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hash.8462

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  1. Message within the game from Anet: **"Due to a serious virus problem we lost all game codes, in a few hours the game will get a rollback of approximately 8.5years as the only non corrupted backup available is from open beta." "Old build available, your client will be restarted in 2 hours."** ;)
  2. That day, every character with an equipped infusion will have the effect turned off, every character with no infusion equipped will have a random infusion effect on them; mobs and mini will also have a random infusion effect. PS: I just want the commando outfit on sale
  3. > @"hash.8462" > > Wouldn’t that just be the equivalent of playing croquet with PvE mobs when you can just kill them? > > I can definitely see it being brought as an extra cc utility for certain bosses in in PvE, but for all the other mobs? I feel you would lose health or get killed before you finished laying down all your hammer skills, or that some of them would miss. I have perma quickness/protection/25xmight/25xvulnerability and a 240 radius symbol that hit 5 targets and decent healing, is hard to be killed; at golem damage is around 10k with only self boons and I'm fine with it, when fighting a boss, adds generally melt around me, personally I like hammer on guardian. Not a party build of course, my dps don't rise much in party.
  4. Main weapon of one of my Guardians and I find it fun and useful (Zeal/Honor/Firebrand, solo PvE) . The hammer is not a dps weapon, there is no point in complaining about it; even if tweaked it will never supplant the greatsword and there is no need of 2 weapons with the same role.
  5. > @"Vancho.8750" said: > ...and uhm a little monkey that says meow. Can we have this one? I am not joking =) Maybe with wings (skin for the skyscale) and mini combo.
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