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I always wonder this for years. The "None" shadow option is pretty much a lie, right?


SkyShroud.2865

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It only affects shadows created by characters and certain objects - I think mainly those which move (or could move?) although I haven't tested it much. But shadows created by the terrain and large objects stay no matter what your setting is, probably because those have no effect on processing because they're just there all the time.

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