Zaklex.6308 Posted May 22, 2019 Share Posted May 22, 2019 It's a rectangle people, not a square...doesn't anyone remember their geometry, a square would have equal length sides all the way around, this map clearly doesn't do that. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted May 22, 2019 Share Posted May 22, 2019 > @"Boogiepop Void.6473" said: > Could we just get some buffering terrain? How does land falling out of the mists come down in a perfect rectangle? Because magic, thats how. Link to comment Share on other sites More sharing options...
Cronospere.8143 Posted May 22, 2019 Share Posted May 22, 2019 > @"Ben K.6238" said: > Rotating the map is probably not the best solution - in the worst case it may require the entire area to be rebuilt. > > It's easier to paint extra splashed debris around it on the world map so it doesn't look quite so improbable. At the moment, I agree that it makes about as much sense as a square crater on the moon. This would be a perfect solution!! Link to comment Share on other sites More sharing options...
Menadena.7482 Posted May 22, 2019 Share Posted May 22, 2019 What gets OCD me is the dragon is supposed to be the size of Manhattan. Which is much bigger than the distance from the tail to the camps. Yes, I know, there are design limitations, but it always annoys me whenever I am over there that the scale is completely wrong. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted May 22, 2019 Share Posted May 22, 2019 > @"Menadena.7482" said: > What gets OCD me is the dragon is supposed to be the size of Manhattan. Which is much bigger than the distance from the tail to the camps. Yes, I know, there are design limitations, but it always annoys me whenever I am over there that the scale is completely wrong. There’s a cool lore post giving his actual scale. He’s bigger than his original description in the book, but smaller than he was when seen over Vabbi. Link to comment Share on other sites More sharing options...
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