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To be able to play on a single character should be the main feature of Build templates system


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People use different builds on some of the classes for **different game modes**

and that number **often is more than 6 different builds people use.**

 

Maximum 24 slots for Build storage and only 6 slots for Build and Equipment templates is not what most players expected to see.

**Build storage is not essential for players to use because loading builds from Build storage when 6 Build templates aren't enough would be a chore.**

 

Build system should empower players to use legendary equipment

**on the same character without the need to transfer the gear between different characters of the same class**.

Because it was stated that using legendary gear between different characters

because they didn't want players to accidentally break equipment templates on one character by removing a piece of equipment on another.

 

 

Also **it looks like that only Build storage is unlocked account-wide**

while Build and Equipment templates we will have to buy on each character separately.

 

If we will be able to have maximum only 6 Build and Equipment templates on release

**Many players will be forced to play some classes on 2 different characters and will have paid for upgrading templates on both.**

 

**And if in the nearby future** with a possible UI update **more will be added**

**we will have to buy** Build and Equipment templates **on every main character of each class.**

 

**Can we get definite and final answers to these questions on the final build system soon?**

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> @"Sylum.1806" said:

> > @"Vavume.8065" said:

> > This is AltWars 2, if you are playing on a single character you are doing it wrong...

>

> Maybe they meant not having to create more than 1 character per profession?

 

Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

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> @"ButcherofMalakir.4067" said:

> > @"Sylum.1806" said:

> > > @"Vavume.8065" said:

> > > This is AltWars 2, if you are playing on a single character you are doing it wrong...

> >

> > Maybe they meant not having to create more than 1 character per profession?

>

> Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

 

Under the new system, using Notepad you have this ability.

I know the truth doesn't make a good argument for free stuff.

But it is the truth.

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> @"mindcircus.1506" said:

> > @"ButcherofMalakir.4067" said:

> > > @"Sylum.1806" said:

> > > > @"Vavume.8065" said:

> > > > This is AltWars 2, if you are playing on a single character you are doing it wrong...

> > >

> > > Maybe they meant not having to create more than 1 character per profession?

> >

> > Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

>

> Under the new system, using Notepad you have this ability.

> I know the truth doesn't make a good argument for free stuff.

> But it is the truth.

 

I believe what you are saying re: Notepad is true for traits/skills only. OP will still have to pay through the nose for gear template slots.

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> @"Kolzi.5928" said:

> > @"Vavume.8065" said:

> > This is AltWars 2, if you are playing on a single character you are doing it wrong...

>

> Ironically, this is a very alt-hostile system.

 

Not really. I have 16 characters that's gonna be up to 18 once I get enough tomes. No other game I've played has been that alt friendly to me.

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> @"mindcircus.1506" said:

> > @"ButcherofMalakir.4067" said:

> > > @"Sylum.1806" said:

> > > > @"Vavume.8065" said:

> > > > This is AltWars 2, if you are playing on a single character you are doing it wrong...

> > >

> > > Maybe they meant not having to create more than 1 character per profession?

> >

> > Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

>

> Under the new system, using Notepad you have this ability.

> I know the truth doesn't make a good argument for free stuff.

> But it is the truth.

 

There are no chatcodes for gear, only traits and skills

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> @"ButcherofMalakir.4067" said:

> > @"Sylum.1806" said:

> > > @"Vavume.8065" said:

> > > This is AltWars 2, if you are playing on a single character you are doing it wrong...

> >

> > Maybe they meant not having to create more than 1 character per profession?

>

> Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

 

Unironically it's probably best to shrink that 30+ down to a smaller set of suboptimal builds that are good for all encounters

In many scenarios you might be able to just load a close-enough template and then switch the one trait that needs fixing

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> @"Cronos.6532" said:

> > @"ButcherofMalakir.4067" said:

> > > @"Sylum.1806" said:

> > > > @"Vavume.8065" said:

> > > > This is AltWars 2, if you are playing on a single character you are doing it wrong...

> > >

> > > Maybe they meant not having to create more than 1 character per profession?

> >

> > Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

>

> Unironically it's probably best to shrink that 30+ down to a smaller set of suboptimal builds that are good for all encounters

> In many scenarios you might be able to just load a close-enough template and then switch the one trait that needs fixing

 

Doesnt that defeat the purpose of build templates?

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> @"zealex.9410" said:

> > @"Cronos.6532" said:

> > > @"ButcherofMalakir.4067" said:

> > > > @"Sylum.1806" said:

> > > > > @"Vavume.8065" said:

> > > > > This is AltWars 2, if you are playing on a single character you are doing it wrong...

> > > >

> > > > Maybe they meant not having to create more than 1 character per profession?

> > >

> > > Yes. My chrono for raids right now uses 30+ gear templates. If I want to play the same I need to create 4 aditional mesmers, craft the same gear 4 more times, buy 20 gear templates (i would be ok with buying 20 on one character and not 4 on 5 diferent mesmers) and I still cannot swap as quickly since i need to swap between characters.

> >

> > Unironically it's probably best to shrink that 30+ down to a smaller set of suboptimal builds that are good for all encounters

> > In many scenarios you might be able to just load a close-enough template and then switch the one trait that needs fixing

>

> Doesnt that defeat the purpose of build templates?

 

Exactly, why have templates when you need to switch by hand anyway

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