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All they had to do is keep the game normal. (Bulls charge, quickness, hundred blades) like in 2012 and it would have been fine. Not even the players know what is happening anymore. We just have a general idea... "wells bad, stay out of wells" "clones bad" "scourge bad, kill, from range"

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> @"Ruufio.1496" said:

> All they had to do is keep the game normal. (Bulls charge, quickness, hundred blades) like in 2012 and it would have been fine. Not even the players know what is happening anymore. We just have a general idea... "wells bad, stay out of wells" "clones bad" "scourge bad, kill, from range"

 

This is actually so true. In PvP I find myself just looking at the ground if there are any red circles and just dodge the hell out of them. There is so much stuff that everyone uses the whole kit once they enter combat and it's a total mess.

 

I just loved to 2012-2014 PvPs so much. It felt so clean and transparent. I miss it.

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> @"Ruufio.1496" said:

> All they had to do is keep the game normal. (Bulls charge, quickness, hundred blades) like in 2012 and it would have been fine. Not even the players know what is happening anymore. We just have a general idea... "wells bad, stay out of wells" "clones bad" "scourge bad, kill, from range"

 

Pretty much. The sPVP is basic a clusterkitten nowadays.

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