drifting into another rock, Petey is not flexible at all and extremely unsatisfying if you'd ask me. > > Get better at controlling him. He is bad when there are a lot of stretches that go uphill, but crashing into smaller obstacles is the least of the beetle's problems. Jumping and learning how to steer it do the trick. I think giving him the raptors gas pedal mechanic will put him just at the right spot, somewhat like a real motorcycle, you don't just go all out... you control the speed of your bike. Link to comment Share on other sites More sharing options...
Dace.8173 Posted July 23, 2018 Share Posted July 23, 2018 > @"Nopesarenotforme.5190" said: > > @"LucianDK.8615" said: > > > @"Nopesarenotforme.5190" said: > > > > @"Quarktastic.1027" said: > > > > So the beetle can climb mountains, use sand portals, cross huge stretches of water/quicksand/lava, and stop on a dime now? I think you're overestimating Petey's usefulness a bit. The beetle is only good at going fast over relatively flat ground, which realistically only puts the raptor out of a job, and even if the beetle did start at full endurance, the raptor would still be better at crossing short distances because of it's ability to maneuver precisely and stop almost instantly. > > > > > > Apparently Anet didn't figure that out yet, the beetle feels unfinished compared to the other mounts, no thought has been invested into creating the mechanics for it. > > > > > > each mount is proficient in 1 role and the beetle lacks the proficiency, yes you can move quickly through large instances but after your speed gets demolished by a kitten tree for a few times, you understand that the raptor or griffon would replace it fairly easy, the beetle only needs a gas pedal like the raptor and it's fixed. > > > > And then what becomes the point of the raptor? Beetle is a -situational- mount for fast travelling, nothing else. > > The designer explicitly stated he was given a task for keeping it from displacing any other mount. Which he have done fine. Dont try to use it as a main mount, its not meant to be one. > > It will not, the beetle can only traverse flat land, do you want me to use Petey only in Kourna?, I don't understand, the raptor can quickly jump over long pits and is a situational mount when you need to rush an objective, the bunny is for traversing vertical land, Skimmer for large bodies of water, Jackal for sand portals I guess.. and griffon for traversing large instances by air, so how exactly is Petey op?, I can't even get to maneuver him properly without getting stuck on a small rock in the way and not drifting into another rock, Petey is not flexible at all and extremely unsatisfying if you'd ask me. I really wouldn't consider Griffin, Raptor, or Jackal to be situational mounts. Most players seem to settle on one of those three mounts and use nothing else while traveling unless a specific region calls for it, such as swapping to skimmer once you need to go over water. Otherwise, folks will use one of those three raptors pretty much everywhere they go as there really isn't anything about them that limits their utility anywhere else in the game outside of what they are good at. As such, I think that while it may feel like beetle is unfinished it appears to live up to everything ANet set out to do, thus making it a completed mount. The fact that it doesn't do more has to be considered in regards to the goal of it's creation. Link to comment Share on other sites More sharing options...
Gihn.1043 Posted July 24, 2018 Share Posted July 24, 2018 developer named Roy: designed the revenant class. 2 years later, same dev is responsible for expac mounts design. several weeks ago: Roy leaves company. coincidence? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted July 24, 2018 Share Posted July 24, 2018 > @"Gihn.1043" said: > developer named Roy: designed the revenant class. 2 years later, same dev is responsible for expac mounts design. several weeks ago: Roy leaves company. > > coincidence? Considering devs work on more than one thing, no. Link to comment Share on other sites More sharing options...
Gihn.1043 Posted July 24, 2018 Share Posted July 24, 2018 > @"Ayrilana.1396" said: > Considering devs work on more than one thing, no. of course they do. which is why i was pointing out, and how the OP pointed out, is that the energy system can be problematic, and the beetle endurance mechanic can be problematic. just makes you wonder about the design philosophy that appears to be a common denominator. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted July 24, 2018 Share Posted July 24, 2018 And beetle have had major changes today. Roller Beetle Roll Out can now be used to break marked blockades and volatile crystals once players learn the Barrier Smash Mastery. The Barrier Smash Mastery will now recover endurance when the roller beetle collides with walls at high speed, in addition to its previous functionality. Drifting will now recover endurance. The beetle's endurance will now slowly decay after players dismount, rather than being immediately set to zero. Acceleration from the idle position has been increased. Deceleration when holding backward at high speed has been increased. Minimum uphill speed has been slightly increased. Fixed a client crash. Link to comment Share on other sites More sharing options...
Gihn.1043 Posted July 25, 2018 Share Posted July 25, 2018 beetle was buffed after this thread. rev rework confirmed? Link to comment Share on other sites More sharing options...
Irokou.3215 Posted July 26, 2018 Share Posted July 26, 2018 Personally, I think a new beetle mastery that when unlocked, allows you to start with, say, 30 percent of your endurance would be just right. This means a shorter wait time without making it too quick, but still tying it to the mastery system. Starting at full endurance I feel would be far too much. Though the recent changes are enough, honestly. Link to comment Share on other sites More sharing options...
Orion Templar.4589 Posted August 9, 2018 Share Posted August 9, 2018 The beetle was annoying before the update because even if you dismounted for a moment to harvest something, when you re-mounted your endurance was back to zero. Now after the change, when you dismount your endurance depletes slowly. If you re-mount quickly, most of your endurance is still there. I'd love to see something similar for Revenant when you go out of combat. It is annoying when you are running between enemies and if you're out of combat for just a second, you instantly lose any energy you had that was over 50%. I'd like to see it act similar to the beetle's endurance, or to the warrior's adrenaline, where when you're out of combat the Revenant's energy would slowly deplete back to 50%. Link to comment Share on other sites More sharing options...
narcx.3570 Posted August 9, 2018 Share Posted August 9, 2018 > @"Orion Templar.4589" said: >It is annoying when you are running between enemies and if you're out of combat for just a second, you instantly lose any energy you had that was over 50%. If you're ending a fight with >50 energy, you could have ended the fight a lot faster by like, using some of it... Or you could use PT or Derpstrike to get to that next mob faster and keep/spend some of that banked energy. This is also a balance thing... If rev energy functioned like you proposed in say, like, PvP or WvW, you could slow fight a guard or downed enemy for 100 energy and then run to the next fight and jump right in like like 80-90 banked energy to instantly annihilate somebody. Link to comment Share on other sites More sharing options...
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