Skotlex.7580 Posted October 23, 2019 Share Posted October 23, 2019 This is a sigil which gives swiftness and quickness on swap. The durations for swiftness / quickness are: Minor: 2/1 Major: 3/1 Superior: 5/1 so... it's 1 second of quickness for all tiers. Considering that swiftness is one of the most accessible boons, who really would use a superior sigil when the minor will do just as well? I use the sigil for speeding up a burst skill on swap, but have no use for even more swiftness, and I would guess this is the case for many others. Why not have some scaling in the quickness duration as incentive to use the higher tiers? It could be 1/1.5/2 seconds on swap. Or would that be even more powercreep? Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted October 23, 2019 Share Posted October 23, 2019 maybe balance team don't play the game or maybe they don't want to kill sigil of rage, because sigil of rage give 3s of quickness every 20s; sigil of agility have 9s cd, so if you buff to 2s of quickness then every 20s you have 4s of quickness plus 10s of swiftness with that you killed sigil of rage Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted October 23, 2019 Author Share Posted October 23, 2019 Ah, that's true. Though I'd even argue that 2 seconds of quickness on weapon swap is a lot more useful than randomly getting 4 seconds on a critical hit every 20 seconds. Maybe the duration could be (in seconds): 1, 1.25, 1.5 Would such values allow the sigil of rage to keep its place? Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted October 23, 2019 Share Posted October 23, 2019 Swiftness is not hard to get but warrior/weaver have damage modifiers with it and thief/scrapper get additional defensive uses out of it. The usefulness of the longer duration will be depend on the goal of the build ... Link to comment Share on other sites More sharing options...
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