Josiah.2967 Posted October 1, 2019 Share Posted October 1, 2019 Shouldn't Corrupters Fervor be a minor? The tree seems dependent on it. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted October 1, 2019 Share Posted October 1, 2019 Seems pretty easy to keep up Deadly Strenght if you have Corrupters Fervor Link to comment Share on other sites More sharing options...
KrHome.1920 Posted October 1, 2019 Share Posted October 1, 2019 > @"Stand The Wall.6987" said: > how the hell are we supposed to maintain 30 stacks of deaths carapace? Actually, after some testing it's quite easy. I had not in mind that every cleanse and every single condition stacks carapace. Examples: Bitter Cill: 4 carapace for every chill Spiteful Spirit: 3 to 5 carapace Death's Embrace: 5 carapace GS3: 12 carapace Focus 4: 5 carapace even Sigil of Cleansing stacks carapace ... Spite (3,1,3) DM (3,3,2) Reaper with GS and Axe/Focus creates 30 carapace within the blink of an eye. All that protection and toughness might be quite potent. I will test that on marauder gear which seems to fit such a build pretty well. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted October 1, 2019 Share Posted October 1, 2019 > @"KrHome.1920" said: > even Sigil of Cleansing stacks carapace > ... With Shrouded Removal its anything that causes you to remove a condition from yourself. Sigils, Rune Effects, Utility / Healing Skills, other traits etc. Makes things like Spectral Walk and Consume Conditions pretty strong with the trait. Only weird thing is sometimes when you reach 30 stacks the times on the buffs stops refreshing and it counts down to 0 regardless of what you do. Link to comment Share on other sites More sharing options...
Ravezaar.4951 Posted October 1, 2019 Share Posted October 1, 2019 Death Magic went from useless to useless Link to comment Share on other sites More sharing options...
KrHome.1920 Posted October 2, 2019 Share Posted October 2, 2019 > @"Sigmoid.7082" said: > Only weird thing is sometimes when you reach 30 stacks the times on the buffs stops refreshing and it counts down to 0 regardless of what you do. I noticed that too. Some kind of bug. If this gets fixed I like the concept. The more aggressive you play, the more tanky you get. That might be some viable niche for an immobile class like necro. Link to comment Share on other sites More sharing options...
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