Myxam.2790 Posted September 29, 2017 Share Posted September 29, 2017 While Wildstar might have ended up a burning trash heap, there are some things worth adapting from it. The Social Circles are the first and foremost in my mind. These function as Guild Lite: No Upgrades, no Representation, no Guild Slot, No Missions, just a Roster, Ranks, a MOTD, and hopefully in GW2's case, some Megaserver Sorting preference. I don't know if this is feasable, but it'd help out a lot with small, regular group content and keeping them together without having to give up a guild slot. Link to comment Share on other sites More sharing options...
PzTnT.7198 Posted September 29, 2017 Share Posted September 29, 2017 I'd be happy with just custom chat channels really. But circles would work nicely too. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted September 29, 2017 Share Posted September 29, 2017 Make it just a roster + MotD and I support the idea. ('Rank' rankles my idea of a 'social circle'.) I think it's fine to have an 'owner' in charge of invites and a backup. Everything else feels as if it won't end well. Link to comment Share on other sites More sharing options...
Glacial.9516 Posted September 29, 2017 Share Posted September 29, 2017 I like the idea. I think ranks are fine too, but if rank sounds too formal they could be called titles, groups, roles, or what have you. Sometimes it's nice to be able to differentiate people within a group so you can see at a glance who is available. ie. if you have a raid group you might list some as Trainees when they are learning, and some as Teachers who they know they can go to for advice or help. Or a WvW circle some will be listed as Roamers, some as Commanders, some as Zergs, etc. Alternatively if they let us set up a small personal message for ourselves, that would suffice and actually be better in many cases. I've often wished Guilds had this feature. Link to comment Share on other sites More sharing options...
Alchofas.8243 Posted September 29, 2017 Share Posted September 29, 2017 I don't get it, why not just have a guild that doesn't require anyone to do anything at all, and everyone's rank is the same. Edit: Nevermind, i didn't see guild slot concern. Link to comment Share on other sites More sharing options...
Texyhusky.3049 Posted September 30, 2017 Share Posted September 30, 2017 I support this. I think some sort of sorting at least for the megaserver mechanic is necessary. Link to comment Share on other sites More sharing options...
RisingWolf.6807 Posted September 30, 2017 Share Posted September 30, 2017 This would be a nice feature, and definitely help RPers to find each other, especially if it helps with the way the Megaserver sorts people. It really wouldn't need and guild functionality, and could work similar to the FFXIV's Linkshells work. Still another channel in chat though... so please add custom chat colors! Link to comment Share on other sites More sharing options...
KitOnlyHuman.6807 Posted October 1, 2017 Share Posted October 1, 2017 I see this more as an 'alliance' system which makes a lot of sense. Guilds could work together toward a common goal. One example of this would be [TTT] and their vast number of different branch guilds because they can only hold so many in one. For RP guilds, this would be amazing particularly since we could have our subset of friends that all collaborate with a larger alliance. I believe that this could easily be restricted to each guild having one alliance. As an example, each guild a player has would have a different alliance but only show the chat of the one you're repping. This would solve the severe lack of community that RPers and servers, in general, have lost since the megaserver integration. Yes, megaservers are amazing on a technical scale, putting players together and not feeling alone is great. But not feeling alone in the way you specifically play would be great too. The [social Circles that OP](https://support.wildstar-online.com/hc/en-us/articles/204484615-Social-Stuff-Episode-2-Circles "Social Circles that OP") points to are from WildStar. They would be smaller than guilds and pretty much be a chat to talk in. I'm not too fond of the feature in the other game, but I do know that WoW has custom chats that can be used for this sort of thing. Personally, I prefer the idea of alliances better and feel that it would be more fitting in the GW2 universe, but either way gets us what we desperately need: community in our growing population. I hope that this feature or an alternative is highly considered. Link to comment Share on other sites More sharing options...
dastardlygentleman.8934 Posted October 2, 2017 Share Posted October 2, 2017 I think a better way of sorting the megaserver would be of infinite benefit to the community as a whole. As it stands Im usually tossed into random shards away from the people I'm trying to get involved with or join for whatever i feel like doing at the time. Link to comment Share on other sites More sharing options...
takatsu.9416 Posted October 2, 2017 Share Posted October 2, 2017 I feel like this could take on a form with our contacts panel. It currently has Lfg which is probably about what gets used the moston that panel. It makes sense to clearly differentiate between guild and social lists. Otherwise it feels like something where we should just use one of the guild slots. My take on it would be to upgrade our contacts panel and have a tab/section where we can create and name a custom list of contacts and set it either to private or public. I'm sure private lists would also be helpful to organize contacts as well. So this to me is much more versatile and makes more sense. Now if titles are really necessary I guess the contact list owner can set colours or something to organize the members. But I think it's best to create a clear distinction between social lists and structured guilds otherwise the line is blurred and too confusing to decide what constitutes a guild or not. Not all guilds require rep and some are real casual and some are for players of one class to discuss, sometimes play or hold events and so on... Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted October 2, 2017 Share Posted October 2, 2017 I'm not sure how much it, or anything, affects the MegaServer algorithms, lol. My guildie and I are always partied up and, of course, in the same Guild, and are often sent to separate maps. One would think being in the same party ( _of two_ ) would place us in the same map instance, but.... Link to comment Share on other sites More sharing options...
Tyncale.1629 Posted October 2, 2017 Share Posted October 2, 2017 I sometimes miss the times where you were part of a server and did not have to be part of a Guild in order to see the same people in your World. I know you have the Friendlist, but that is not perfect either. I just liked running into recognizable folks sometimes that you had seen or played with before, without immediately having to friend them. Also not sure how well the Mega-server is working with Friendslists. Still, empty servers or zones are pretty sad too so I understand why Anet did this. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted October 2, 2017 Share Posted October 2, 2017 Would be really a Nice feature. One of the biggest issues with guids, since you can have different guilds, is that you have to represent. Link to comment Share on other sites More sharing options...
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