sgeisi.5981 Posted October 15, 2017 Share Posted October 15, 2017 Add stun break and stability to shield of the avenger. Move bow of truth to the elite slot with increased healing, then add damage and chill on enemies. that is all. Link to comment Share on other sites More sharing options...
Azoqu.8917 Posted October 16, 2017 Share Posted October 16, 2017 Bow of Truth should be a healing skill with a water field, a staff weapon added that produces a ward should be a utility, and armor that summons onto the Guardian should be the elite. Then we just need Shelter to be made into a meditation (it's where it fits because it is selfish in nature), Litany of Wrath changed to a consecration (allowing allies to heal for damage they do within the area), and an elite Consecration added. Then Anet can also stop being lazy and fill the holes in the other classes and all can rejoice. Link to comment Share on other sites More sharing options...
sgeisi.5981 Posted October 16, 2017 Author Share Posted October 16, 2017 Well that would be a lot more work than I was thinking. But I don't disagree with you. Sadly none of it will ever see the light of day I would guess. It's all about those elite specs now. Those can be packaged into expansions, where updating core skills is just a free bonus. Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted October 16, 2017 Share Posted October 16, 2017 > @Azoqu.8917 said: > Bow of Truth should be a healing skill with a water field, a staff weapon added that produces a ward should be a utility, and armor that summons onto the Guardian should be the elite. Then we just need Shelter to be made into a meditation (it's where it fits because it is selfish in nature), Litany of Wrath changed to a consecration (allowing allies to heal for damage they do within the area), and an elite Consecration added. Then Anet can also stop being lazy and fill the holes in the other classes and all can rejoice. They could just change Shelter to a self-centered aoe field (that lingers for 2-4 seconds, 180 radius) that grants self and up to 5 allies passing through it 2s of the current shelter effect, then increase the cool down to 35s. This would change literally nothing for the guardian using it but would fit in nicely with the consecration theme for ally support. What you proposed isn't bad, but I really doubt allies would be able to make very good use of that, similar to how Tempest eles didn't make good use of "Rebound" in its first iteration, despite how potentially powerful it was. Link to comment Share on other sites More sharing options...
Incarne.4927 Posted October 17, 2017 Share Posted October 17, 2017 They need to increase the radius and animation speed of Bow of Truth. The delay sucks and quickness does not affect it at all, and the radius is fairly small and unnoticeable. Link to comment Share on other sites More sharing options...
sgeisi.5981 Posted October 17, 2017 Author Share Posted October 17, 2017 Increased radius would make it less effective since it would spread the arrows out more. And they don't heal for very much as it is. If it was a healing area rather than per arrow then increased radius would be good. Of the 4 spirits, bow of truth is definitely the most useless one. That's why I suggested increasing the healing value, or at least what you gain from the modifier, and giving it a secondary effect like slow or chill on the arrow impact with some damage. Sword and hammer are not bad where they are, and shield isn't super great, but not terrible. It just needs a stun break with stability or aegis, either pulsing or on activation. Link to comment Share on other sites More sharing options...
Incarne.4927 Posted October 17, 2017 Share Posted October 17, 2017 But the radius is an issue, people tend to ignore it or just don't know when it's being used. Also they could just make the whole area a healing area to compensate. Link to comment Share on other sites More sharing options...
sgeisi.5981 Posted October 17, 2017 Author Share Posted October 17, 2017 I would like it more they could just move the bow to elite slot and make it a damage spirit with arrows that applied chill or burn. With a rapid fire animation instead of barrage. Remove the healing from them all together. Then make a new stave spirit for the healing slot that does a ground targeted area heal. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 19, 2017 Share Posted October 19, 2017 Meanwhile SW shield of the Avenger still not working.... skill is still bugged this shows how much they care to fix sstuff in this game... wonder if they borked up the skills even more to force players getting firebrand .... Link to comment Share on other sites More sharing options...
Mikau.6920 Posted October 19, 2017 Share Posted October 19, 2017 I did a similar suggestion on Shield of Avenger. Sadly, I don't believe they want to spirit weapons to be viable. They decided to redesign them instead of buffing/changing the old one. They just ended up being weak or even more useless than before. Link to comment Share on other sites More sharing options...
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