Jump to content
  • Sign Up

melandru.3876

Members
  • Posts

    774
  • Joined

  • Last visited

Everything posted by melandru.3876

  1. > @"hugo.4705" said: > > @"melandru.3876" said: > > what do some people mean they can't be farmed in pve? > > create new character, map complete the 6 capitals (5 racials + l.a) that is 30 transmutation charges under 1 hour if you somehow fall asleep halfway > > > > repeat as many times as you need > > > > > > inbefore anyone takes the 30 over-serious, no it's not realistic. > > then again with experience, and mounts you should go through the maps quite fast > > Not everyone has constantly 5 free character slots (taking your case of earning 30 charges), taking me, only 1 slot left not gonna sacrify my 7 toons for what, 6 charges for each? Your answer prove the system is wrong, better reworking pve to make charges easier to obtain in that gamemode. Rewards tracks on the contrary in wvw as example make you swim in charges and tomes of knowledges. I even consider 0 charges earned by characters: cause when leveling, you may want to already spend those 6 to look more decent even if you aren't 80. If you meant, killing your alt in loop just for 6 charges, it's sad, really. But it is already the case to farm bl keys, which is another bad system too btw. > > You shouldn't earn charges or keys by map complete or killing in loop each week your alt but by doing every world boss during the day or after doing a certain numbers of daily event or dungeons would be better and making more sense. you do not need 5 character slots do the maps on 1 character, when done just delete that character and create a new one it's the same as black lion key farming (rip those days) just for transmutation charges. capitals map very fast when you get the hang off it, mounts only speed this up
  2. > @"bigo.9037" said: > > @"melandru.3876" said: > > > @"bigo.9037" said: > > > > @"melandru.3876" said: > > > > > @"anduriell.6280" said: > > > > > > @"melandru.3876" said: > > > > > > > @"anduriell.6280" said: > > > > > > > > @"melandru.3876" said: > > > > > > > > iroically you are the soulbeast main who created dozens of topic trying to make soulbeast work in wvw (squad play, and yes weaver is the highest dps option) > > > > > > > > "asking the game to adapt what you want" is literally you, in all said above threads crying for fixes and buffs > > > > > > > I'm asking for changes (sometimes buffs other times nerfs) on the classes i play and you are asking for nerfs on anything you don't like and neither know or understand. > > > > > > > Learn the difference. > > > > > > > > > > > > > > > > > > > show me where i ask for a nerf > > > > > > i await your quote > > > > > Sure my pleasure, the ones in the first page of the subforum. > > > > > https://en-forum.guildwars2.com/discussion/120143/nerfs-the-ranger-class-as-a-whole-needs-please-anet > > > > > https://en-forum.guildwars2.com/discussion/109880/druids-need-the-pets-to-have-returned-the-20-stats-druids-shouldnt-have-access-to-pets-actives > > > > > https://en-forum.guildwars2.com/discussion/109878/trait-ancient-seeds-needs-to-be-deleted-from-the-game-asap-perma-immob-ranger > > > > > Happy now? > > > > > > > > o......k........? > > > > > > > > first) i'm in none of these threads > > > > second) i didn't ask for a nerf, ever > > > > third) what is actually your point? > > > > > > > > i reply to a guy which, to me, was one of the most dumbest suggestions i have ever read (who is willing to spend 800 gemsworth of templates , and a full equipmen just to return to his squad?) > > > > > > > > it is you, soulbeast mains who band together and try to defend your class. > > > > that alone says enough > > > > > > no dude, you’re deflecting and refusing all the advice we are giving you. as someone who has played the pewpew full zerk sicem build multiple times, swapped back and forth, ik exactly how to counter it and deal with it. stunbreak, evade, block, teleport. you’re safe. > > > > > > if you already are using both templates and both of them are full zerk, excuse me but kitten are you doing??? i’m not telling you to buy new template, but if you’re not utilizing both templates and only play full zerk you really have no valid against 1shots as you’re 100% asking for it, because you can dish out just as much dmg as soulbeast, except in aoe rather than single target. > > > > > > it’s just crazy to me. sicem burst used to be WAYYYYY worse and WAYYY more OP. it used to deal 40% extra dmg instead of 25%, it used be 4s unblockable every 10s. now power coefficients and flat dmg is reduced, no more unblockable, worse coefficients, 25% dmg increase. if you wanna play full friggin zerk, EXPECT to get 1shot and pewpewd. > > > > this might sound strange to you, but there are game modes outside of wvw > > different gear, different traits you know the drill > > > > i could however visit the bank first before i head into wvw. bank tabs are less then 800 gems so it could save me some gold. drop all my gear there then i can pick nomad stats > > > > solid advice afterall > > you ask for advice but you don’t wanna listen. make fun of all our advice all you want, but you’re the only one here dying to noob stomper builds. > > obviously nomads is an exaggeration. get a set with around 2500 armor and sicem pewpew won’t harm you anymore. get the protection + stab cantrip utility and their dmg is basically gone. stop making all these excuses. again, make fun of my tips all you want, YOU’RE the one losing, dying and complaining on the forums, not me. i not once said that i die to it. i not once said that i died it just that your suggestion of spending 800 gems on templates (because not a single person has unused templates) is dumb. i'm not the one complaining, you are the one defending. not my thread, not my complaint yet on everything soulbeast related i find you. enjoy your new years eve, yes even you
  3. > @"bigo.9037" said: > > @"melandru.3876" said: > > > @"anduriell.6280" said: > > > > @"melandru.3876" said: > > > > > @"anduriell.6280" said: > > > > > > @"melandru.3876" said: > > > > > > iroically you are the soulbeast main who created dozens of topic trying to make soulbeast work in wvw (squad play, and yes weaver is the highest dps option) > > > > > > "asking the game to adapt what you want" is literally you, in all said above threads crying for fixes and buffs > > > > > I'm asking for changes (sometimes buffs other times nerfs) on the classes i play and you are asking for nerfs on anything you don't like and neither know or understand. > > > > > Learn the difference. > > > > > > > > > > > > > show me where i ask for a nerf > > > > i await your quote > > > Sure my pleasure, the ones in the first page of the subforum. > > > https://en-forum.guildwars2.com/discussion/120143/nerfs-the-ranger-class-as-a-whole-needs-please-anet > > > https://en-forum.guildwars2.com/discussion/109880/druids-need-the-pets-to-have-returned-the-20-stats-druids-shouldnt-have-access-to-pets-actives > > > https://en-forum.guildwars2.com/discussion/109878/trait-ancient-seeds-needs-to-be-deleted-from-the-game-asap-perma-immob-ranger > > > Happy now? > > > > o......k........? > > > > first) i'm in none of these threads > > second) i didn't ask for a nerf, ever > > third) what is actually your point? > > > > i reply to a guy which, to me, was one of the most dumbest suggestions i have ever read (who is willing to spend 800 gemsworth of templates , and a full equipmen just to return to his squad?) > > > > it is you, soulbeast mains who band together and try to defend your class. > > that alone says enough > > no dude, you’re deflecting and refusing all the advice we are giving you. as someone who has played the pewpew full zerk sicem build multiple times, swapped back and forth, ik exactly how to counter it and deal with it. stunbreak, evade, block, teleport. you’re safe. > > if you already are using both templates and both of them are full zerk, excuse me but kitten are you doing??? i’m not telling you to buy new template, but if you’re not utilizing both templates and only play full zerk you really have no valid against 1shots as you’re 100% asking for it, because you can dish out just as much dmg as soulbeast, except in aoe rather than single target. > > it’s just crazy to me. sicem burst used to be WAYYYYY worse and WAYYY more OP. it used to deal 40% extra dmg instead of 25%, it used be 4s unblockable every 10s. now power coefficients and flat dmg is reduced, no more unblockable, worse coefficients, 25% dmg increase. if you wanna play full friggin zerk, EXPECT to get 1shot and pewpewd. this might sound strange to you, but there are game modes outside of wvw different gear, different traits you know the drill i could however visit the bank first before i head into wvw. bank tabs are less then 800 gems so it could save me some gold. drop all my gear there then i can pick nomad stats solid advice afterall
  4. > @"anduriell.6280" said: > I knew you were expecting my answer and wouldn't give me time to correct the post (i understood me asking for nerfs) > There you have: > > > @"anduriell.6280" said: > > Sure my pleasure. > > > @"melandru.3876" said: > > > because templates are obviously used for other aspects > > > **but no, lets force a player to hamster yet another gearset, get some extra templates to not get sniped by a soulbeast** > > > > > > play weaver for once instead of your soulbeast, then perhaps then we can have a decent talk > > > > > @"melandru.3876" said: > > > all "bunkers" are fine, just decap druid is bs > > > > > > immobilize > > > immobilize > > > immobilize > > > point blank shot > > > immobilize > > > point blank shot > > > immobilize > > > > > > i just give up the node, and take their close > > https://en-forum.guildwars2.com/discussion/comment/1395580#Comment_1395580 > > > > happy now? > > Now i'm done with you. > > > > > Quick search no even looking seriously. > and where do i ask for a nerf? i literally say in the same (very short) post how to outplay it. he can have our close, i'll just sit on his then and nothing changes. pvp is won by rotations and map awareness.
  5. > @"anduriell.6280" said: > > @"melandru.3876" said: > > > @"anduriell.6280" said: > > > > @"melandru.3876" said: > > > > iroically you are the soulbeast main who created dozens of topic trying to make soulbeast work in wvw (squad play, and yes weaver is the highest dps option) > > > > "asking the game to adapt what you want" is literally you, in all said above threads crying for fixes and buffs > > > I'm asking for changes (sometimes buffs other times nerfs) on the classes i play and you are asking for nerfs on anything you don't like and neither know or understand. > > > Learn the difference. > > > > > > > show me where i ask for a nerf > > i await your quote > Sure my pleasure, the ones in the first page of the subforum. > https://en-forum.guildwars2.com/discussion/120143/nerfs-the-ranger-class-as-a-whole-needs-please-anet > https://en-forum.guildwars2.com/discussion/109880/druids-need-the-pets-to-have-returned-the-20-stats-druids-shouldnt-have-access-to-pets-actives > https://en-forum.guildwars2.com/discussion/109878/trait-ancient-seeds-needs-to-be-deleted-from-the-game-asap-perma-immob-ranger > Happy now? o......k........? first) i'm in none of these threads second) i didn't ask for a nerf, ever third) what is actually your point? i reply to a guy which, to me, was one of the most dumbest suggestions i have ever read (who is willing to spend 800 gemsworth of templates , and a full equipmen just to return to his squad?) it is you, soulbeast mains who band together and try to defend your class. that alone says enough
  6. > @"anduriell.6280" said: > > @"melandru.3876" said: > > iroically you are the soulbeast main who created dozens of topic trying to make soulbeast work in wvw (squad play, and yes weaver is the highest dps option) > > "asking the game to adapt what you want" is literally you, in all said above threads crying for fixes and buffs > I'm asking for changes (sometimes buffs other times nerfs) on the classes i play and you are asking for nerfs on anything you don't like and neither know or understand. > Learn the difference. > show me where i ask for a nerf i await your quote
  7. > @"anduriell.6280" said: > > @"melandru.3876" said: > > a squad weaver (that is berserker with some pieces of marauder) uses staff > > not everything in wvw is a roamer, despite the fact that these "roamers" see it so > There is no "squad weaver" builds, you must be playing on some forgotten NA server with squad Weavers doing only God knows what and Support Soulbeasts instead Firebrands. Naturally you will end up doing a lot of return trips to the squad which takes us to the next point. > > > @"melandru.3876" said: > >what are the types that often get pew pew'd? players doing dailies, or people returning to squad. > I don't see what has to do the build "squad weaver" with "people returning to squad" or "players doing dailies". Either way if you get pewpew'd out of your mount that is per game design as counter play to mounts that's why they have so little hp. Again **what you are describing are L2P issues and asking the game to adapt what you want** instead understanding and learning the game mechanics. iroically you are the soulbeast main who created dozens of topic trying to make soulbeast work in wvw (squad play, and yes weaver is the highest dps option) "asking the game to adapt what you want" is literally you, in all said above threads crying for fixes and buffs i'm done here, it was a good laugh
  8. > @"bigo.9037" said: > people, you have no excuse for dying to sicem meme rangers. you have mounts and build templates. swap to full nomads and mobility before you reach your squad. it’s literally 2 buttons. git gud. > > also, just stop running around with 2300 armor, maybe? if you run THAT squishy you have 0 right to complain about being 1shot. > > sicem ranger is no longer unblockable. block rapidfire and they have only melee, so kite them. now they have nothing. it’s so easy i can’t even remember the last time i died to sicem ranger. > > boonbeast GS- LB is way stronger but it won’t kill you in 2s. NM variant with sw-wh is just kinda.. meh? they can’t really hurt you unless you let them. WS - BM is where it’s at. skirmish + BM with quickdraw also works but it isn’t as strong as WS. boonbeast can currently be very tanky and deal decent dmg at the same time, BUT , it has 0 mobility outside of stealth. and if you play bird, you don’t have stealth other than LB. > > also i don’t really see how people are getting facerolled by noob rangers? they play like garbage. it’s not hard to beat. you are either playing too squish or they are just better than you think they are. > > dolyak stance is definitely a “”problem”” if you want to nerf soulbeast, but if you do nerf soulbeast significantly we will just go back to being useless in blobs, useless in roaming, useless in pvp. imagine spending 800 gems (500+300 for templates) to not get shot by a sic 'm soulbeast that's some solid advice
  9. > @"Sigmoid.7082" said: > > @"Smoosh.2718" said: > > You can run away from a power damage dealer with 10 health and live, but you cant vs a condi player. > > In actuality you would have died. > > I see this argument all the time. "Condi keeps hitting you when you have moved away" yet it always ignored the fact that you have already been hit and have already taken the damage, its just delayed. > > Its not the fault of the damage type that you fail to play defensively at the right time and have taken enough damage to kill you over the next few seconds. If it was power damage and you did the same you would have died long before. Yet the thought process would be more likely to be "I misplayed somewhere" / "I didn't defence" / "I engaged poorly" / "I was out of cd" than the common reaction to the same mistakes vs condi of "ITS OP" / "ABSOLUTE BS" > > >Can we seriously stop defending Condi damage like its the most fun balanced thing in the game? > I don't think people are defending it like its "the most fun balanced thing in the game?" rather pointing out poor arguments, misinformation and bias. > I could shorten your post to "I don't like it. Never will. Therefore it shouldn't be a thing and there is no way you can convince me otherwise" > > >Over this last year we have seen a lot of power damage nerfs yet next to no nerfs on the way condition damage should be over time than Burst over seconds. > > There have been nerfs to condi burst and the strongest condi builds usually get hit. Remember condi theif? Where are all the complaints about it now? > Condi is damage over time...but if you consistently fail to avoid attacks or strong skills you will start taking more and more damage. Your bias has probably lead you to never learn why you are dying, just see the condi in the death log and call BS / OP .Your preference to power damage, specifically melee fights, means you have better learnt those matchups and the higher details for this in the death log top skills has made it easier for you to do so. > > Though I do like the complaint about "what if I have used my defences or get plussed? I just die then" like its something specific to condition damage... > > > On the point of burn guard. Permeating Wrath and Spirit Armoury could use a nerf of some sort to burn duration but besides that I can't think of much else. even if they put an internal cooldown of 5-10 seconds on sword of justice (meaning you can only use it when icd allows, not when you have a charge) people would still die to it and call it OP usually it's the same handful of players that are very vocal. those that got a nice beating and instead of putting their own gameplay to questio, it has to be the one they faced that is abusing,cheating or OP. take your pick. just give it this shake it off treatment as in 2018 haha, see how "useless" it is now (plottwist, it's not and still used by every war) and i'll leave this just here https://wiki.guildwars2.com/wiki/Defender%27s_Dogma maybe, stop nuking yourself when a dh uses f3. sadly i had to witness it in one of my games f3 has this very obvious blue shield guarding the dh front if you somehow think it's a great idea to shoot a rapid fire in said shield? THEN I HAVE BAD NEWS FOR YOU....
  10. > @"Smoosh.2718" said: > > TLDR: > Its not fun to play a meta where players can abuse cheep easy cheese to win. (yes in the long fight you will win,**_ but getting jumped while you're already in combat_** for the 10th time by the same condi spammer just isnt fun.) deleted everything but the important part (which was surprisingly little) look at the part i put in bold you got +1'd, you lost and dh is unbalanced...yet you didn't play for 2 months so you hardly ever met a dh if that +1 was a thief, renegade, herald, core mesmer, holo or about anything that can do even little dmg you'd end up dead aswell your case more then not you blew your cooldowns on a fight you were thinking to win, but you didn't cuz your team got outplayed by his > @"Smoosh.2718" said: evade it. Torch usually is required for it. > no dh uses torch, not a single one. using torch means either giving up 3 blocks and a 9 hitter (ray of judgement) is 3 burn stacks on something trying to disengage or giving up the utility that shiled provides no sane player is giving up so much defense, on a build that is allready glass. core guard uses torch because core guard can slot in an actual defensive traitline, but a core guard with traps..those are rare
  11. > @"FrownyClown.8402" said: > I think people are sleeping on burnzerker with grieving amulet. > > http://gw2skills.net/editor/?PKwAw+FlJwwYNsEmJOWLdtVA-zZRsEkdA burnzerker.....
  12. > @"thundermarch.5643" said: > Mobility isn't a good option Guard have some too > > Everyone isn't mobile > > Necro is much lower than guard un m'y opinion i'm most curious now to hear what is guard mobility since trapper runes are used as an excuse from the "burst out of nowhere" they lost the 25% movement speed from lynx so the only leap they can freely use is f2, one of their main sustain sources. condi cleanse and 2.9k heal no one is gonna use that for mobility, to then seconds later gets a beating what other mobility sources am i not seeing? sword 2 needs a target so can't even use that to move yourself inbetween nodes efficiently and what necro isn't mobile? core necro uses rune of the traveler (25% speed) and some use rune of speed (like permanent superspeed equivalent) meanwhile reaper uses rune of the lynx (+25% superspeed) necro has a direct swiftness source, burn dh has not then the big 'ol wurm that is a 1.2k range teleport if needed.
  13. > @"thundermarch.5643" said: > As i say in other post I propose one trade off for burn guard : it keep is insane flamme but it can only do one evade or use one weapon xD > > Jk but lets face one fact : > > Being instakill by grenade barrage was unfun , same explosive entrance > Being killed by 'mirage bombing was nerfed > Condi Trap ranger was toned > Elem osbidian flesh too .. Etc > > So if people think it's unfair, braindead and unfun to play against it can be a least talk to give an alternative to other opponent ? A counterplay > > What is the counter play when the opponent can insta kill you and TP and bump / grab/ and control then go stealth or invul .../ aegis / protection ... > > When you play thief or war or every medium/short armor classes ? > > It's a real question the counterplay has been said a million times it's counter is ranged pressure. power shortbow renegade makes short work off burn dh it's second counter is lack of sustain. it has very limited condi cleanses making it lose to core necro and the likes it's third and last counter is lack of stunbreaks, you only have 1. and it's outplayed by anything that has mobility
  14. > @"Ziggityzog.7389" said: > > @"Blake.8476" said: > > > @"Ziggityzog.7389" said: > > > Conditions would be great tif they were just that. Conditions. > > > Yes conditions applied and tick damage of them far outway the amount of cleansing options unless every match has a proper healer, but 99% of spvp players dont play healer. > > > What really ruined things are when confusion and torment started to do damage even when not activated. > > > > What do you mean by "when not activated"? > > When torment does damage while standing still or confusion does damage when not casting a skill. not triggered confusion does close to no damage torment is a different story
  15. > @"Smoosh.2718" said: > I honestly love the 'just clense 4 head' gang that always posts on these types of posts. > > Ive had it before where someones teleported to me, stack 9 stacks of burning on me, which tick for ~5,000 damage. at that point you have 4 seconds to live, or 2 depending on what class you are. > > Now please, explain how you are meant to react and dodge a teleport that you can not see coming. Yes you can clense (but lets face it thats like telling homeless people to just buy a home.) What if your clense is a stunbreak, or you used it 2s ago while fighting someone else? > > At least with power damage, you need to be constantly making contact, you may also need setup weapons or skills.... And you can react to the skills, the bigger attacks usually have the bigger animations... which is not the case with a lot of condi attacks, Ive never been one for condi damage being in this game, especially when its not balanced correctly per class and against the power damage co. so you had a 1v1 and got +1'd by a burn dh, what did you really expect to happen? that +1 could be herald, thief, mesmer or holo and the outcome would be the same. you dead on the ground
  16. > @"Onlyflameone.2136" said: > > @"melandru.3876" said: > > > @"Onlyflameone.2136" said: > > > Guys im new but, think about what i'll say. Everything and every spec has counters. Like everysingle class has counter vs bunker/burst player/kiter etc. It is just you need to choose the right build vs the outcome. I have so many counters as warrior, now I changed to scourge and I often spec different builds vs different comps. If I find bunkers in my way, which many of you complain, i build with better sustain and MAINLY converting their boons to conditions (like boon is the main thing someone is strong in anyway, focus on removing boons - spec wise - and you are Okay) I've faced like total op builds in 2v2 and when I change to boon removing build - they just melt! So think about it. Players get strong not becouse of the build but for the benefits of the boon. One boon first gives bonus to something, second it makes player even strong because when you have specific boon you get additional bonuses (2,3,4,5 from talents that benefit from the boon and add something more). > > > > > > SO remove a boon is First priority. > > > > > > It's just i've learned that even tho something is stronger doesn't mean it's OP, just COUNTER it right. > > > > you do know you're talking to some of the most experienced pvp'ers in here? > > allright say you face a healbreaker, what boons are you planning to corrupt? i'm most curious > > Well, I just share my experience, but if I must answer your question: > Since he has many susstain + heal, Ill focus on boons removing build + poisons and chills (for reduced heal and reduced speed of abilities) also will build for more dmg to presure. So ill get more presure from my build and increased presure from chills and poisons (because those things I think I should counter - his heals and his recharge time) and none of this would properly work since the spellbreaker removes condis with about everything it does. and your aplications are more limited then his there is a reason why scourge isn't really played anymore. even core necro is better then scourge.
  17. > @"Onlyflameone.2136" said: > Guys im new but, think about what i'll say. Everything and every spec has counters. Like everysingle class has counter vs bunker/burst player/kiter etc. It is just you need to choose the right build vs the outcome. I have so many counters as warrior, now I changed to scourge and I often spec different builds vs different comps. If I find bunkers in my way, which many of you complain, i build with better sustain and MAINLY converting their boons to conditions (like boon is the main thing someone is strong in anyway, focus on removing boons - spec wise - and you are Okay) I've faced like total op builds in 2v2 and when I change to boon removing build - they just melt! So think about it. Players get strong not becouse of the build but for the benefits of the boon. One boon first gives bonus to something, second it makes player even strong because when you have specific boon you get additional bonuses (2,3,4,5 from talents that benefit from the boon and add something more). > > SO remove a boon is First priority. > > It's just i've learned that even tho something is stronger doesn't mean it's OP, just COUNTER it right. you do know you're talking to some of the most experienced pvp'ers in here? allright say you face a healbreaker, what boons are you planning to corrupt? i'm most curious
  18. > @"gmmg.9210" said: > Title explains itself. There's not enough build diversity in this game and everyone is choosing 2 out of the 3 heavy classes while disregarding the other unless it's support. > Please stop giving DH and Herald special treatment. Revenant in general feels like a power creep for paying players and it's encroaching on p2w. > Meanwhile Berzerker feels lacking and doesn't burn as well as Burn Guardian. That's absurd! Berzerker is all about burning with torch and yet Guard takes the cake! not sure if troll or serious berserker has never been all about burning. in fact the one time berserker (condi was meta) it was mace/shield + longbow. where is the torch???? threads like this is why balance is a mess in the first place
  19. all "bunkers" are fine, just decap druid is bs immobilize immobilize immobilize point blank shot immobilize point blank shot immobilize i just give up the node, and take their close
  20. > @"Lord of the Fire.6870" said: > > @"melandru.3876" said: > > > @"melandru.3876" said: > > > > @"Lord of the Fire.6870" said: > > > > > @"melandru.3876" said: > > > > > > @"Wuffy.9732" said: > > > > > > > @"Shaogin.2679" said: > > > > > > > How so? Both require you to hit a target with a skill. The only difference is one skill is applying all the damage at once, while the other skill is applying that same damage over a set period of time. Just because burn Guard is stupid doesn't mean all condi damage builds are broken, just like an OP power damage build doesn't mean all power damage is broken. > > > > > > > > > > > > This look normal to you? https://i.imgur.com/zLPrCEy.png > > > > > > I have yet to meet any other condi class that comes close to 60k-80k burst damage. And it's all burning, lol. > > > > > > > > > > > > Besides the point, you are still right, damage is universal even though condition damage and power damage has small differences. But ignoring the fact that condiFB (or any class with powercreep) is obviously broken is only going to make people dread it more. Anet hasn't done a proper balance patch in months. > > > > > > > > > > > > > > > > > > > > > > ahahahahahaa > > > > > > > > > > a pve screen about a firebrand (what has that to do with dh??) that can get high numbers by using ashes of the just compared to dh who obviously can't > > > > > https://wiki.guildwars2.com/wiki/Ashes_of_the_Just not once, but 3 times! > > > > > > > > > > 1 cast of ashes is 15 (3 stacks on 5 players) burn stacks, for free. it's pretty clear what multiple casts of this does, and how unrelated to dh that is > > > > > > > > > > 1) prestack boons as usual, f1 skill 5 for ashes of the just. renewed focus to reset f1. again f1 skill 5 for ashes of the just (second cast) > > > > > 2) press f at mistlock. swap out renewed focus for feel my wrath > > > > > 3) start the fight with 2 casts of ashes of the just allready on group > > > > > 4) follow rotation as usual > > > > > > > > > > if anything in your complaint would be true, it's how overtuned resseting cooldowns with the mistlock is. > > > > > anet is aware, if you have seen how they handled sunqua peaks where you can't prestack boons anymore (but you can still prestack skill effects like ashes of the just wink wink) > > > > > > > > > > have you not seen the snow crows mursaat overseer record, where the "chosen" firebrand who was the lucky one to get the ashes of the just stacks from EVERYONE had 100k+ burn ticks > > > > > > > > The full 12 stack of ashes of the just might be the difference between 60k and 80k burst dmg but it is still a lot comparable to Soulbeast in PvE and this as condi build which is still absurd and this is not the only balance problem with it in PvE on many bosses the build does well or lot better then power build in the fractals like sirens reef, mai trin , deepstone , twilight oasis everywhere where small hitboxes a are thing and/or the boss running around(or you are forced to run around). = 30% to 100% more dmg. This also include some other cm bosses. > > > > > > > > In PvP I tested it yesterday yes you are a glass canon but you can instantly melt your enemies if you partner has good cc. > > > > > > > > > > > > > > > > > > lmao you said what makes it strong in your own post > > > > > > siren reef > > > mai trin > > > deepstone > > > twilight > > > > > > all have 1 thing in common: adds > > > > > > killing an add that grants exp (which all the above have) resets f1 because of the trait https://wiki.guildwars2.com/wiki/Renewed_Justice > > > so once again AND FOR THE FINAL TIME ashes of the just is what makes fb strong > > > > and soulbeast, power soulbeast (and weaver) both burst 110k+ there is a reason why nearly every record is WITHOUT condi fb > > > > lame quoted myself > > This is not about what soulbeast can spike from 0.1% player base it about what an average cm player can do with it on a somewhat prolonged boss fight which is also a difference because cFb has even after the burst very high dps. > > > @"Ragnar.4257" said: > > Why the dickens are you talking about condi-FB in a PvP thread? Literally nobody plays this. > > > > And, btw, hardly anyone is playing burn-DH at tournament level anymore either. You know why? Because any competent player with a bit of experience can easily counter that build. Go watch the 1 player who played it in EU-mAT getting farmed if you don't believe me. This whole thing was a fad that has already run its course at top level, give it another 5-6 months and the plebs will catch up too. > > The point for PvP is in the 2 vs 2 ranked atm your main goal is burn trough enemies life pool as fast as you can not to catch noded which require more sustain also you have aegis with you and renewed focus . Basically burn guard are very good at this. > But what you are missing as cFB is cc and maybe might which in the 2 vs 2 you can coordinate with your pre-made partner on voice. > > The point for 2vs2 it will never be balanced because the game balance was never intended for this kind of game mode as result the meta for this vastly different then for 5 vs 5 . > > I also want to say don't trust metabattle on what is meta the PvP section became over the years a twitch fan base and people who put their sweet into new builds don't post their any more their builds because if they are good they will get nuked by Arena.NET in the next patch same goes for here or gw2mist and so on. > aha the mysterious burn dh with both elite trap and elite meditation
  21. > @"melandru.3876" said: > > @"Lord of the Fire.6870" said: > > > @"melandru.3876" said: > > > > @"Wuffy.9732" said: > > > > > @"Shaogin.2679" said: > > > > > How so? Both require you to hit a target with a skill. The only difference is one skill is applying all the damage at once, while the other skill is applying that same damage over a set period of time. Just because burn Guard is stupid doesn't mean all condi damage builds are broken, just like an OP power damage build doesn't mean all power damage is broken. > > > > > > > > This look normal to you? https://i.imgur.com/zLPrCEy.png > > > > I have yet to meet any other condi class that comes close to 60k-80k burst damage. And it's all burning, lol. > > > > > > > > Besides the point, you are still right, damage is universal even though condition damage and power damage has small differences. But ignoring the fact that condiFB (or any class with powercreep) is obviously broken is only going to make people dread it more. Anet hasn't done a proper balance patch in months. > > > > > > > > > > > > > > ahahahahahaa > > > > > > a pve screen about a firebrand (what has that to do with dh??) that can get high numbers by using ashes of the just compared to dh who obviously can't > > > https://wiki.guildwars2.com/wiki/Ashes_of_the_Just not once, but 3 times! > > > > > > 1 cast of ashes is 15 (3 stacks on 5 players) burn stacks, for free. it's pretty clear what multiple casts of this does, and how unrelated to dh that is > > > > > > 1) prestack boons as usual, f1 skill 5 for ashes of the just. renewed focus to reset f1. again f1 skill 5 for ashes of the just (second cast) > > > 2) press f at mistlock. swap out renewed focus for feel my wrath > > > 3) start the fight with 2 casts of ashes of the just allready on group > > > 4) follow rotation as usual > > > > > > if anything in your complaint would be true, it's how overtuned resseting cooldowns with the mistlock is. > > > anet is aware, if you have seen how they handled sunqua peaks where you can't prestack boons anymore (but you can still prestack skill effects like ashes of the just wink wink) > > > > > > have you not seen the snow crows mursaat overseer record, where the "chosen" firebrand who was the lucky one to get the ashes of the just stacks from EVERYONE had 100k+ burn ticks > > > > The full 12 stack of ashes of the just might be the difference between 60k and 80k burst dmg but it is still a lot comparable to Soulbeast in PvE and this as condi build which is still absurd and this is not the only balance problem with it in PvE on many bosses the build does well or lot better then power build in the fractals like sirens reef, mai trin , deepstone , twilight oasis everywhere where small hitboxes a are thing and/or the boss running around(or you are forced to run around). = 30% to 100% more dmg. This also include some other cm bosses. > > > > In PvP I tested it yesterday yes you are a glass canon but you can instantly melt your enemies if you partner has good cc. > > > > > > > > lmao you said what makes it strong in your own post > > siren reef > mai trin > deepstone > twilight > > all have 1 thing in common: adds > > killing an add that grants exp (which all the above have) resets f1 because of the trait https://wiki.guildwars2.com/wiki/Renewed_Justice > so once again AND FOR THE FINAL TIME ashes of the just is what makes fb strong and soulbeast, power soulbeast (and weaver) both burst 110k+ there is a reason why nearly every record is WITHOUT condi fb lame quoted myself
  22. > @"Lord of the Fire.6870" said: > > @"melandru.3876" said: > > > @"Wuffy.9732" said: > > > > @"Shaogin.2679" said: > > > > How so? Both require you to hit a target with a skill. The only difference is one skill is applying all the damage at once, while the other skill is applying that same damage over a set period of time. Just because burn Guard is stupid doesn't mean all condi damage builds are broken, just like an OP power damage build doesn't mean all power damage is broken. > > > > > > This look normal to you? https://i.imgur.com/zLPrCEy.png > > > I have yet to meet any other condi class that comes close to 60k-80k burst damage. And it's all burning, lol. > > > > > > Besides the point, you are still right, damage is universal even though condition damage and power damage has small differences. But ignoring the fact that condiFB (or any class with powercreep) is obviously broken is only going to make people dread it more. Anet hasn't done a proper balance patch in months. > > > > > > > > > > ahahahahahaa > > > > a pve screen about a firebrand (what has that to do with dh??) that can get high numbers by using ashes of the just compared to dh who obviously can't > > https://wiki.guildwars2.com/wiki/Ashes_of_the_Just not once, but 3 times! > > > > 1 cast of ashes is 15 (3 stacks on 5 players) burn stacks, for free. it's pretty clear what multiple casts of this does, and how unrelated to dh that is > > > > 1) prestack boons as usual, f1 skill 5 for ashes of the just. renewed focus to reset f1. again f1 skill 5 for ashes of the just (second cast) > > 2) press f at mistlock. swap out renewed focus for feel my wrath > > 3) start the fight with 2 casts of ashes of the just allready on group > > 4) follow rotation as usual > > > > if anything in your complaint would be true, it's how overtuned resseting cooldowns with the mistlock is. > > anet is aware, if you have seen how they handled sunqua peaks where you can't prestack boons anymore (but you can still prestack skill effects like ashes of the just wink wink) > > > > have you not seen the snow crows mursaat overseer record, where the "chosen" firebrand who was the lucky one to get the ashes of the just stacks from EVERYONE had 100k+ burn ticks > > The full 12 stack of ashes of the just might be the difference between 60k and 80k burst dmg but it is still a lot comparable to Soulbeast in PvE and this as condi build which is still absurd and this is not the only balance problem with it in PvE on many bosses the build does well or lot better then power build in the fractals like sirens reef, mai trin , deepstone , twilight oasis everywhere where small hitboxes a are thing and/or the boss running around(or you are forced to run around). = 30% to 100% more dmg. This also include some other cm bosses. > > In PvP I tested it yesterday yes you are a glass canon but you can instantly melt your enemies if you partner has good cc. > > > lmao you said what makes it strong in your own post siren reef mai trin deepstone twilight all have 1 thing in common: adds killing an add that grants exp (which all the above have) resets f1 because of the trait https://wiki.guildwars2.com/wiki/Renewed_Justice so once again AND FOR THE FINAL TIME ashes of the just is what makes fb strong
  23. > @"Shao.7236" said: > > @"melandru.3876" said: > > > @"Shao.7236" said: > > > > @"melandru.3876" said: > > > > > @"Shao.7236" said: > > > > > > @"melandru.3876" said: > > > > > > > @"Shao.7236" said: > > > > > > > > @"melandru.3876" said: > > > > > > > > > @"Shao.7236" said: > > > > > > > > > @"melandru.3876" Elaborate on throwing your heal away. > > > > > > > > > > > > > > > > > > Traps can also be strategically placed at the benefit of later while the cooldown is going down. Doesn't have to be right away, that goes very well in combination of Trapper rune for unseen ambushes or getting in the flank to kill some necro's wurm so they have nothing to back out of the Dragon's Maw in the first place. > > > > > > > > > > > > > > > > > > It's easy to get 15 burns stack on a target that can't move, I did mention with all combined factors down the line, obviously SoJ can't applied so much by itself but that's not the only thing applying burning in here. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > what is there to elaborate? > > > > > > > > you made the claim that the dh can port (from stealth) to an target and plant traps at his location (in stealth) to land his combo > > > > > > > > > > > > > > > > i said: in order to get stealth, the dh has to actually put a trap beforehand to get the actual stealth, before he can port and put some traps reducing his combo UNLESS > > > > > > > > i went further, and went with your theoretical version of the dh aiming to plant both his offensive traps on target(from stealth) . in order to do that, he had to put his third and last trap which would be HEAL first, to get stealth, to then try to land his combo > > > > > > > > the dh, that is allready a glass cannon, now with his heal allready casted (rip active heal part) now has the high risk of the fight not going how he want to (smart player not falling to a predictable movement) and his heal is allready cast and not even guaranteed to be triggered (rip trap activation part) > > > > > > > > so all that is left is f2 for +- 3.9k heal. shield 5 for +- 1.3k heal and that's it. > > > > > > > > > > > > > > > > > > > > > > > > if you can land 15 burn stacks on a single target then you 100% are playing in low, very low, divisions. > > > > > > > > > > > > > > > > and i'll end this here, this is getting ridiculous > > > > > > > > > > > > > > Dude, are you memeing? Carrion is not full glass canon, there is reliable sustain for what it is, guardian from the very basic always does. Would be considered glass if it was Destroyer/Grieving. > > > > > > > > > > > > > > I asked to elaborate on why using a trap early is bad, it's a trap, you have no reason to hold on it when you can have another back to back not long after. > > > > > > > > > > > > > > It's really easy to fall back to traps that are already set on DH, to say it's not viable setting a trap to use later while the next one could be ready after is laughable. > > > > > > > > > > > > > > Most builds currently in 2v2 have little to no blocks, resistance or stability. It's easy to melt anything when knowing what they've already used as you can straight up Symbol of blade into dragon maw and use the hell out of them with everything you got while they can't escape. > > > > > > > > > > > > > > I guess that playing on top of the board is still low divisions rofl, who would have hilariously known. Thanks for the compliment, I must be THAT good at the game even thought the build we are talking about is rated meta. > > > > > > > > > > > > > > 15 burns is not impossible to apply within the right plays, it never was uncommon to do so. Permeating Wrath is going to get nerfed soon anyway, mostly because it's stronger than it's PvE or WvW version anyway. > > > > > > > > > > > > lmao "top of the board" yet nowhere to be found in top 250, good one > > > > > > > > > > > > and what??no stability or resistance... the best setup right now is support tempest and necro mostly reaper but any necro build would work > > > > > > tell me that has no condi cleanse when tempest literally removes condi with nearly everything it does.... > > > > > > > > > > > > "labeled meta" yes by metabattle, where everyone can make builds and have their friends upvote it i would not really call that trustworthy..at best > > > > > > > > > > > > i'm out of here, it hurts to much. keep losing to burn dh and ask for nerfs, i'll see you on the next thread when class x is deemed to strong > > > > > > > > > > > > > > > > > > > > > > You're so out of touch. Up votes don't mean anything on Metabattle, curators decides if it's good or not and that's how it ends up with a rating. > > > > > > > > > > Did you actually look for me? https://i.imgur.com/JeCL8Ab.png > > > > > > > > > > It's all just going above your head from here, you seem unable to grasp how powerful it is to have Wards and this much burning at low effort, don't even know how build rating works AND you can't even conclude that you might be EU or didn't look properly at LB. > > > > > > > > > > It just sounds so entitled and the way you actually treat me, so really. Yeah no hard feelings, have fun. I particularly don't have issues with Necro or Tempest, they're strong but far from unbeatable. > > > > > > > > so you are on na, not eu > > > > different meta > > > > > > > > but by all means https://ibb.co/6w5mtHD > > > > tell me again how random users can't manipulate ratings > > > > (this is directly from the burn dh build) > > > > > > You're confusing the "number" rating with the "badge" rating, the number is by all means done by users yes, what appears on the lists of Meta, Great and Good however are done via curating, not user rating. > > > > that is correct, but they are more or less connected to each other in a way > > > > higher rating builds attract more (casual players). making the build appear more often leading eventually to a meta tag > > even in the mat 2 days ago nearly every team we faced had 2 burn dh, which were a push over for our condi heralds > > > > also the reason why burn dh is meta (it got the tag 2 days ago,n right after the mat) just because how common it is > > Anything condi is a push over for Mallyx given you play with transfers, that doesn't mean DH ain't good enough. > > Mallyx heavily relies on damage output of the player itself to fight back with. > > You try and play without transfers you'll quickly notice the discrepancy show and that will affect all classes not just Condi Herald, besides that we have the fact that since Mallyx weaponizes everything, that indirectly buffs or nerfs it in the end. Mallyx no matter the state of conditions will always be right behind it because of that. > > Given that you play that build, if those DH's have no counterpicks, they deserve to lose regardless for their lack have experience with the class to vary their approach, again doesn't mean the build is not good. We aren't in the days of untouchable Tetherbreaker anymore. oh i don't play condi herald. i am shoutbreaker, which in a way counters dh aswell normally our heralds are power, but swap to condi when the fights seem condi heavy and i'm not that positive on the need of having transfers, you cover plenty of resistance to largely negate any possible burn burst both the heralds, and the spellbreaker have more then 1 source of resistance and most are group effects.
  24. > @"Shao.7236" said: > > @"melandru.3876" said: > > > @"Shao.7236" said: > > > > @"melandru.3876" said: > > > > > @"Shao.7236" said: > > > > > > @"melandru.3876" said: > > > > > > > @"Shao.7236" said: > > > > > > > @"melandru.3876" Elaborate on throwing your heal away. > > > > > > > > > > > > > > Traps can also be strategically placed at the benefit of later while the cooldown is going down. Doesn't have to be right away, that goes very well in combination of Trapper rune for unseen ambushes or getting in the flank to kill some necro's wurm so they have nothing to back out of the Dragon's Maw in the first place. > > > > > > > > > > > > > > It's easy to get 15 burns stack on a target that can't move, I did mention with all combined factors down the line, obviously SoJ can't applied so much by itself but that's not the only thing applying burning in here. > > > > > > > > > > > > > > > > > > > > > > > > > > what is there to elaborate? > > > > > > you made the claim that the dh can port (from stealth) to an target and plant traps at his location (in stealth) to land his combo > > > > > > > > > > > > i said: in order to get stealth, the dh has to actually put a trap beforehand to get the actual stealth, before he can port and put some traps reducing his combo UNLESS > > > > > > i went further, and went with your theoretical version of the dh aiming to plant both his offensive traps on target(from stealth) . in order to do that, he had to put his third and last trap which would be HEAL first, to get stealth, to then try to land his combo > > > > > > the dh, that is allready a glass cannon, now with his heal allready casted (rip active heal part) now has the high risk of the fight not going how he want to (smart player not falling to a predictable movement) and his heal is allready cast and not even guaranteed to be triggered (rip trap activation part) > > > > > > so all that is left is f2 for +- 3.9k heal. shield 5 for +- 1.3k heal and that's it. > > > > > > > > > > > > > > > > > > if you can land 15 burn stacks on a single target then you 100% are playing in low, very low, divisions. > > > > > > > > > > > > and i'll end this here, this is getting ridiculous > > > > > > > > > > Dude, are you memeing? Carrion is not full glass canon, there is reliable sustain for what it is, guardian from the very basic always does. Would be considered glass if it was Destroyer/Grieving. > > > > > > > > > > I asked to elaborate on why using a trap early is bad, it's a trap, you have no reason to hold on it when you can have another back to back not long after. > > > > > > > > > > It's really easy to fall back to traps that are already set on DH, to say it's not viable setting a trap to use later while the next one could be ready after is laughable. > > > > > > > > > > Most builds currently in 2v2 have little to no blocks, resistance or stability. It's easy to melt anything when knowing what they've already used as you can straight up Symbol of blade into dragon maw and use the hell out of them with everything you got while they can't escape. > > > > > > > > > > I guess that playing on top of the board is still low divisions rofl, who would have hilariously known. Thanks for the compliment, I must be THAT good at the game even thought the build we are talking about is rated meta. > > > > > > > > > > 15 burns is not impossible to apply within the right plays, it never was uncommon to do so. Permeating Wrath is going to get nerfed soon anyway, mostly because it's stronger than it's PvE or WvW version anyway. > > > > > > > > lmao "top of the board" yet nowhere to be found in top 250, good one > > > > > > > > and what??no stability or resistance... the best setup right now is support tempest and necro mostly reaper but any necro build would work > > > > tell me that has no condi cleanse when tempest literally removes condi with nearly everything it does.... > > > > > > > > "labeled meta" yes by metabattle, where everyone can make builds and have their friends upvote it i would not really call that trustworthy..at best > > > > > > > > i'm out of here, it hurts to much. keep losing to burn dh and ask for nerfs, i'll see you on the next thread when class x is deemed to strong > > > > > > > > > > > > > > You're so out of touch. Up votes don't mean anything on Metabattle, curators decides if it's good or not and that's how it ends up with a rating. > > > > > > Did you actually look for me? https://i.imgur.com/JeCL8Ab.png > > > > > > It's all just going above your head from here, you seem unable to grasp how powerful it is to have Wards and this much burning at low effort, don't even know how build rating works AND you can't even conclude that you might be EU or didn't look properly at LB. > > > > > > It just sounds so entitled and the way you actually treat me, so really. Yeah no hard feelings, have fun. I particularly don't have issues with Necro or Tempest, they're strong but far from unbeatable. > > > > so you are on na, not eu > > different meta > > > > but by all means https://ibb.co/6w5mtHD > > tell me again how random users can't manipulate ratings > > (this is directly from the burn dh build) > > You're confusing the "number" rating with the "badge" rating, the number is by all means done by users yes, what appears on the lists of Meta, Great and Good however are done via curating, not user rating. that is correct, but they are more or less connected to each other in a way higher rating builds attract more (casual players). making the build appear more often leading eventually to a meta tag even in the mat 2 days ago nearly every team we faced had 2 burn dh, which were a push over for our condi heralds also the reason why burn dh is meta (it got the tag 2 days ago,n right after the mat) just because how common it is
  25. > @"Shao.7236" said: > > @"melandru.3876" said: > > > @"Shao.7236" said: > > > > @"melandru.3876" said: > > > > > @"Shao.7236" said: > > > > > @"melandru.3876" Elaborate on throwing your heal away. > > > > > > > > > > Traps can also be strategically placed at the benefit of later while the cooldown is going down. Doesn't have to be right away, that goes very well in combination of Trapper rune for unseen ambushes or getting in the flank to kill some necro's wurm so they have nothing to back out of the Dragon's Maw in the first place. > > > > > > > > > > It's easy to get 15 burns stack on a target that can't move, I did mention with all combined factors down the line, obviously SoJ can't applied so much by itself but that's not the only thing applying burning in here. > > > > > > > > > > > > > > > > > > what is there to elaborate? > > > > you made the claim that the dh can port (from stealth) to an target and plant traps at his location (in stealth) to land his combo > > > > > > > > i said: in order to get stealth, the dh has to actually put a trap beforehand to get the actual stealth, before he can port and put some traps reducing his combo UNLESS > > > > i went further, and went with your theoretical version of the dh aiming to plant both his offensive traps on target(from stealth) . in order to do that, he had to put his third and last trap which would be HEAL first, to get stealth, to then try to land his combo > > > > the dh, that is allready a glass cannon, now with his heal allready casted (rip active heal part) now has the high risk of the fight not going how he want to (smart player not falling to a predictable movement) and his heal is allready cast and not even guaranteed to be triggered (rip trap activation part) > > > > so all that is left is f2 for +- 3.9k heal. shield 5 for +- 1.3k heal and that's it. > > > > > > > > > > > > if you can land 15 burn stacks on a single target then you 100% are playing in low, very low, divisions. > > > > > > > > and i'll end this here, this is getting ridiculous > > > > > > Dude, are you memeing? Carrion is not full glass canon, there is reliable sustain for what it is, guardian from the very basic always does. Would be considered glass if it was Destroyer/Grieving. > > > > > > I asked to elaborate on why using a trap early is bad, it's a trap, you have no reason to hold on it when you can have another back to back not long after. > > > > > > It's really easy to fall back to traps that are already set on DH, to say it's not viable setting a trap to use later while the next one could be ready after is laughable. > > > > > > Most builds currently in 2v2 have little to no blocks, resistance or stability. It's easy to melt anything when knowing what they've already used as you can straight up Symbol of blade into dragon maw and use the hell out of them with everything you got while they can't escape. > > > > > > I guess that playing on top of the board is still low divisions rofl, who would have hilariously known. Thanks for the compliment, I must be THAT good at the game even thought the build we are talking about is rated meta. > > > > > > 15 burns is not impossible to apply within the right plays, it never was uncommon to do so. Permeating Wrath is going to get nerfed soon anyway, mostly because it's stronger than it's PvE or WvW version anyway. > > > > lmao "top of the board" yet nowhere to be found in top 250, good one > > > > and what??no stability or resistance... the best setup right now is support tempest and necro mostly reaper but any necro build would work > > tell me that has no condi cleanse when tempest literally removes condi with nearly everything it does.... > > > > "labeled meta" yes by metabattle, where everyone can make builds and have their friends upvote it i would not really call that trustworthy..at best > > > > i'm out of here, it hurts to much. keep losing to burn dh and ask for nerfs, i'll see you on the next thread when class x is deemed to strong > > > > > > You're so out of touch. Up votes don't mean anything on Metabattle, curators decides if it's good or not and that's how it ends up with a rating. > > Did you actually look for me? https://i.imgur.com/JeCL8Ab.png > > It's all just going above your head from here, you seem unable to grasp how powerful it is to have Wards and this much burning at low effort, don't even know how build rating works AND you can't even conclude that you might be EU or didn't look properly at LB. > > It just sounds so entitled and the way you actually treat me, so really. Yeah no hard feelings, have fun. I particularly don't have issues with Necro or Tempest, they're strong but far from unbeatable. so you are on na, not eu different meta but by all means https://ibb.co/6w5mtHD tell me again how random users can't manipulate ratings (this is directly from the burn dh build)
×
×
  • Create New...