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[PvE] Quickbrand


Turkeyspit.3965

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I like the fact that fb is great support and ok damage.if u want dps use core guard,great damage and ok support or bit less dps burst but more mobility and ok support use dh. Seems like a good balance to me which is rare from arenet lol as a guard main I’m glad all guard elite specs aren’t great at everything or there’d be constant nurf posts like there is with mirage right now lol

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> @"Tormod the Fox.2368" said:

> All I did was say that **F2-3 is useless in comparison to vanilla-guard and DH**. Again, this can not be argued. Just because you want to defend Anet does not mean Anet is in the right. Their balance has been terrible ever since vanilla, and elite specs are coming out less polished and refined than when they were introduced.

>

I'm afraid you posted that comment in the wrong thread given that I, while still a relatively new player, have been playing Core Guard since I made my Guardian (minus the 10 mins I spent testing DH to realize I didn't like it), and not only can it be argued, but you are simply, plainly, wrong.

 

Are the tomes clunky? Yes they are. They take too long to open and stow, and that they work with ammunition but are tied to the tome going on cooldown when stowed is pretty silly. But useless? Incorrect hyperbole.

 

As I stated in the first post, I played Core Guard Zeal/Virtues/Radiance so my F1-F3 was the best it was ever going to get in a group setting.

 

You aren't talking about F1, which is fine, because I don't think it's at all useless. Yes, I miss being able to activate F1 before attacking for easy retaliation, but that's ok, I have Mantra of Solace to proc Healer's Retribution. Not ideal given the cooldown, but it's something. Also Tome 1 Chap 4 has been surprisingly helpful in dealing with the Birds instability, even running full power gear.

 

F2 on core guard was an AoE cleanse with Virtues trait, and yes while I completely agree that it was way faster to just hit F2 and continue with the rotation, Tome 2 allows me to convert conditions to boons (!), as well a cleanse conditions; can also provide regen/vigor, but we're not camping F2.

 

F3 arguably has it's best use in Chapter 5 as a prebuff, but you can also whip it out during a phase change (Ensolysis' bubble, etc). On Core Guard running virtues F3 gave Aegis to me/party, and was an aoe stunbreak, the latter is the only thing I really miss. But in fractals when the time came to skip / run, I used to have to quickly slot Retreat for swiftness/aegis, while now I can use F3 Chapt 1 and leave my utilities unchanged. And it's worth mentioning that simply opening/closing F3 grants Aegis.

 

Are tomes clunky? Heck yeah. Let's not forget I'm in a fractal here, where my cooldowns are reset every time I activate a mistlock. But useless? Hardly.

 

Which do I prefer? I honestly prefer Core Guard, but I'm running Quickbrand in fractals because 100% quickness uptime provides more of a contribution than I could ever deliver playing Core, and that seems to be the part people keep missing here: the role of the Quickbrand is to provide 100% quickness + DPS, in that order. Talking about whether FB does better damage with Condi or Power is less important to the conversation, given my contribution to the group is quickness. Had a power quickness build not been available, I wouldn't have bothered trying it since I love greatsword on Guard, and having to switch to axe/torch would have been a deal breaker.

 

So for now, instead of relying on LFG for someone to bring quickness to my group, I have that covered, and plus my Druid friend, we just need to find 3 DPS who know what stacking is, and we clear T4/Recs effortlessly. In time this may change, be it with some strategic change (read gutting) like what Chrono saw, which is fine by me, since all I have to do is swap out my amulet and 2 rings and voila, back to Core Guard.

 

I wouldn't mind if Tomes were reworked again; in my mind there should be no cooldown on open/stowing the tomes, only the chapters themselves should have a CD, so you could open F1, use Chapt 4, close it, then open it a few seconds later to use Chap 2, etc; but of all the professions that need addressing, I highly doubt Guard is at the top of the list, and given the representation it has in every game mode in the game, I also doubt if ANET even sees a problem.

 

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I like how you are all arguing about semantics. I am saying the tomes are clunky. I am taking it a step further by calling it weak from being clunky.

 

If they made one of the Grandmaster traits to change the function of F2+3 for Burn FB just like DareDevil's Grandmaster traits, then it would fix the issue. We should be talking about ways where they can fix tomes. WE all agree that they are clunky. Furthermore everyone keeps changing the subject to 'they are really good in this situation'. I am not talking about support. I am talking about burn FB...

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> @"Tormod.5018" said:

> I like how you are all arguing about semantics.

You said they were useless. I said they are not. Hardly a debate on semantics.

 

> @"Tormod.5018" said:

> I am talking about burn FB...

 

And if this thread was discussing the merits / weaknesses of burn FB your comments would be helpful, but as this thread is discussing the power FB quickbrand support build, comments about burn FB don't really add much to the conversation.

 

So you're making inaccurate and off topic points, and are surprised people are pushing back?

 

> @"Tormod.5018" said:

> Furthermore everyone keeps changing the subject

No, that's really all you.

 

Please, go ahead and create a thread about clunky tomes on burn FB.

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> @"Turkeyspit.3965" said:

> > @"Tormod.5018" said:

> > Furthermore everyone keeps changing the subject

> No, that's really all you.

>

> Please, go ahead and create a thread about clunky tomes on burn FB.

 

This thread was about pwr-quick brand. Everyone and their mother agrees this is pretty bad build choice. The conversation went towards burn FB because power is useless. I am not off topic.

 

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> @"Tormod.5018" said:

> I like how you are all arguing about semantics. I am saying the tomes are clunky. I am taking it a step further by calling it weak from being clunky.

>

> If they made one of the Grandmaster traits to change the function of F2+3 for Burn FB just like DareDevil's Grandmaster traits, then it would fix the issue. We should be talking about ways where they can fix tomes. WE all agree that they are clunky. Furthermore everyone keeps changing the subject to 'they are really good in this situation'. I am not talking about support. I am talking about burn FB...

 

So wait a minute a here. F2 and F3 are not weak just because they don't give you DPS as a burn FB. That's a disingenuous conclusion. Again, you are missing CONTEXT AND INTENT for those tomes. As far as cleansing and healing is concerned, F2 is really good and as far as buffing and support is concerned, F3 is also really good. They aren't weak at all. Don't confuse something that may not be useful in a situation as weak. That's not the correct conclusion to make here.

 

No, in the situations where F2 and F3 are useful, they are NOT weak. They are rather good, if not OPed if it wasn't for the fact that access to them are severely limited by they tome ICD. I would even argue that they have good use as a burn FB, because being a burn FB doesn't exempt you from the things that the F2 and F3 skills fix or prevent.

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> @"Obtena.7952" said:

>

> Don't confuse something that may not be useful in a situation as weak

>

You just contradicted yourself. Usefulness is strength or weakness. If Rune of Fire are less useful than Rune of Balthazar, then Rune of Fire is weak. This is logic. Furthermore, you already admitted the tomes are gimmicky.

 

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There is no contradiction. In the situations where they are applicable, F2 and F3 are good skills, not weak ones. Being limited to use does not make them weak, no more or less than any other skill that isn't infinitely useful in every situation. There is simply no correlation between what is useful given a situation and what is weak. If I need healing, a heal is useful always ... but amount it heals is what determines its strength.

 

By your logic, as long as I don't need heals, ALL heals are weak. In fact, EVERY skill in the game is weak by that definition, because I can think of a situation where any particular skill is not needed. Therefore, that 'logic' as you call it makes no sense. You have to consider the context where that skill would be used to determine its strength; you aren't. If you don't have the comprehension skill to understand why strength and usefulness are not the same thing, there is no reason for us to continue the discussion.

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> @"Obtena.7952" said:

> By your logic, as long as I don't need heals, ALL heals are weak. In fact, EVERY skill in the game is weak by that definition, because I can think of a situation where any skill is not needed. That makes no sense. You have to consider the context where that skill would be used to determine its strength; you aren't. If you don't have the comprehension skill to understand why strength and usefulness are not the same thing, there is no reason for us to continue the discussion.

 

I never said heals are weak. In comparison, it is weak to base Guard and Dragon Hunters skills. That is all.

 

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> @"Tormod.5018" said:

> > @"Obtena.7952" said:

> > By your logic, as long as I don't need heals, ALL heals are weak. In fact, EVERY skill in the game is weak by that definition, because I can think of a situation where any skill is not needed. That makes no sense. You have to consider the context where that skill would be used to determine its strength; you aren't. If you don't have the comprehension skill to understand why strength and usefulness are not the same thing, there is no reason for us to continue the discussion.

>

> I never said heals are weak. In comparison, it is weak to base Guard and Dragon Hunters skills. That is all.

>

 

I don't agree with that. FB F2 and F3 are more widely applicable (re. team) than core/DH versions. Most skills within the tomes are as significant in effect as the core/DH counterparts. Finally, I can also stack these equivalent skills within the FB tomes. That pretty much puts this 'weak' argument to bed.

 

> @"Tormod.5018" said:

> Gimmicky: to equip or embellish with unnecessary features, especially in order to increase salability, acceptance, etc. So basically, it is a fallacy. Its so called 'strength' is a fallacy.

 

So every skill that I can find a situation where it's not applicable is weak? That makes no sense. I can literally do that for EVERY skill in the game. Again ... you are misusing the terms here. Strength is not an equivalent measure of usefulness. Strength of an effect is not a sliding scale determined by whether or not that skill is needed in a given situation. This isn't Schrodinger's cat. We know an effect can be strong or weak, EVEN in the event that it may not be necessary or even optimal at a particular time.

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> @"Obtena.7952" said:

> > @"Tormod.5018" said:

> > > @"Obtena.7952" said:

> > > By your logic, as long as I don't need heals, ALL heals are weak. In fact, EVERY skill in the game is weak by that definition, because I can think of a situation where any skill is not needed. That makes no sense. You have to consider the context where that skill would be used to determine its strength; you aren't. If you don't have the comprehension skill to understand why strength and usefulness are not the same thing, there is no reason for us to continue the discussion.

> >

> > I never said heals are weak. In comparison, it is weak to base Guard and Dragon Hunters skills. That is all.

> >

>

> I don't agree with that; FB F2 and F3 are more widely applicable than core/DH versions and most skills within the tomes as significant in effect as the core/DH counterparts. The fact that I can also stack these equivalent skills within the FB tomes puts this 'weak' argument to bed.

>

So, I already compared using two skills from Tome of resolve which has already explained the weakness in comparison of other Resolve skills. In any other situation where you 'stack' all the skills in the tome, then your cast time would be even longer. This would equal even weaker state than in my example.

> > @"Tormod.5018" said:

> > Gimmicky: to equip or embellish with unnecessary features, especially in order to increase salability, acceptance, etc. So basically, it is a fallacy. Its so called 'strength' is a fallacy.

You already admitted that the tomes were gimmicky. It was not in the same way I am saying they are gimmicky, but it is an addition to.

 

If you would just admit that the F2+3 tomes are weak for a burn FB, then I will be on my marry way.

 

 

 

 

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> @"Tormod.5018" said:

> > @"Obtena.7952" said:

> > > @"Tormod.5018" said:

> > > > @"Obtena.7952" said:

> > > > By your logic, as long as I don't need heals, ALL heals are weak. In fact, EVERY skill in the game is weak by that definition, because I can think of a situation where any skill is not needed. That makes no sense. You have to consider the context where that skill would be used to determine its strength; you aren't. If you don't have the comprehension skill to understand why strength and usefulness are not the same thing, there is no reason for us to continue the discussion.

> > >

> > > I never said heals are weak. In comparison, it is weak to base Guard and Dragon Hunters skills. That is all.

> > >

> >

> > I don't agree with that; FB F2 and F3 are more widely applicable than core/DH versions and most skills within the tomes as significant in effect as the core/DH counterparts. The fact that I can also stack these equivalent skills within the FB tomes puts this 'weak' argument to bed.

> >

> So, I already compared using two skills from Tome of resolve which has already explained the weakness in comparison of other Resolve skills. In any other situation where you 'stack' all the skills in the tome, then your cast time would be even longer. This would equal even weaker state than in my example.

 

Really? Your argument that FB F2 and F3 is weak is based on cast times now? That makes no sense to me. Cast times don't make skills 'weak', no more than usefulness or gimmicky does. I think your point about cast times says more about points we have already agreed on; tomes are clunky. I can think of a scenario where a very strong skill it tied to a long cast time ... that doesn't make it a weak skill. Again, your misusing terms and confusing the issue.

 

> > > @"Tormod.5018" said:

> > > Gimmicky: to equip or embellish with unnecessary features, especially in order to increase salability, acceptance, etc. So basically, it is a fallacy. Its so called 'strength' is a fallacy.

> You already admitted that the tomes were gimmicky. It was not in the same way I am saying they are gimmicky, but it is an addition to.

>

> If you would just admit that the F2+3 tomes are weak for a burn FB, then I will be on my marry way.

>

My goal here isn't to 'send you off'. I'm not going to admit something I don't believe just because you think I don't want you to post. I have no problem with our discussion thus far. By all means, I have no problem if you want to exhaust all the ways you can think of to associate weakness to everything else.

 

 

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> @"Tormod.5018" said:

> Okay, well if this argument is futile, let us just agree to disagree. We could find ways that we agree on still.

>

> Do you or do you not agree that axe was condi and part of FB was meant for condi and not support?

 

I'm not sure it's that black and white. Clearly F1 is burning theme, only because it's so focused on burning. It's pretty clear that something so focused on burning isn't focused on support. That's not limited to FB either ... the same goes for core F1. You can pick any skill and say "oh that's a X skill, not a Y skill". That differentiation doesn't seem significant to me.

 

Axe is the best condi weapon FB has. I think people refer to it generally as a condi weapon, but I think it's more applicable to recognize it as a hybrid weapon. When I think 'condi' weapons, I think Necro Scepter or Mesmer Scepter because they are just bad if you play them as anything BUT condi builds.

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You can't possibly think taking Axe as a support or full Power build would be viable. Therefore it can not be considered 'hybrid'. As you say Necro Scepter and Mesmer Scepter are condi weapons, so too is Guardian Axe.

 

It is sure is versatile that it has condi, direct damage, and CC, but it would not be viable in any situation but a condi build. It must be considered condi. It can be confusing, since many Guardian weapons are versatile and are hybrids since they fit in many different types of builds.

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> @"Tormod.5018" said:

> You can't possibly think taking Axe as a support or full Power build would be viable. Therefore it can not be considered 'hybrid'. As you say Necro Scepter and Mesmer Scepter are condi weapons, so too is Guardian Axe.

>

> It is sure is versatile that it has condi, direct damage, and CC, but it would not be viable in any situation but a condi build. It must be considered condi. It can be confusing, since many Guardian weapons are versatile and are hybrids since they fit in many different types of builds.

 

I do, because I'm not a meta slave. You can't conclude it can't be considered hybrid; that's just your perspective on the matter.

 

I can and I do, because like I said, it's not black or white; I don't view things as "good" or "not good" like you seem to. It's a spectrum and FB Axe isn't as far down the 'condi' spectrum as the examples I gave.

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> @"Obtena.7952" said:

> > @"Tormod.5018" said:

> > You can't possibly think taking Axe as a support or full Power build would be viable. Therefore it can not be considered 'hybrid'. As you say Necro Scepter and Mesmer Scepter are condi weapons, so too is Guardian Axe.

> >

> > It is sure is versatile that it has condi, direct damage, and CC, but it would not be viable in any situation but a condi build. It must be considered condi. It can be confusing, since many Guardian weapons are versatile and are hybrids since they fit in many different types of builds.

>

> I do, because I'm not a meta slave. You can't conclude it can't be considered hybrid; that's just your perspective on the matter.

 

I think I'm done here. I do not always play meta either. I do play a FB support in PvP, so I do think F2+3 are powerful and situational. But if you think Axe can be used other than condi, then there is really nothing to discuss. You obviously do not understand the game very well. I've been here since pre-launch vanilla.

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> @"Tormod.5018" said:

> > @"Obtena.7952" said:

> > > @"Tormod.5018" said:

> > > You can't possibly think taking Axe as a support or full Power build would be viable. Therefore it can not be considered 'hybrid'. As you say Necro Scepter and Mesmer Scepter are condi weapons, so too is Guardian Axe.

> > >

> > > It is sure is versatile that it has condi, direct damage, and CC, but it would not be viable in any situation but a condi build. It must be considered condi. It can be confusing, since many Guardian weapons are versatile and are hybrids since they fit in many different types of builds.

> >

> > I do, because I'm not a meta slave. You can't conclude it can't be considered hybrid; that's just your perspective on the matter.

>

> I think I'm done here. I do not always play meta either. I do play a FB support in PvP, so I do think F2+3 are powerful and situational. But if you think Axe can be used other than condi, then there is really nothing to discuss. You obviously do not understand the game very well. I've been here since pre-launch vanilla.

 

Being here since pre-launch vanilla isn't a defacto high pedigree in understanding the game. If you don't think Axe can be played as a hybrid damage build or as part of a support build, I'm not sure how to respond to that. I don't see what would stop you from doing such a thing AND not being 'viable' doing it. In fact, I don't see a reason you can't play a support build AND set yourself up with hybrid damage using an Axe. I think that's just a lack of imagination on your part. For someone who doesn't prescribe to the ideas of playing meta, you sure talk like it.

 

Just for some flavour, I think it's for the benefit of everyone that's _'played since pre-launch'_ and _'understands the game very well'_ to view this video to see what is 'viable', you know ... just to make sure that everyone who thinks you **can** play a FB axe/support isn't some kind of crazy noob that doesn't understand the game.

 

 

 

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> @"Tormod.5018" said:

> You can play Berserker mesmer with scepter. It doesn't mean it's effective.

 

How do you know if what's in the video isn't effective? You won't look at that video and see how a FB hybrid axe support build performs because you claim it's not viable. Indeed, we have lots of that '6+ year veteran' thinking going around here ... and not for the better.

 

> @"Tormod.5018" said:

> I like how you use open world as an exampled of something 'good'...

 

I like how I anticipated you wouldn't watch it ... the awesome part of that being is that the build he talks about is a slight variation on the current FB hybrid Axe support meta raid build ... the one you are claiming can't be viable. GG /thread.

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