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Idea for a new rune


Ruufio.1496

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(1): +25 Vitality

(2): +5% Boon Duration

(3): +50 Toughness

(4): +10% Boon Duration

(5): +100 Healing Power

(6): Gain barrier equal to 10% of incoming heals. Grant resistance, alacrity and quickness to nearby allies for 3 seconds while in combat. (Cooldown: 20 Seconds)

 

It would fit right into the current state of WvW, don't you think?

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> @"Ruufio.1496" said:

> (1): +25 Vitality

> (2): +5% Boon Duration

> (3): +50 Toughness

> (4): +10% Boon Duration

> (5): +100 Healing Power

> (6): Gain barrier equal to 10% of incoming heals. Grant resistance, alacrity and quickness to nearby allies for 3 seconds while in combat. (Cooldown: 20 Seconds)

>

> It would fit right into the current state of WvW, don't you think?

 

rofl. I read ya.

the sad part is people want to nerf damage too.

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> @"Kylden Ar.3724" said:

> Oh, I got one that would fit every noob's complaints lately!

>

> (1): +25 Vitality

> (2): -5% Condition Duration

> (3): +50 Toughness

> (4): -10% Condition Duration

> (5): +15% Movement Speed

> (6): Apply marked to a stealthed target within 120 range. (Cooldown: 10 Seconds)

 

Yeah but deadeyes are immune to reveal though.

 

Edit: Oh yes marked is different though. Yes this is a good rune. The cooldown seems a little long though.

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