mula.7426 Posted November 14, 2018 Share Posted November 14, 2018 [suggestions]postprocesing high ,please turns to be light ,such as blazeridge steppes'the shatter',and teq Link to comment Share on other sites More sharing options...
Batel.9206 Posted November 14, 2018 Share Posted November 14, 2018 Not sure what you're trying to say here. The post-processing is too much in those areas? The post-processing needs to be turned up *more* in those areas? Link to comment Share on other sites More sharing options...
mula.7426 Posted November 14, 2018 Author Share Posted November 14, 2018 > @"Batel.9206" said: > Not sure what you're trying to say here. The post-processing is too much in those areas? The post-processing needs to be turned up *more* in those areas? if u change it be light ,u can see the shatter change clour Link to comment Share on other sites More sharing options...
Astyrah.4015 Posted November 14, 2018 Share Posted November 14, 2018 speaking of post-processing, i wish we could turn off the target/character outlines that come with it (like make it a seperate setting). i'd love to turn PP on but hate the outlines that come with it Link to comment Share on other sites More sharing options...
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