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TrOtskY.5927

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  1. Guardian DH had its strongest combo and decisive teamfight ender removed with the bug fix on maw into sword 2 port. This thread is a perfect example of this community complaining about things they don't understand. You lot don't even deserve patches cos you have no idea what's going on anyways
  2. > @"Chichimec.9364" said: > Dear Anet, change the way everyone plays the game because I don't like waiting for my slow friends. No, I don't think I'm being selfish. Gosh, why would you even think such a thing? Lmfao thisssss
  3. > @"McPero.3287" said: > > @"TrOtskY.5927" said: > > I actually agree that trapper rune stealth should be removed, because I think it will help expose just how bad a state guardian is actually in now > > > > Superspeed stealth of course is a strong mechanic and it seems odd that something so powerful would be based in rune choice rather than class and spec choice. > > > > Quite frankly playing anything other than condi DPS or a variant of condi DPS on guardian is straight up trolling. Guardian has always suffered more than any other class a severe lack of mobility and a total inability to kite away from chasing players. > > > > > > Delusional guard mains you love to see it. Yes Healbreaker is better than core support guardian, but playing core sup guardian is not trolling it won NA mAT vs a healbreaker. And healbreaker is likely to get nerfed and hello second best support in the game core guaridan. You can play core power dps or sagebrand in ranked at any level and its completely fine. Aeon played core bunker to sidenode in one of the serious AT games. But yes keep telling yourself guardian is in a bad state and that burn dh is just a cheese build. Trolling means you are playing things like staff ele or heal chronomancer. > > If you don't like identity of guardian which is being slow and not having ability to kite outside of jumping puzzles but have good damage and many boons then I don't understand why you are playing this class? It is a class made for beginners where you are strong without making mechanically demanding plays. Instead of using your weapon skill to evade enemy attack you just block it with aegis. I'm not saying it doesn't take skill to play guardian well but its mostly your positioning, big brain plays instead of mechanically play. There is also no way support guardian is better than any support class that can actually bring multiple forms of cc\stun. Support guard is not better than support ele. Do you really think playing guardian solo queue is the same as playing in an organised team in AT? Tell you what, why don't you go player power guardian or support core or whatever else build you think is good and show me when you get to platinum on it. Because at this point I am comparing my personal extensive experience with your tertiary anecdotal evidence and I know what I trust more, especially considering I can fairly consistently make mid plat if I try hard in solo q. Even worse you don't address any of my suggestions about nerfing permeating and removing the ridiculously OP maw>sword 2 combo that currently defines burn guard. Nothing delusional, no need to be hostile mate. Chill out. Learn to communicate without being a douche, trust me it will pay off in real life too.
  4. > @"Armen.1483" said: > What I can see here is that _some_ people want to leech and don't want others do the same. Quite hypocrite if you ask me. 100 percent what I am seeing, as a raid leader myself this attitude pisses me off beyond measure.
  5. I actually agree that trapper rune stealth should be removed, because I think it will help expose just how bad a state guardian is actually in now Superspeed stealth of course is a strong mechanic and it seems odd that something so powerful would be based in rune choice rather than class and spec choice. Quite frankly playing anything other than condi DPS or a variant of condi DPS on guardian is straight up trolling. Guardian has always suffered more than any other class a severe lack of mobility and a total inability to kite away from chasing players. Support is slow, telegraphed, easy to read and extremely clunky in PvP (seriously axe autos are terrible in PvP and guard slow speed in general makes melee autos basically impossible to land on good players) and power is even more telegraphed and easy to avoid. Here's the 3 main issues with cond right now, and more specifically Dragon Hunter condi. 1. Permeating wrath is obnoxiously strong in teamfights. This skill has been overperforming for so long. For those that don't know, permeating wrath increases the rate at which you activate burning passive by 40%, then applies it in AoE for good measure. This needs a nerf from 3 hits to 4 2. Dragonhunter has a skill that refreshes passive on block. Dragonhunter can block, a lot. F3 can give several seconds of frontal block. If the DH is blocking stuff and spamming scepter 1 or even manages to land a symbol whilst blocking a multihit burst, it can refresh the passive multiple times per second in ideal circumstances. If this situation involves you walking into procession of bladestoo, chances are you are going to be suddenly hit with large numbers of burn stacks very quickly. There used to be builds that would burn enemies on block automatically, but this was considered so broken and strong that it was removed entirely. Why does an even more powerful, non cool down gated version exist on DragonHunter? 4. Maw is a great skill. Maw that is somehow able to port with the player if he times sword 2 properly is a broken mess. Guard used to be able to do the awesome greatsword 3 into Judges intervention that was apparently considered so broken OP they decided to remove it from the game. Now we have something with a much stronger effect, and honestly this time the interaction really is stupidly broken. I see cries for nerfs on traps, passive burning etc but the above issues are causing most problems for 9/10 complainees. These must be addressed if guardian can ever have some proper balance. It's a shame I so rarely see these issues brought up and it strongly leads me to believe that a lot of complaints about a lot of classes come from a severe lack of understanding of strengths and weaknesses of classes, which is exacerbated by most players meta slaving rather than experimenting and really getting to grips with the classes they play. Guard desperately needs better and faster animations for tomes, and more importantly guard needs some kiting options that exist outside of DH F2. It just sucks to play now when one of your most effective builds is a cheesy meme that makes forumers cry way too much (and who don't understand the root of the problems)
  6. > @"Cynz.9437" said: > > @"Nephalem.8921" said: > > > @"Cynz.9437" said: > > > Yeah i miss pre-HoT runs. Fractals actually were fun imo, you could run builds based on encounter and not what snowcrows posted on golem benchmark and every sheep demands from you. > > > > Did you really play during those times? It was meta or gtfo. Except for necros. It was just gtfo for them. Everyone used berserker aswell or it was a kick. There was 0 experimenting in pugs past a certain level. > > What you did do was running builds based on encounter but you should still do that now. Its just that hfb outheals everything currently so you dont need the builds anymore unless you play without a healer. Guards who didnt use wor were kicked back then. Most guards now dont even know what the skill does or which bosses have reflectable attacks. > > > > "When I was leveling my Engineer on my alt account and did Mai Trin in a T2 group I was cleansing conditions like a madman with Healing Turret & Elixir Gun" back then this approach just wouldnt have worked. The damage was way too high. Its currently still not a great strategy to use more than healing turret as dps there. You are not supposed to get hit and loaded with condis in the first place. The hfb turned fractals into classic trinity facetank mode just without the tank mechanics. > > Yes, i did play. I meant i actually liked that you didn't need to have actual support to finish encounter. And i mean your average group. And no, it wasn't meta or gtfo. Yes, it wasn't so great for necro but i overall i don't recall such class (and especially spec) gating back then as it is now (and yes, i am fully aware of AP requirements bs that been going on back then). People used to ask for a full gear ping and if you weren't running full zerk you weren't joining the group.
  7. People are justly paranoid about this, because there are a lot of bots. If the botting problem was actually taken care of, this thread complaining about complaining, could never have even come into existence. So maybe think about that before victim blaming next time? Thanks.
  8. I can't believe this still isn't fixed. This isn't just snowflakes, it's ALL harvesting sickles that give bonus rewards. This is obviously such a simple thing, why has it been left unadresssed for over a month? What is the point of this forum if obvious and simple bugs like this that are highlighted are not dealt with? This bug has existed since about a month before Wintersday started, was mentioned then, and continued to be present after Wintersday started where the broken frostbitten sickle was also added. Since then there have been several more posts about this on this forum and on Reddit.... Zero response, and more than likely we will still continue to be allowed to purchase broken sickles that don't work for a long time until it is fixed (if ever) Are Anet resources so stretched and staff so overworked or mismanaged that you can't afford to have one person spend what is probably no more than an hour to fix this problem affecting every single player that buys these karma-tools?
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