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Sorry, another thread about legendaries.


Dami.5046

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I'm a bit late to the party, but have decided to dip my toe into making my first legendary, namely the 2nd gen Bow. I have looked at the wiki, seen what I need to do and is happily getting all the mats I need.

However, although I know what to do using a guide, nothing in game directs me. Nothing tells me to buy the next recipe, or what to do once the Ascended item is made, even talking to grandmaster Hobbs tells you nothing (apart from the fact you can see the unlocked recipe) , so without a guide I would have no idea what gifts to do or what I need.

So i was wondering if there is a clear direction I have missed or there was a lot of trial and error when these weapons first came out. Just find it odd that I'm pretty much left to my own devices once the ascended is made.

Or if that is how it is, maybe a little nudge in game might be needed anyway?

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https://wiki.guildwars2.com/wiki/Pharus

 

Here is all you need to know. Every legendary introduced after the collection-dependant ones follow the basic progression of buying 3 tier recipes from Hobbs. The last step, namely the one where you need to use the Forge and Gift of Maguuma/The Desert never had any recipe, that is what the wiki is for (or it says so on the precursor tooltip).

 

What you need now is:

- Either Gift of Maguuma/ Desert Mastery

- Gift of Pharus

- Mystic tribute

 

https://wiki.guildwars2.com/wiki/Gift_of_Maguuma_Mastery

https://wiki.guildwars2.com/wiki/Gift_of_Desert_Mastery

https://wiki.guildwars2.com/wiki/Gift_of_Pharus

https://wiki.guildwars2.com/wiki/Mystic_Tribute

 

Luckily you're past the most expensive step and crafting these will allow you more focused spending. Good luck ^^

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> @"Dami.5046" said:

> there was a lot of trial and error when these weapons first came out

 

This, essentially.

 

When GW2 was initially released, all people knew was that legendary weapons were a thing (remember we didn't even have a wardrobe back then, so no one knew what they looked like either). The only 'help' provided was that the (in case of gen1 exotic) precursor's tell you 'This weapon is used to craft the legendary weapon XYZ'. The mystic forge recipes for the other components and the final legendaries were left for the player base to discover. (There may have been some hints that the mystic forge is required, but I'm not even sure about that).

 

In general this rule still holds for pretty much all mystic forge recipes - Arena net sometimes adds new skins/weapons (with or without announcement) and if they require specific mystic forge recipes, someone has to figure those out by trial (and error).

 

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> @"Shailyn Slay.7234" said:

> > @"Dami.5046" said:

> > there was a lot of trial and error when these weapons first came out

>

> This, essentially.

>

> When GW2 was initially released, all people knew was that legendary weapons were a thing (remember we didn't even have a wardrobe back then, so no one knew what they looked like either). The only 'help' provided was that the (in case of gen1 exotic) precursor's tell you 'This weapon is used to craft the legendary weapon XYZ'. The mystic forge recipes for the other components and the final legendaries were left for the player base to discover. (There may have been some hints that the mystic forge is required, but I'm not even sure about that).

>

> In general this rule still holds for pretty much all mystic forge recipes - Arena net sometimes adds new skins/weapons (with or without announcement) and if they require specific mystic forge recipes, someone has to figure those out by trial (and error).

>

 

> @"Shailyn Slay.7234" said:

> > @"Dami.5046" said:

> > there was a lot of trial and error when these weapons first came out

>

> This, essentially.

>

> When GW2 was initially released, all people knew was that legendary weapons were a thing (remember we didn't even have a wardrobe back then, so no one knew what they looked like either). The only 'help' provided was that the (in case of gen1 exotic) precursor's tell you 'This weapon is used to craft the legendary weapon XYZ'. The mystic forge recipes for the other components and the final legendaries were left for the player base to discover. (There may have been some hints that the mystic forge is required, but I'm not even sure about that).

>

> In general this rule still holds for pretty much all mystic forge recipes - Arena net sometimes adds new skins/weapons (with or without announcement) and if they require specific mystic forge recipes, someone has to figure those out by trial (and error).

>

 

Ah that's what I needed to know! many thanks for your reply :)

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