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Dadnir.5038

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Everything posted by Dadnir.5038

  1. I'd say that it's less about CC needing a purge than CC counters needing work (We don't need more CC counter, we need better quality of CC counter). I believe that having tools to interrupt other players is an healthy thing, however I don't think that long cast time CC with long lasting effect are an healthy thing. Stability need to stop being a "CC aegis", it need to reduce CC effects by 100% over a set duration without removing the "interrupt" part of the differents CCs. ANet's devs really need to understand that being CC locked just isn't "fun".
  2. > @"Yasai.3549" said: > Is this PvE or PvP? I think the title of the thread answer pretty well this question...
  3. This trait embody and magnify everything I dislike in scourge's design.
  4. - Engi's _slick shoes_ used to be broken OP as well - Mesmer (as a whole), it used to be stupidly strong but now it's just... - Cantrips on elementalist used to be very strong, now they are just outclassed (even when traited). - Druid's avatar. - Soulbeast's 4s unblockable effect on _Unstoppable Union_. - Dragonhunter daze on _Piercing light_. - Guardian's _Glacial heart_. - Daredevil's _unhindered combatant_. - ... etc.
  5. Revenant have had it's up and down in 6 years, just like every other professions. It might be in a up right now and suddenly fall in a down later without even taking a nerf. I think saying that it has been "harassing PvP" is a bit extrem.
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