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Well Iam going to say it. I would like Instanced Battlegrounds in GW2


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I know WoW is not openly spoken around here, but I am long past that ego trip. SPvP is just rehashed and boring now. same old 5v5 matches to control 3 circles on the map. time to move on from this terrible esport stuff.

 

I like how WoW use to have instanced PvP called Battlegrounds. Each Battleground was like its own mode for PvP since each was unique with its own gameplay and Objectives and Max Group Size...

 

I am ready for Arena Net to go outside their 5v5 SPvP comfort zone and give us unique PvP like WoW's Battlegrounds use to provide.

 

a nice 10 vs 10 Capture the Flag,

or 20 vs 20, King of the Hill

40 vs 40 Instanced RvR.

 

I dont care. even Rift had some of its own spin of these that were fun. They call them Warfronts in that game.

 

GW2 Ego aside, It would be insanely awesome for stuff like that in GW2.

 

That would really rekindle the flame of Instanced PvP in GW2.

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If they rework EOTM into large battle ground like Alterac valley where there is visible end goal and winning condition you can get large scale structured PVP. The other option is to create something like world boss event map for wvw where people fight over a castle king of the hill style and who ever wins gets to keep it with some kind of bonus pips rewards and what not.

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> @"Knighthonor.4061" said:

> I know WoW is not openly spoken around here, but I am long past that ego trip. SPvP is just rehashed and boring now. same old 5v5 matches to control 3 circles on the map. time to move on from this terrible esport stuff.

>

> I like how WoW use to have instanced PvP called Battlegrounds. Each Battleground was like its own mode for PvP since each was unique with its own gameplay and Objectives and Max Group Size...

>

> I am ready for Arena Net to go outside their 5v5 SPvP comfort zone and give us unique PvP like WoW's Battlegrounds use to provide.

>

> a nice 10 vs 10 Capture the Flag,

> or 20 vs 20, King of the Hill

> 40 vs 40 Instanced RvR.

>

> I dont care. even Rift had some of its own spin of these that were fun. They call them Warfronts in that game.

>

> GW2 Ego aside, It would be insanely awesome for stuff like that in GW2.

>

> That would really rekindle the flame of Instanced PvP in GW2.

> --------------------------------------------------------

> Hey everybody

> Press 1 if you cool with this.

> Press 2 if you rather it stay as is

 

This would be really cool and invigorating, but I think GW2 pvp has entered the degenerate phase of its life. We aren't seeing a lot of innovative and/or creative ideas in Spvp or WvW, but hey in Pve you can ride a dragon and fight a boss FFX style.

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Its hard enough to get balance fair gamplay with 5v5. I dont see how a 10v10 or greater will help....i feel what we need are smaller new game modea like a 2v2 and a 3v3 system. This will really help with keeping friends together and creat much needed competitive community.

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> @"Eddbopkins.2630" said:

> Its hard enough to get balance fair gamplay with 5v5. I dont see how a 10v10 or greater will help....i feel what we need are smaller new game modea like a 2v2 and a 3v3 system. This will really help with keeping friends together and creat much needed competitive community.

 

Large groups are more balanced than small groups. that's always been the golden rule. 1v1 is always harder to balance in a class system than it is 3vs3 and 10vs10 and so on.

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