Axl.8924 Posted October 4, 2018 Share Posted October 4, 2018 So which needs balanced still? what needs balanced in pvp and how can we fix it to make pvp better? Link to comment Share on other sites More sharing options...
dDuff.3860 Posted October 4, 2018 Share Posted October 4, 2018 There's no answer for "i think game is balanced" and no answer for elementalist Link to comment Share on other sites More sharing options...
Axl.8924 Posted October 4, 2018 Author Share Posted October 4, 2018 Yeah sorry i expected ele to not even make it in the area of balance, since they are crying fairly hard.Everyone else tends to have complaints sent towards them.I don't hear as much about guardians or warriors as much as i hear about thieves necros especially mesmers get quite a lot. Link to comment Share on other sites More sharing options...
dDuff.3860 Posted October 4, 2018 Share Posted October 4, 2018 I think game become more balanced with the latest patch with classes having builds to fill different roles. Also unbalanced isn't necessary OP, but also UP. Link to comment Share on other sites More sharing options...
Noha.3749 Posted October 4, 2018 Share Posted October 4, 2018 Everything is good against something or in some situations. Some are just better against most/in more situations than others. Some are annoying/toxic to play against, some are just too hard to play against or as and some too predictable or clumsy. Proactive professions and playstyles vs reactive professions and playstyles with different toolkits. For sPvP you still have your standard "bunkers" and "roamers". Pretty much the same "classes" as always fill the same roles as during release. Warrior/Guardian/Engineer are great at holding a point and fighting multiple opponents. Alot of passive and active defenses while still having plenty of damage. Thief/mesmer and some others are great at roaming due to mobility and spikedamage. Most professions got some weird cheesebuild that everyone hates that excell in a few areas and typically ruins the fun for those who build to function in as many roles as possible. Link to comment Share on other sites More sharing options...
kipthelip.5802 Posted October 4, 2018 Share Posted October 4, 2018 Warriors (mainly spell breaker) - FC is still over budget and warriors still have too much sustain. Link to comment Share on other sites More sharing options...
ButterPeanut.9746 Posted October 4, 2018 Share Posted October 4, 2018 There is no end to balance. Its always shifting and changing. Even if every matchup was 100% perfectly balanced you would still make changes often to bring variety. If what you mean, is it more balanced than in the past? I would argue yes. Are there some outliers still? Of course. Link to comment Share on other sites More sharing options...
witcher.3197 Posted October 4, 2018 Share Posted October 4, 2018 Holo should be nuked from orbit. Noskill overtuned easymode spec. Link to comment Share on other sites More sharing options...
Raiden The Beast.3016 Posted October 4, 2018 Share Posted October 4, 2018 Missing my none DE thief 30% dmg buff lol Link to comment Share on other sites More sharing options...
Stallic.2397 Posted October 4, 2018 Share Posted October 4, 2018 I love how Ele is not even on there. Are we that bad? Lol Condi MIrages are still a pain. It's not even a L2P issue cause I can battle Power Shatter Mesmers fairly easy. Even Necro's and their conditions are okay if you battle them correctly. But Condi mirage's will constantly apply conditions non-stop. Then they will invuln, stealth, teleport to avoid damage. If anyone needs to be toned down, it's them. Link to comment Share on other sites More sharing options...
Axl.8924 Posted October 4, 2018 Author Share Posted October 4, 2018 > @"Stallic.2397" said: > I love how Ele is not even on there. Are we that bad? Lol > > Condi MIrages are still a pain. It's not even a L2P issue cause I can battle Power Shatter Mesmers fairly easy. Even Necro's and their conditions are okay if you battle them correctly. But Condi mirage's will constantly apply conditions non-stop. Then they will invuln, stealth, teleport to avoid damage. If anyone needs to be toned down, it's them. It happened because i was trying to list all of them but missed one out in my counting. Also wow there is a lot of hate towards mesmers.Glad i don't main mesmer, because they are going to be fighting in a pit with lions holding dearly to life to not get hit with the nerf bat. Link to comment Share on other sites More sharing options...
Tails.9372 Posted October 4, 2018 Share Posted October 4, 2018 P/P needs a severe sustainability buff (among other things), it's pretty much unusable as it is rn. Link to comment Share on other sites More sharing options...
Pati.2438 Posted October 4, 2018 Share Posted October 4, 2018 Mesmer is bye far the moste unbalanced class in PvP cause they have stealth, ports, evade spam and a dodge stunbrake. At least the last stun nerf was a good one but the only real way to balance that shit is get out the stunbrake dodge. (tbh i think power mirage would be mutch better balanced than this crappy condition spam mirage) At least Spellbraker need a bit looking too cause the magebane Thether`s might giving is too stupid broke. (But one other problem is that last stand have too mutch cd so no one could play that trait effektly atm but that's an other thing) PS. Sorry for my bad english :P Link to comment Share on other sites More sharing options...
Schwahrheit.4203 Posted October 4, 2018 Share Posted October 4, 2018 When they nerf something, other things need to be nerfed as well. They legit put themselves in a garbage position. Seriously just sell a Classic GW2 expansion/server and it'll be easy to balance. Link to comment Share on other sites More sharing options...
Axl.8924 Posted October 4, 2018 Author Share Posted October 4, 2018 > @"Schwahrheit.4203" said: > When they nerf something, other things need to be nerfed as well. > They legit put themselves in a garbage position. Seriously just sell a Classic GW2 expansion/server and it'll be easy to balance. The whole point is to nerf things that are overperforming so that we got a stable game.With classes who overperform it hurts pvp and causes problems in hte power creep department. Maybe having a character which has too much sustain and damage is a bad idea, because in order for it to work, other classes too would need sustain to be competitive. Link to comment Share on other sites More sharing options...
Tails.9372 Posted October 4, 2018 Share Posted October 4, 2018 > The whole point is to nerf things that are overperforming And that's the problem with A-Nets balance changes, many of the nerfs are not done to address performance issues but for other reasons. Link to comment Share on other sites More sharing options...
EnderzShadow.2506 Posted October 4, 2018 Share Posted October 4, 2018 Ridiculous premise. Been playing mmos seriously since 2003(Shadowbane) At no time, during the life of any of the games I've played has there ever been true competitive balance. It's impossible. Link to comment Share on other sites More sharing options...
breno.5423 Posted October 5, 2018 Share Posted October 5, 2018 All classes deserve nerf (except elementalist i guess): Mesmer = Aegis application, CC spam and blind spam which make this kitten imortal / remove the kitt break stun from dodge ans restore the endurance regeneration which got nerf Thief = Death judgement damage **OR** stealth duration from silent scope (nerfing both would inutilize this spec) Warrior = Nerf sustain Herald = Nerf sword off hand damages and decrease slow from skill 5 to 1 second instead 3 Guardian = Focus skill 4 to stop causing damage when the opponent get out of the range and -30% damage Holosmith = DPS Soulbeast = Sustain **OR** dps (nerfing both would inutilize this spec) Necromancer = Remove ressurrection bonus **OR** remove pull of transfusion / nerf damage of reaper shroud skills, mantaining quickness Link to comment Share on other sites More sharing options...
Toron.4856 Posted October 5, 2018 Share Posted October 5, 2018 > @"Tails.9372" said: > P/P needs a severe sustainability buff (among other things), it's pretty much unusable as it is rn. Are u really trying to tell us that pressing 3 over and over should be a viable build? If you want to be successful by spamming one button over and over u should to events in queensdale. Nevertheless, Deadeye stealth has to go.. Link to comment Share on other sites More sharing options...
Tails.9372 Posted October 5, 2018 Share Posted October 5, 2018 > @"Toron.4856" said: > > @"Tails.9372" said: > > P/P needs a severe sustainability buff (among other things), it's pretty much unusable as it is rn. > > Are u really trying to tell us that pressing 3 over and over should be a viable build? If you want to be successful by spamming one button over and over u should to events in queensdale. Read: "**among other things**", you really have no argument here as fixing this weapon set requires addressing the underlying issues and one of them is the the complete lack of sustainability. Going by your logic you might as well complain about D/P being viable cause the AA is to "one dimensional". Link to comment Share on other sites More sharing options...
LazySummer.2568 Posted October 5, 2018 Share Posted October 5, 2018 How can a game be balanced when a class (ele) is still trash? and by trash i mean that it doesnt have a single role where it can do better than other classes. Actually, asking for it to do better in a role is too much at this point. It'll be great if it can just be equal to other classes in terms of effectiveness. i'll also be ok with it being "trash" as long as it has something specific like being able to counter X class/build from the meta, but it doesnt. balance will forever be trash until ele (aka all 9 classes) is meta competitive in some way Link to comment Share on other sites More sharing options...
Vayne.8563 Posted October 5, 2018 Share Posted October 5, 2018 Question in title is the game balanced yet, with no option to choose yes. All you're giving is negative options and then expected some kind of valid answer from it. The way this question is designed, I don't see how it's helpful to the game anyway. If you think 3 professions are unbalanced and you only can choose one for example, what does that tell anyone? Link to comment Share on other sites More sharing options...
Rufo.3716 Posted October 5, 2018 Share Posted October 5, 2018 You can't even create a poll for this because things are so screwed up. The last balance patch did nothing but screw things up worse. Balance team proved they don't even consider balance for PvP and it just comes around as an after thought with band-aid fixes. I would really love to see the reasoning behind why they do and don't do things. You wouldn't even think they play their own game the way they balance. Link to comment Share on other sites More sharing options...
Axl.8924 Posted October 5, 2018 Author Share Posted October 5, 2018 > @"Vayne.8563" said: > Question in title is the game balanced yet, with no option to choose yes. All you're giving is negative options and then expected some kind of valid answer from it. The way this question is designed, I don't see how it's helpful to the game anyway. If you think 3 professions are unbalanced and you only can choose one for example, what does that tell anyone? But there is:it says unbalanced doesn't say necessarily only nerf. I didn't use the word overpowered after all, and there is multiple types of unbalances:It could be broken as in bad, it could be overpowered, it could also be unbalanced in the ways revenants described regarding bugs. > @"breno.5423" said: > All classes deserve nerf (except elementalist i guess): > > Mesmer = Aegis application, CC spam and blind spam which make this kitten imortal / remove the kitt break stun from dodge ans restore the endurance regeneration which got nerf > Thief = Death judgement damage **OR** stealth duration from silent scope (nerfing both would inutilize this spec) > Warrior = Nerf sustain > Herald = Nerf sword off hand damages and decrease slow from skill 5 to 1 second instead 3 > Guardian = Focus skill 4 to stop causing damage when the opponent get out of the range and -30% damage > Holosmith = DPS > Soulbeast = Sustain **OR** dps (nerfing both would inutilize this spec) > Necromancer = Remove ressurrection bonus **OR** remove pull of transfusion / nerf damage of reaper shroud skills, mantaining quickness I forgot to add ele because i misscounted the classes. Why would you nerf resurrection? i mean yeah its strong but its one of the few things they got thats strong for necro in support. Warrior: Are you talking about core sustain? or are you talking about sustain in spellcounter warriors? I do agree though.I don't think its a good idea to have too much sustain and dmg at same time. revenant: I think revenants just got nerfed in spvp in damage.They have to sacrifice another thing to get 25 might.Going to ned more data though to see how strong. Overall interesting ideas. Link to comment Share on other sites More sharing options...
jportell.2197 Posted October 5, 2018 Share Posted October 5, 2018 > @"breno.5423" said: > All classes deserve nerf (except elementalist i guess): > > Mesmer = Aegis application, CC spam and blind spam which make this kitten imortal / remove the kitt break stun from dodge ans restore the endurance regeneration which got nerf > Thief = Death judgement damage **OR** stealth duration from silent scope (nerfing both would inutilize this spec) > Warrior = Nerf sustain > Herald = Nerf sword off hand damages and decrease slow from skill 5 to 1 second instead 3 > Guardian = Focus skill 4 to stop causing damage when the opponent get out of the range and -30% damage > Holosmith = DPS > Soulbeast = Sustain **OR** dps (nerfing both would inutilize this spec) > Necromancer = Remove ressurrection bonus **OR** remove pull of transfusion / nerf damage of reaper shroud skills, mantaining quickness Aegis application on mesmer. I can't think of a single mesmer build that SPAMS aegis. Maybe PU but there is not a single meta mesmer build that uses it. Most mesmers aren't using that many blinds anymore either. Detargeting and kiting is how we survive. So should ANET just delete the class to make you happy? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now