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XerMeLL.6042

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  1. NEWBIE dont craft Legendary, they start with rare, exotic then ascended. If you are a newbie and from exotic you jump to legendary, then it would be very hard since im assuming you dont have enough knowledge with the game, it is so easy to farm gold now than back then.
  2. we used to play in wvw that you only get ranks and nothing else. glad they add some stuffs
  3. with all of the comments and input here so much to think, i think ill stay with my Raptor.
  4. Anet, next time you google first the animal before giving it a new skin. Jackals have horns, wow. I will not be surprised in the year of the Monkey you will have a Monkey Griffon and in the year of the Rooster you'll have a Rooster Jackal. It's clearly a WARCLAW and I CANT GET OVER IT!!!
  5. @"CronicDemise.4635" said: > Agreed. Our server was linked with FC, and now facing against FC, and the hacking is unreal. Two players have been teleporting to lords in towers and keeps - no damage to walls/gates, not showing up on the map when the balloon is right overhead. how dare you accuse them players with cheating, you'll be banned with higher probability than those cheater. wait for it, the forum mods will contact you with warning and wouldn't even care with what you reported.
  6. > @"Faline.8795" said: > I know this question comes up a lot. So I'll add to the noise. > > Haven't played GW2 in a long time. Toying with the idea of coming back, but there is always that old bugaboo of wondering if the game is going to be around. > > With layoffs and people leaving the studio, I wonder if it is worth the time to invest in it. > > Of course, rumours of GW2's death have been around for a loooong time. But it is certainly something that keeps someone like me from coming back or investing in it. i just came back 3 months now after 4.5 years. guess what, im averaging 5.5 hours aday since then fulltime wvw :) and only goes out to teq, leyline anomaly and tt if i got time, but the rest is wvw. i manage to continue the story but i'm 3 chapters away to finish the lw4. My goal is to have legendary armor, and now i have the tier 2 precursor, and i had the warbringer. So much to do really outside, but i cant have them all. perhaps ill try post hot content when i got bored wvw(which i hope so) like raids, strike mission, icebrood saga, and and im looking forward to unlock the skyscale. going back to your question, i dont think it will be dead. so much end game i cant even keep up with all the end game contents. PS: Don't believe what others will tell you like the negative guy above, play and see it yourself if it suits you. if not, move on.
  7. i wish for the living world 3, 4 and icebrood saga package sale for a returning player. thank you
  8. Please have a package sale of living world 3, 4 and icebrood saga for returning player. thank you
  9. > @"anduriell.6280" said: > I'd like to share what needs to be nerfed and some way to buff other area so that nerf is not impacting the class as a whole. > > * **Greatsword is over performing in sPvP mode**. The block is too long making this weapon clearly too forgiving for the class. **I would reduce the block time to 1.5s seconds** leaving in 3s for WvW. Reducing the block will not be enough thou, because the other weapon combinations don't bring enough utility. _Axe#4 needs a wide corridor area of effect, Dagger#5 needs a teleport to target when hit_. > * **Ancient Seeds is an extremely passive trait which brings too much immob** in any game mode. That trait needs to be removed as no rework can make a trait which applies immobilize fun to play with or against to. > * **Multipliers on Soulbeast are too many**. It still can make absurd numbers like 10k mauls (against glass targets). Remove the 7% from fury as that is basically a constant extra damage, replace that minor with GM Oppressive Superiority which will make the Soulbeast to have less multipliers. It will also make the multiplier less consistent as it will apply depending on the enemy hp related to the ranger. I don't see Skills like Sic'em as an issue as those work the same as other classes have to increase burst for short time. > * **Druid has access to too many stealth sources**. Druid having access to smokescale F2 (lunar impact, warhorn, sword, Greatsword can apply stealth from there) + Celestial Shadows + Runes of the trapper makes too many sources of stealth which can be constantly applied during the battle. This will scale in the future if newer pets get additional combo fields or effects the druid may interact with. Remove access to pets F2, as such druid does does not have access to secondary effects from the pets. > * **Axe main hand is overperforming in all PvP modes, that single weapon can carry tank builds with little investment**. Axe a ranged weapon (900 range) does too much damage being able to hit for 4-5K with the autos. Splitblade can be a one shot skill if you hit with the 5 blades (2.5K each * 5 times ), Winters Bite can still deal more than a Maul with the additional range, no visual cue and the effects of weakness and freezing. The main culprit is the might from the auto attack which can build very fast with the bouncing attack. Remove might from the auto attack, that will bring the numbers down still allowing the ranger to build a burst with different skills/traits. Winters bite could benefit from an slower projectile and a more clear visual cue like a bigger projectile or an snow trail. **Honed axes should increase Expertise** ( 150 + 150 ) when equipped instead to empower the hybrid nature of the weapon. > * **Beastmastery traitline brings too much for the Soulbeast in any gamemode**. It does bring more damage and utility than skirmish and marksmanship with the extra stats, extra damage when at full hp and the extra movement speed increasing at the same time the tankiness of the soulbeast. Additional Stats and movement speed should be removed from the traitline and applied as baseline for all the pets. If the movement speed for the soulbeast is important can be applied as secondary effect in Essence of speed or as minor to the Soulbeast traitline. > > > how about we nerf the ranger and delete the thief class.
  10. > @"UmbraNoctis.1907" said: > > @"XerMeLL.6042" said: > > > > > The warrior i fought 1v1 is in the Panglos Camp and we are dueling alone, then when he is about to die he stealth and i saw him on the bridge. and no i didn't lag. he vanished again came back to me like a thief. and no we dont have anyone with us. > > Npc scouts place a smoke field which can be utilized as combo field by players, granting stealth access to pretty much any class - something to keep in mind when fighting someone inside their own camp/near guards. please read my succedding comments, and there are videos already of it in youtube.
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