DemonSeed.3528 Posted October 3, 2019 Share Posted October 3, 2019 > @"Fat Disgrace.4275" said: > > @"Justine.6351" said: > > But but... > > > > They nerfed hammer rev so now no pirate ship right? > > Phase smash still does 8k. Phase smash & drop the hammer are still naughty Link to comment Share on other sites More sharing options...
Justine.6351 Posted October 3, 2019 Share Posted October 3, 2019 > @"DemonSeed.3528" said: > > @"Fat Disgrace.4275" said: > > > @"Justine.6351" said: > > > But but... > > > > > > They nerfed hammer rev so now no pirate ship right? > > > > Phase smash still does 8k. > > Phase smash & drop the hammer are still naughty Yeah should only do like 1-2k damage max. Link to comment Share on other sites More sharing options...
Straegen.2938 Posted October 3, 2019 Share Posted October 3, 2019 Gotta love Anet. They "tune" Scourge only to make one of the most meta dominant classes even stronger. The improved spike DPS on Scourge is causing even more players to run it. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted October 3, 2019 Share Posted October 3, 2019 > @"Justine.6351" said: > > @"DemonSeed.3528" said: > > > @"Fat Disgrace.4275" said: > > > > @"Justine.6351" said: > > > > But but... > > > > > > > > They nerfed hammer rev so now no pirate ship right? > > > > > > Phase smash still does 8k. > > > > Phase smash & drop the hammer are still naughty > > Yeah should only do like 1-2k damage max. I hit the Choya Pinata in Amnoon with a 9K phase smash and a Staff Ele in Blue BL went insta-downed. This really needs to be addressed. Link to comment Share on other sites More sharing options...
Zorn.9041 Posted October 3, 2019 Share Posted October 3, 2019 I'm switching to Scourge now (which I never play) from Rev to join this insane feast of death bombs. Not to mention targeting with Rev hammer is somehow all messed up and not working. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 3, 2019 Share Posted October 3, 2019 > @"Straegen.2938" said: > Gotta love Anet. They "tune" Scourge only to make one of the most meta dominant classes even stronger. The improved spike DPS on Scourge is causing even more players to run it. It was obvious that it would end up like that. I don't understand how anyone is surprised about this outcome. Link to comment Share on other sites More sharing options...
Ubi.4136 Posted October 3, 2019 Share Posted October 3, 2019 This is exactly what a lot of us said was going to happen. Making the shade hit 10 by itself is a meta buff. The class is poorly designed, and Anet just doesn't get it. Link to comment Share on other sites More sharing options...
Justine.6351 Posted October 3, 2019 Share Posted October 3, 2019 > @"Turkeyspit.3965" said: > > @"Justine.6351" said: > > > @"DemonSeed.3528" said: > > > > @"Fat Disgrace.4275" said: > > > > > @"Justine.6351" said: > > > > > But but... > > > > > > > > > > They nerfed hammer rev so now no pirate ship right? > > > > > > > > Phase smash still does 8k. > > > > > > Phase smash & drop the hammer are still naughty > > > > Yeah should only do like 1-2k damage max. > > I hit the Choya Pinata in Amnoon with a 9K phase smash and a Staff Ele in Blue BL went insta-downed. This really needs to be addressed. One time I cast phase smash in the swc wall hole when players were coming out and they all started on fire and died. >!Oh wait that was Sword of Justice on a burn guard... You must have been killing Balthazar on a hammer Rev? Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 3, 2019 Share Posted October 3, 2019 > @"Ubi.4136" said: > This is exactly what a lot of us said was going to happen. Making the shade hit 10 by itself is a meta buff. The class is poorly designed, and Anet just doesn't get it. Well scourge's issue has always been it's area denial. The thing is that the core necromancer is already one of the best at area denial, between staff and the utilities a core necromancer can already pack it's bar almost full of it. Adding shades on top of that was just increasing area denial by 50%. That's pure powercreep that goes beyond balance, nothing more nothing less. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted October 3, 2019 Share Posted October 3, 2019 want to push it to the limit? corrupt x alacrity x quickness x boon rip x stealth and ae =) that is the meta. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted October 3, 2019 Share Posted October 3, 2019 > @"Dadnir.5038" said: > > @"Ubi.4136" said: > > This is exactly what a lot of us said was going to happen. Making the shade hit 10 by itself is a meta buff. The class is poorly designed, and Anet just doesn't get it. > > Well scourge's issue has always been it's area denial. The thing is that the core necromancer is already one of the best at area denial, between staff and the utilities a core necromancer can already pack it's bar almost full of it. Adding shades on top of that was just increasing area denial by 50%. That's pure powercreep that goes beyond balance, nothing more nothing less. All of PoF is powercreep though. How do you reconcile a guardian getting 3 class mechanic button-pushes and firebrand getting 21? You can't. Hard not to realize the gw2 manifesto went out the window before HoT launch, Mike can call it a sidegrade all he wants. Link to comment Share on other sites More sharing options...
Substance E.4852 Posted October 4, 2019 Share Posted October 4, 2019 > @"LetoII.3782" said: > > @"Dadnir.5038" said: > > > @"Ubi.4136" said: > > > This is exactly what a lot of us said was going to happen. Making the shade hit 10 by itself is a meta buff. The class is poorly designed, and Anet just doesn't get it. > > > > Well scourge's issue has always been it's area denial. The thing is that the core necromancer is already one of the best at area denial, between staff and the utilities a core necromancer can already pack it's bar almost full of it. Adding shades on top of that was just increasing area denial by 50%. That's pure powercreep that goes beyond balance, nothing more nothing less. > > All of PoF is powercreep though. > How do you reconcile a guardian getting 3 class mechanic button-pushes and firebrand getting 21? You can't. > Hard not to realize the gw2 manifesto went out the window before HoT launch, Mike can call it a sidegrade all he wants. > It was obvious from the start that epsecs were going to be power creep Half the reason we aren't probably going to get another in the near future is because they have absolutely no idea how to introduce a new one and make it desirable without completely imploding a game that's already at the breaking point in many areas Can you imagine the absolute shit show that would arise from a third wave that was even better than the PoF specs? Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted October 4, 2019 Share Posted October 4, 2019 > @"Substance E.4852" said: > > @"LetoII.3782" said: > > > @"Dadnir.5038" said: > > > > @"Ubi.4136" said: > > > > This is exactly what a lot of us said was going to happen. Making the shade hit 10 by itself is a meta buff. The class is poorly designed, and Anet just doesn't get it. > > > > > > Well scourge's issue has always been it's area denial. The thing is that the core necromancer is already one of the best at area denial, between staff and the utilities a core necromancer can already pack it's bar almost full of it. Adding shades on top of that was just increasing area denial by 50%. That's pure powercreep that goes beyond balance, nothing more nothing less. > > > > All of PoF is powercreep though. > > How do you reconcile a guardian getting 3 class mechanic button-pushes and firebrand getting 21? You can't. > > Hard not to realize the gw2 manifesto went out the window before HoT launch, Mike can call it a sidegrade all he wants. > > > > It was obvious from the start that epsecs were going to be power creep > > Half the reason we aren't probably going to get another in the near future is because they have absolutely no idea how to introduce a new one and make it desirable without completely imploding a game that's already at the breaking point in many areas > > Can you imagine the absolute kitten show that would arise from a third wave that was even better than the PoF specs? 3rd wave may be a mix of hot pof skills. i can see it now. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted October 4, 2019 Share Posted October 4, 2019 > @"Substance E.4852" said: > > @"LetoII.3782" said: > > > @"Dadnir.5038" said: > > > > @"Ubi.4136" said: > > > > This is exactly what a lot of us said was going to happen. Making the shade hit 10 by itself is a meta buff. The class is poorly designed, and Anet just doesn't get it. > > > > > > Well scourge's issue has always been it's area denial. The thing is that the core necromancer is already one of the best at area denial, between staff and the utilities a core necromancer can already pack it's bar almost full of it. Adding shades on top of that was just increasing area denial by 50%. That's pure powercreep that goes beyond balance, nothing more nothing less. > > > > All of PoF is powercreep though. > > How do you reconcile a guardian getting 3 class mechanic button-pushes and firebrand getting 21? You can't. > > Hard not to realize the gw2 manifesto went out the window before HoT launch, Mike can call it a sidegrade all he wants. > > > > It was obvious from the start that epsecs were going to be power creep > > Half the reason we aren't probably going to get another in the near future is because they have absolutely no idea how to introduce a new one and make it desirable without completely imploding a game that's already at the breaking point in many areas > > Can you imagine the absolute kitten show that would arise from a third wave that was even better than the PoF specs? 3rd wave may be a mix of hot pof skills. i can see it now. oh double posted. phone post thing. or inter classes skills probably as next after hybrid. like the event we had. Link to comment Share on other sites More sharing options...
enkidu.5937 Posted October 4, 2019 Share Posted October 4, 2019 > @"Substance E.4852" said: > Can you imagine the absolute kitten show that would arise from a third wave that was even better than the PoF specs? Next Exp will be fusion classes: build your Firescourgebreaker, provide yourself with perma boons and bomb your own bubble with shades (might not be enough for selling, so better add a +50% modifier on top xD) > @"Substance E.4852" said: > It was obvious from the start that epsecs were going to be power creep Unfortunatelly, its not only power creep in terms of "Necro gets more powerful AoE", "FB gets more boon spam" etc. They already merged the class-specific identities to a point where e.g . a SlB does not only have power-crept long-long-range damage but also sustain + huge melee damage + mobility + stealth + pet + boon spam. So, the next Exp would give Warrior stealth and blinks I guess xD Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted October 4, 2019 Share Posted October 4, 2019 i dont mind. =p will figure the most epic way to beat the enemies. if they dont adapt, they'll be my bag. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted October 4, 2019 Share Posted October 4, 2019 > @"Substance E.4852" said: > Can you imagine the absolute kitten show that would arise from a third wave that was even better than the PoF specs? I can indeed. It'd be the same balance reset we've already done twice. I can even see the short-term appeal, quarterly success (damn the consequences) is peak 'merica. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now