ZDragon.3046 Posted December 27, 2018 Share Posted December 27, 2018 Just make it apply the ending hit damage for any hits it lands more often than not golem wont ever get the ending hit on another player due to just running over and past them If he stopped on impact like bulls charge maybe or something but i think transforming into golem would be such a waste. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted January 3, 2019 Share Posted January 3, 2019 Remove minions and transformations from necro -> make it competitive for raids and not so hard dependant on support Link to comment Share on other sites More sharing options...
TamX.1870 Posted January 3, 2019 Share Posted January 3, 2019 Well, not bad suggestion, although core & reaper necro are already shapeshifters. And yes, true, Norns are also shapeshifters by their "nature", although those elites have ridiculously long cooldown (for reason, I think). I also think that ele is currently the closest to a shapeshifter in this game, with four somewhat unique skills in its different forms (attunements): you could easily give ele four "skins" depending on the attunement s/he is. Revenant is also close to a shapeshifter with two "shapes". Soulbeast is not exactly one: soulbeast just gets some extra skills when merged (and all bonuses her/his pet had), but retain her/his own skills during merging. @"Nimon.7840" > Remove minions and transformations from necro -> make it competitive for raids and not so hard dependant on support I sort of like that necro is dependent on support. I would like other classes to move to same direction, instead of going to direction where all classes are "self-sufficient". But of course my opinion is such only because I try to pick suitable classes for specific tasks, instead of trying to fit one class to all content. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted January 3, 2019 Share Posted January 3, 2019 The golem is our minion elite. Minion masters will hate you when you decimate their meat circus! (It's not that I would care about that!) If you want a viable transformation skill: lich form has to be addressed! Remove the over the top damage (it's pointless as it's useless in PvE and too vulnerable in PvP) but add some superspeed and pulsing blinds (chilling darkness synergy!) on top of its stability - core necro desperately needs this! That giant superspeed lich should be shinked to normal player sizes (like the reaper shroud transformation) to not look totally ridiculous. Btw.: we are still missing an elite well! So please: give us a viable lich and a well, but leave the ugly golem alone! Core necro has not one single viable elite skill. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted January 6, 2019 Share Posted January 6, 2019 I often wondered why Necro's Lich does not have the same skills as Champion Risen Lich. https://wiki.guildwars2.com/wiki/Champion_Risen_Lich Link to comment Share on other sites More sharing options...
Sarrs.4831 Posted January 12, 2019 Share Posted January 12, 2019 I kind of love the idea, but I don't think I'd want it to happen to Flesh Golem. Well, maybe, if they rework Lich Form to be a minion master skill, but I don't think they'll do that. Maybe an elite specialization that replaces Life Force with Bane's venom, and instead of turning into a spooky ghost, you hulk out and get these moves! Link to comment Share on other sites More sharing options...
TheDevice.2751 Posted January 13, 2019 Share Posted January 13, 2019 I think instead, when bone golem dies, it summons 3 jagged horrors. Link to comment Share on other sites More sharing options...
XECOR.2814 Posted January 13, 2019 Share Posted January 13, 2019 Will not happen but lets see. Link to comment Share on other sites More sharing options...
Famine.7915 Posted January 13, 2019 Share Posted January 13, 2019 Please. No more transformations. Link to comment Share on other sites More sharing options...
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