Toku.5972 Posted February 14, 2019 Share Posted February 14, 2019 Why does the build use Lich runes over Nightmare or Renegade? I'm sure the answer is simple, I'm just not a very knowledgeable player. Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted February 14, 2019 Share Posted February 14, 2019 I've only ever used Nightmare, but if I had to guess ? .. I'd say its because the 4% Condition Damage might equal or exceed the +175 from Nightmare runes, and the minion summon benefits the necro in various ways, even with condi cleansing. I prefer the higher duration of the Nightmare runes, though, which translates to raw DPS in long fights. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted February 14, 2019 Share Posted February 14, 2019 Lich, Renegade, and Nightmare are for slightly different builds. There are other options, too. Renegade assumes a good crit rate on a hybrid build Nightmare adds pure condi dps Lich adds some vitality instead of damage Link to comment Share on other sites More sharing options...
Toku.5972 Posted February 14, 2019 Author Share Posted February 14, 2019 > @"Anchoku.8142" said: > Lich, Renegade, and Nightmare are for slightly different builds. There are other options, too. > > Renegade assumes a good crit rate on a hybrid build > > Nightmare adds pure condi dps > > Lich adds some vitality instead of damage Can you help me understand why the meta build would use Lich over Nightmare? It would seem more DPS would be preferable? Link to comment Share on other sites More sharing options...
Obtena.7952 Posted February 14, 2019 Share Posted February 14, 2019 Can you post a link to the meta build in question? It's important to understand if the build you are talking about is specific to a raid or encounter, or if it's one of those 'general' meta builds. You will get a better answer to your question if there is context. Link to comment Share on other sites More sharing options...
Toku.5972 Posted February 14, 2019 Author Share Posted February 14, 2019 https://snowcrows.com/raids/builds/necromancer/scourge/condition/ Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted February 15, 2019 Share Posted February 15, 2019 Two reasons; 1. Jagged Horrors add a fairly decent amount of sustained damage to NPC's 2. The increased Vitality means life force management is a bit easier, since Scourge uses flat amounts, but all life force generations is a % of maximum. You actually might end up with higher overall DPS with Lich runes in a raid scenario, but it is almost all lost against highly mobile targets. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted February 15, 2019 Share Posted February 15, 2019 Renegade: 100 ferocity, 175 condidmg, 7%condidmg Lich: 15% consideration, 175 vitality, 4% condidmg, summons a jagged horror Nightmare: 10% fear duration, 20% condiduration, 175 condidmg, transfer a condition and blind So overall: renegade gives highest condidmg, but no duration, also ferocity is useless as you do like maximum 10% power dmg as a condi-scourge Lich sacrifices raw condition dmg, but gains some vitality a jagged horror and condiduration Nightmare gives only raw condidmg and duration. Right now you want to activate a f-skill every second if possible to provide a dhuumfire proc, to maximize your dmg output. So having a bit of extra lifeforce (from vitality) helps a little bit. If you played renegade before, I'm sure you remember that we had to use a lot of expertise infusions to maximize our condiduration. On lich runes that's not needed anymore, and we get some more condition dmg from infusions. As well as a jagged horror that also applies bleeding from its autoattacks As for nightmare: the fear duration is a wasted stat. Sure the condition dmg is higher than you get from lich, as well as the duration, but you are missing the jagged horror and as far as I remember, you overcapped bleedduration (maybe worth with different bufffood, don't remember) Link to comment Share on other sites More sharing options...
XECOR.2814 Posted February 15, 2019 Share Posted February 15, 2019 Because you can maintain the jagged horror and it is of ~ +1k dps while giving good condition damage and vitality=>more lf. Link to comment Share on other sites More sharing options...
Lexan.5930 Posted February 28, 2019 Share Posted February 28, 2019 Elementalist Pure Condi and power damage and a nice 10% durration at the end. With full vipers and shades up and food should be easy to get close to 100% durration plus it helps shroud hit a little bit harder Link to comment Share on other sites More sharing options...
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