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Posts posted by ugrakarma.9416
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probably the same crew that cried about HoT timers and now cry about new maps dont have meta-events, are the same crying about mounts and later will cry for game being "always the same thing". Mount dont need be nerfed, we need is a more powerful mounts yets, i hope new LS4 lets us mount Aurene.
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Eotm is too fun and good to be a mere "waiting room". i vote to they scrap the desert bordeland to be the Eotm map, and Eotm become a borderland.
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zerk+runes of trapper+trapper reduction trait, the DE is perfect sniper camper. but i find range still too short.... sit, camp, spam traps with low CD.
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i cant remeber my mark against other players, but other day i did 28k on boss lol.
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i get ones on my team days ago and im mid gold. i think they are same guys u meet, they always run in couple.
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yeah is kinda cheap on TP too like 20s. i completed collection buying them all.
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The concept of a 'pvp only' elite spec is ridiculous:
imagine a game producer announcing: "The expansion will bring new specializations, and you warriors will be able to play only with the old warrior on pve."
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well coming back to this topic after PoF.
The good news, is that rune of spellbreaker work very well with vanilla GS warriors. Althought the new elite itself inst target to this niche.
Our "update" is that rune.
if use sigil of accuraccy+precision signet u get 70% raw critical chance, with.
if dont want stack so much critical chance, use air sigil+any other utility, get nice damage.
when i get more time i will post a build.
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i run glass cannon with GS spellbreaker is good.
the real update for GS users is the rune of spellbreaker.
remenber that heroi point 99% is veterans, theres no more HP champs like HoT.
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many spots on PoF have broken aggro like 1500 range, inst a L2p issue. 90% of forged have insane aggro range.
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The revenant only uses powers of "entities" of the mists, does not embrace its "principles".
about greatsword, it seems that designers hate it, most classes with greatswords are in awful situation.
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> @"Sajuuk Khar.1509" said:
> > @"Konig Des Todes.2086" said:
> > 3. Based on [Garden of the Gods](wiki.guildwars2.com/wiki/Garden_of_the_Gods) they're going to another world, a world without major problems like the Elder Dragons, to begin anew with humanity or possibly other races.
> This would be the most hilarious kick in the kitten if it turns out to be true. I mean, can you imagine it?
> The gods brought humanity to Tyria, seemingly fleeing some cataclysm on the world they came from, and now, once it turns out this world also has a cataclysmic event going on, they just leave it, not even bothering to attempt to evacuate even the humans?
> Its like "You guys are cursed, so we are just leaving you here to die, have fun!"
So if Balthazar succeded their deserver the revenge!
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Any bunker with some decent condi cleanses. but your team should be not dumber enough to not let u alone for long times.
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she seems also shows some disregard for Sohotin.
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PoF mounts are insanely Overpowered....
but they could do a wvw mount only, designed to be balanced to wvw, like horses/warhorses.
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WvW, is the most "play as u want" gamemode, unless u want run with a guildmanders.
-Guildmanders: theses guys have a spreadsheet with builds, they run tests, their groups much tied to specific roles. Do not break your head trying to get into their group.
-Pugmanders: usually guys who take pleasure in blobing, and carry everyone, they like big battles.
Everyone type, has its disadvantages and advantages.
**Guildmanders**, has the good side to make you professional, will actually kill many and win more if you follow them, at the price of having to adapt.
**Pugmanders**, good side, play the way you want, but the guarantee of victories is less, and sometimes it ends in disaster that demoralizes the whole server.
Some guildmanders also like to be "pugmanders" at times, but they are the minority, the weight on their shoulder is heavy because they are coordinating a mixed group of professionals and non-professionals.
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this game definitely need to separate pvp from pve. the crying here for buffs in the necro / scourge is inversely proportional to the cries in the pvp forum to they have more nerfs yet.
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i take a look on all LFG today, all just empty. just 1 group on Twilight searching for ppl.
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> @Crinn.7864 said:
> I tried queue'ing plat2 ranked with scourge. Didn't go so well. Probably will go back to reaper since power reaper can actually fight a spellbreaker.
i play scourge, is dumb style but fun. literally need stay mid ranged and appling condis. but is 50/50 chance to get ganked and die in few secs. i use hybrid with minions to create confusion, avoiding being ganked.
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the numbers of quality matches increased, i dont attribute, anything to new specs, but just unprofessional playerbase went out to farm gryphon. So while PoF offer offer carrots to pve "casuals", I think the ranked will be well.
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surely ppl testing build is better than afkers, "im here to have fun", or pip-farmers. at least build-testers are engajed. The low quality scr. went all to farm Gryphon on POF
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Hidden Room?
in Lore
but is theres a POI or just a empty area? if theres a new POI, so new stuff/easter egg is coming.
Probably is the strongest point of Anet is how deep they going on detailing the maps.
Bounty Feedback [merged]
in Guild Wars 2 Discussion
Posted
1. Ppl complain about world bosses being meaningless and spawn #1 group content
2. Ppl complain about HoT metas bring very coordinated and complex metas where just sit spawn #1 dont work.
3. Ppl complain about PoF trying balance #1 and #2.