RedShark.9548 Posted February 25, 2020 Share Posted February 25, 2020 sooo, hammerstun on spellbreaker still does dmg, while on core it has the 0.01 coefficient edit: same with skull crack Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 25, 2020 Share Posted February 25, 2020 Shhh! Let them think its okay. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 25, 2020 Author Share Posted February 25, 2020 its just so funny, typical for them to forget it Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 25, 2020 Author Share Posted February 25, 2020 and also, i thought stomp was reduced to 30 sec cd, in wvw it still has 40, havent checked pvp yet. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 25, 2020 Share Posted February 25, 2020 Well I won't be able to get on for another 5 hours minimum, so go find all the bugs for me! Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 25, 2020 Author Share Posted February 25, 2020 seems like all spellbreaker f1 were forgotten (which makes sense), greatsword f1 on core under 50% 1546dmg and spellbreaker has 1984dmg in the skill tooltip, thats quite some dmg Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 25, 2020 Share Posted February 25, 2020 > @"RedShark.9548" said: > seems like all spellbreaker f1 were forgotten (which makes sense), greatsword f1 on core under 50% 1546dmg and spellbreaker has 1984dmg in the skill tooltip, thats quite some dmg > Wouldn't it be something if those were continued to be forgotten? They are only T1 bursts, so it wouldn't be that OP. Although I think the T3 bursts were supposed to be like the old T1 bursts in strength... Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 25, 2020 Author Share Posted February 25, 2020 no, its bad, especially in pvp, everybody keeps playing the old metabuild, alone the fact that gs f1 is so much better on spellbreaker, almost forces you to play spb. i do have to say hammer needs some more dmg, its rly lackluster. fierce blow is the ONLY dmg dealing skill (autohitchain is weak af) and if the enemy isnt cc'ed getting cc'ed it just feels bad af hammerstun dmg in wvw is good tho, its not rly very high. my build works like a charm tho Link to comment Share on other sites More sharing options...
Threather.9354 Posted February 26, 2020 Share Posted February 26, 2020 Yea noticed same and came here to check if anyone else did. Do note that killshot on spellbreaker deals more damage than rank 3 one on normal warrior. So no, it isn't okay. Link to comment Share on other sites More sharing options...
Rettan.9603 Posted February 26, 2020 Share Posted February 26, 2020 Is it just in WvW or also in PvP? Because Earthshaker in PvP does zero damage. Link to comment Share on other sites More sharing options...
sarangajit.5648 Posted February 26, 2020 Share Posted February 26, 2020 Stomp cooldown not reduced. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 26, 2020 Author Share Posted February 26, 2020 > @"Rettan.9603" said: > Is it just in WvW or also in PvP? > Because Earthshaker in PvP does zero damage. Like i said, in my first post, you have to equip the spellbreaker traitline. On core it does low dmg, all f1s on spellbreaker use old coefficients. I tried it in pvp and there aswell. And yes, stomp still has 40s cd, even in pvp Link to comment Share on other sites More sharing options...
Meteor.3720 Posted February 26, 2020 Share Posted February 26, 2020 Getting hit by 11k SpB F1 in PvP ... swing and a miss from Anet Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 26, 2020 Author Share Posted February 26, 2020 > @"Meteor.3720" said: > Getting hit by 11k SpB F1 in PvP ... swing and a miss from Anet I hope they hotfix this. I already see other classes flaming warrior for being op for still doing too much dmg with nerfed skills, because they dont know that some skills werent nerfed as the patchnotes say. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 26, 2020 Author Share Posted February 26, 2020 another question, why cant i use stomp to get out of spectral ring ? it gives initial stability, and still i get feared, is there a trait that rips that? Link to comment Share on other sites More sharing options...
sneakytails.5629 Posted February 26, 2020 Share Posted February 26, 2020 No wonder all I seen while roaming on the first day were the same old strength spellbreakers. I was full zerk core, with Berserkers Power, and Destruction of the Empowered, and they still were out damaging me with F1's. Cmon ANET. Link to comment Share on other sites More sharing options...
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