The Path Finder.3197 Posted December 22, 2018 Share Posted December 22, 2018 Home instances to be accessible via the Guild's hall in form of Guild homes, thus if someone steps through a door/portal of door like you do when you enter the Guild's Iniative Office. Sounds Good? Alright, then if that is doable, instead of just "one door" in the guild and a long drop down menu, how about for each member who has a decently upgraded home instance, there will appear a new door for every 5-10 players, thus a "town grows" in a Guild Hall. Sounds Good? When one enters an instance, presently you can loot stuff in there from nodes etc. But what if you can have your prized armour displayed e.g. wep/armour and other skins? Kind of like you do in the single player, Skyrim game... but now you can have Guildies visit you and see your collections, achievements, etc on display - as they go mine from your nodes ^_^ Obviously the easy access might make node farming too easy to do, so I would suggest a nerf/limit as to how many "homes" you can go loot from at a time. Perhaps 1 a day and you can't go to the same home in e.g. in a week's time, as a guildy - (the door might display as opened, and closed for not yet visited ones) thus promoting players to visist each other's homes... making a community and a more lively Guild. I would also suggest if you have a lv40+ guild hall, that this will then be possible and that as your guildies develop their homes and they gain more nodes etc... so too does the broken parts of a guild repair (that broken stuff that's not part of normal upgrades.) If you kick or remove a member perhaps due to afk for a long time etc... him leaving will effect the cosmetic look by the % he added to the better looking guild. Since this is now a lively town that people pop into all the time, I would like to add the cherry on top of the cake... by requesting that in a max level market in the guild's market area, to have a Tradepost that functions like the cities' tradepost to be usable, even if rate limited daily, to still promote city trade post... (There's already a personal bank and materials bank at the scribe staytion... ) Also, part of the the growing home's cosmetic effect is to restore the use of "profession's" equipment, e.g. anvil, forge, wepsmith etc. Since scribe's have their thingy at the workshop, it will be great if a "lively" high level guild has crafting staytions in the market - only if the Guild is lively enough would enough "quality" homes in it. Repping will effect where the homes appear... Link to comment Share on other sites More sharing options...
The Path Finder.3197 Posted December 22, 2018 Share Posted December 22, 2018 Jumping Puzzle Master Mode - Include a 2d tier into puzzles, Doing puzzles as they're presently done, = some meh rewards, however that is because many people are cheating with mesmer portals or bunny mounts etc. If puzzles had 2d mode, where it rewards insanely better if you do not use a mesmer portal, and increase the no mount zone radius. With a simple UI flick of a switch you can enter Jump Mode, which will make all puzzles harder and you have to keep this mode on until the end of the puzzle. Doing all jump puzzles like this will stand you the chance to potentially drop precursors or if you've completed them all you'd get a legendary jumping stick/mount that you can hop with, makes you glow and leaves a trail of bubbles as you hop forward, it will also be a "staff" and and you gain the Achievement "Afraid of Portals" Link to comment Share on other sites More sharing options...
BlueIce.6951 Posted December 22, 2018 Share Posted December 22, 2018 > @"hugo.4705" said: > I noticed something, will be a very great change for the game and should be added ASAP in the gemstore: > Can we have 1 additional filter for weapons/armors/dyes/minis based on the fact if we have unlocked the item/skin or not? Like: > ○ Unlocked > ○ Locked > > That way, we can easily find on gemstore a skin we don't have without mistakes. This has been suggested in this forum before, but it cannot be suggested enough. Also add a filter for dye based on color. Link to comment Share on other sites More sharing options...
BlueIce.6951 Posted December 22, 2018 Share Posted December 22, 2018 > @"Wrong Device.3014" said: > If I fully unlocked elite specialization and learned how to deal with new weapon - why can't I equip it anytime I want? > Yes, I want to be Scourge with greatsword, Holosmith with hammer, core Thief with a rifle, core Guardian with longbow, Soulbeast with staff, etc. Why not? We really should be able to keep weapon skills. I understand losing the utility and elite skills, but please let us keep the weapon skills. Additionally - give us the racial skills on the Revenant. It is really crazy that this class is the only one that locks you into specific utility and elite skills. We should be able to customize and play how we like on this class. It is awesome that water selections were updated, please follow through and update the rest of the class :) Link to comment Share on other sites More sharing options...
BlueIce.6951 Posted December 22, 2018 Share Posted December 22, 2018 > @"The Path Finder.3197" said: > Jumping Puzzle Master Mode - Include a 2d tier into puzzles, > > Doing puzzles as they're presently done, = some meh rewards, however that is because many people are cheating with mesmer portals or bunny mounts etc. > > If puzzles had 2d mode, where it rewards insanely better if you do not use a mesmer portal, and increase the no mount zone radius. > > With a simple UI flick of a switch you can enter Jump Mode, which will make all puzzles harder and you have to keep this mode on until the end of the puzzle. > > Doing all jump puzzles like this will stand you the chance to potentially drop precursors or if you've completed them all you'd get a legendary jumping stick/mount that you can hop with, makes you glow and leaves a trail of bubbles as you hop forward, it will also be a "staff" and and you gain the Achievement "Afraid of Portals" What do you mean by a 2d puzzle? Something you have to play from only an elevated view? Link to comment Share on other sites More sharing options...
BlueIce.6951 Posted December 22, 2018 Share Posted December 22, 2018 Add a preview for infusions. These are really taking off and people want them, you should be able to preview before buying or selling to see if it is a look you would actually want. Link to comment Share on other sites More sharing options...
Leablo.2651 Posted December 23, 2018 Share Posted December 23, 2018 Team balancing for minigames should really be looked at. Implement some kind of MMR so that casuals (who only show up for festivals or dailies) are not mixed with veteran players. Also do not add a player to the game if it will cause lopsided teams (+1 red). They should stay in a queue until there is another player to balance it out or another player leaves. It is getting really tiresome to see a 5:1 score blowout when you are forced onto a game in progress. A smart system that detects when games will have high volume (e.g. it's a daily) could also make it so that hotjoin is disabled during these times, and games will only start with full teams. Link to comment Share on other sites More sharing options...
hugo.4705 Posted December 23, 2018 Share Posted December 23, 2018 Exactly what I asked when holosmith was released: Can we use photon forge with hammer since we can with rifle, pistol and shield please? Hammer + photon is EPIC compared to hammer + stupid gyros. Link to comment Share on other sites More sharing options...
Wrong Device.3014 Posted December 24, 2018 Share Posted December 24, 2018 "Inventory -> Deposite all materials." Add an option - all materials appearing in inventory are deposited directly into storage. This mouse clicking distracts me from actual gameplay. Link to comment Share on other sites More sharing options...
warherox.7943 Posted December 24, 2018 Share Posted December 24, 2018 This is already existing tech, so it should be easy to add. One of the biggest QoL you can add to the game is allowing Ascended gear to have the same stat swap and sigil/rune swap capabilities as Legendary gear. Legendaries shouldn't have any QoL advantage like this. Link to comment Share on other sites More sharing options...
Ariurotl.3718 Posted December 24, 2018 Share Posted December 24, 2018 nevermind! Link to comment Share on other sites More sharing options...
Udolpho.1209 Posted December 24, 2018 Share Posted December 24, 2018 Hair style kit... would like it to change eye color too. hairstyle, hair color, eye color. Would be nice if there were two types of head gear, or two slots for head gear. Not talking about a 7th armor piece, but an aesthetic option. There are some things, like glasses, eye effects, scar, eye patches, face paint etc that would be great to pair with another head armor, especially ones that don't interfere with the aforementioned or that generally leave the face open, like horns, hoods, various hats/helms. If there is clipping, person could just click off one or the other. Link to comment Share on other sites More sharing options...
Wrong Device.3014 Posted December 24, 2018 Share Posted December 24, 2018 That achievement. "Agent of Entropy". Is it possible to turn it off when it's finished thousand times already? It gives no AP, no money, no XP, nothing. Just keeps popping up all the time. Link to comment Share on other sites More sharing options...
Dutchdevil.6902 Posted December 25, 2018 Share Posted December 25, 2018 Make other living season maps møre fun to grind like domain of istan plz. Dont take the easy road and dial back that map, make the rest as fun and good to grind. Now we have maps that arent populated. Link to comment Share on other sites More sharing options...
Tailcoat.6920 Posted December 25, 2018 Share Posted December 25, 2018 I'd like to be able to preview mount skins in the shop with dye. I think it'd help people get excited to buy them if they can see how it looks with their chosen colors. There could even be a button to preview your character riding the mount so players can see if the skin and colors look good with their character. I'd like the option for the game to remember dye color sorting preference a player sets so I don't have to select "sort by hue" every single time. The default looks like a random jumble of colors that is useless for, say, finding a good shade of blue, so I don't know why something so disorganized is even the default. I wish it was possible to rotate a character any direction in the glider preview. It's hard to see the backs of gliders (the most important view for anything wing-based) clearly on an Asura since you can't rotate them up and down. Or at least tilting Asuras so players can see more of the top of the glider would be helpful when comparing items. Link to comment Share on other sites More sharing options...
Seagull.8730 Posted December 27, 2018 Share Posted December 27, 2018 I've recently started doing some fractals because I'm crafting a legendary, and I have more than once missed looting a final chest because the popup at the death of the last boss covers pretty much my entire screen and I can't see where to click on anything or even where the chest is. I'd love for the popup to leave the fractal to either be much smaller, or for it to pop after the chest is looted instead of immediately on the final boss's death. I can't find any way to resize (even temporarily) the notice. Link to comment Share on other sites More sharing options...
hellsqueen.3045 Posted December 28, 2018 Share Posted December 28, 2018 > @"Seagull.8730" said: > I've recently started doing some fractals because I'm crafting a legendary, and I have more than once missed looting a final chest because the popup at the death of the last boss covers pretty much my entire screen and I can't see where to click on anything or even where the chest is. I'd love for the popup to leave the fractal to either be much smaller, or for it to pop after the chest is looted instead of immediately on the final boss's death. I can't find any way to resize (even temporarily) the notice. You can move it out of the way like other windows. Link to comment Share on other sites More sharing options...
BlueIce.6951 Posted December 28, 2018 Share Posted December 28, 2018 It would be great if we could select criteria for collections to show on the achievement summary screen. I really want to know when I am within three events for some collections, or only need two fractals to complete a legendary journey collection. The almost complete achievements that currently show are not something I will be completing anytime soon and I cannot choose to hide from the list. Maybe also add categories like near completion side stories, story achievements, black lion collections, collections needed for other achievements (machines weapons, auric weapons). Link to comment Share on other sites More sharing options...
BlueIce.6951 Posted December 28, 2018 Share Posted December 28, 2018 A UI option to display available collections, achievements, scavenger hunts, etc for items you have active and are in your general area. Like "This event goes to two achievements" or "this heart has items for an active collection". Something that will help guide players to achievement goals without forcing them to track on another screen, spreadsheet, or constant toggles of watches items. It would be even better for things like the world bosses that also require you to have harpy pheromones, anthology of villains, or jars in your inventory to get the achievement. "This event requires 2 inventory items for active achievement completion." And list what those things are as a link. Also would be nice for events that have a large set of achievements to complete like tequatl, triple trouble, or shatterer. Or, this event has a random drop that unlocks further collection(s); this event has a random drop that goes to special collection (anton's boot blade). There could be a lot of options to expand on the usefulness of the UI, mini map, and map director towards items. Link to comment Share on other sites More sharing options...
Chrury.4627 Posted December 28, 2018 Share Posted December 28, 2018 I'd like to suggest removing the 'fog of war' from the map/minimap in underwater and underground areas. Even as a new player, these areas are generally inhabited or well known enough that the 'mystery' on the map is only an annoyance. I've done map completion multiple times and the dredge excavations always bring me frustration. Related suggestion: make the lowest level on the main map expose all of these underground/underwater areas (without the fog of war) _regardless of your current elevation_. I'd really like to be able to easily find the cave entrances and tunnels. Link to comment Share on other sites More sharing options...
Jay.5128 Posted December 28, 2018 Share Posted December 28, 2018 **Bank / inventory** Make it so you can sort both the same way and stacks stack if you got multiple. **Glamours that comes with a free apply but you can not get rid of the glamour so you can add it to the account wardrobe till you have applied it in doing so resorting so bank space being taken up or you have to use it then use up a transmutation charge if you don't want to use it but free up space.** Possible fix Make so it can only be added to account wardrobe and it comes with a Free transmutation charge instead of the free apply it already gives All I can think of ATM Link to comment Share on other sites More sharing options...
TamX.1870 Posted December 28, 2018 Share Posted December 28, 2018 +1 for seeing character faction (vigils, priory, whispers) +1 for seeing it in login screen +1 for other possibly useful info in logging screen to make decision which one to log (e.g. which toon has unlocked AB WPs, or unlocked some LW episode or so) +1 for more space in login screen for toon selection, e.g. 3x3 matrix or larger Suggestion: If not suggested before, would it be difficult to add a note field to friends list? For example, something like 40 characters long note so that you would remember in which circumstances you added a player to friends. Like: "PvPer", "officier of guild [XXX]", "leader of a raid group I want to join when good enough", "Great 1vs1, ask again some time", "Excellent DH player", etc etc There are contacts you like to keep, but after some time you have forgotten the account name (as most players you recognize from toon name). Link to comment Share on other sites More sharing options...
Kroh.6784 Posted December 29, 2018 Share Posted December 29, 2018 wassup. This QoL is quite small, but also very useful. If a player has a waypoint code copied to his clipboard, he can then open the map and paste. The map will go to the waypoint he pasted@ Link to comment Share on other sites More sharing options...
phs.6089 Posted December 29, 2018 Share Posted December 29, 2018 > @"Kroh.6784" said: > wassup. This QoL is quite small, but also very useful. > > If a player has a waypoint code copied to his clipboard, he can then open the map and paste. The map will go to the waypoint he pasted@ you cap paste it in chat, then click on it. Link to comment Share on other sites More sharing options...
Udolpho.1209 Posted December 29, 2018 Share Posted December 29, 2018 1. Sometimes I'm looking for events and "There's a new event nearby" pops up... but I can't figure out where it is. I run in the wrong direction or in circles and never find it. Please include some kind of basic directions. 2. Total makeover kit - some kind of timer that allows you to enter normal gameplay world to preview changes in a more practical way. Two reasons, 1) those times you forget to change something like height or sylvari glow colors and need to fix, and 2) when preview ≠ in world appearance. So many times I spend a looooong time making changes, only to see immediately that X looks different in game and I don't like it. I'd suggest a temporary preview in game - make changes for 5 minutes, run around in game OR some kind of empty instance, go back to TMK preview to edit or finish 3. Better ways to search dyes in trading post: exclusive dyes made exotic, a filter to exclude unlocked dyes ('search locked only'), search by hue vs by name Link to comment Share on other sites More sharing options...
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