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Filip.7463

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  1. There is 3times better reward for winning than loosing. Oh and bots would still work if u remove loosing reward, cuz bots also win around 50% of matches.
  2. > @"Megametzler.5729" said: > > @"UN Owen.2794" said: > > raiken and ito wintraded obviously and there is proof from multiple sources that has been sent to anet yet nothing happened and they are recieveing their titles. there is literally not a single person checking reports anymore so feel free to wintrade as much as possible from now on > > Just out of curiosity, what is that evidence? > > Not doubting you, I played them before and they are nowhere near top 10. But that doesn't count as evidence. There are screenshots of their alt accounts in opponent team disconnecting / afking whole match. There are also some screenshots of whispers
  3. Pls make an option to not do any reward track. all of them have only trash stuff
  4. > @"UN Owen.2794" said: > raiken and ito wintraded obviously and there is proof from multiple sources that has been sent to anet yet nothing happened and they are recieveing their titles. there is literally not a single person checking reports anymore so feel free to wintrade as much as possible from now on They are not the only ones who wintraded in top 10...
  5. > @"KrHome.1920" said: > > @"Filip.7463" said: > > Because then 5 top players will try to snipe in one match and perma accept continue. > You don't know how the game mode worked, do you? > > First of all this wasn't some leaderboard game mode, so you did it only for fun and couldn't abuse it for some leaderboard manipulation like it is possible in duo queue for years now. This game mode would be a replacement for unranked and to me this would be far more enjoyable than playing ranked. > > You were placed with 5 random players in a game against 5 other random players. After 10 wins you proved yourself to be too good for random encounters and were placed only against premade teams. Premade teams did face only other premade teams or random teams that won 10 games in a row. > > Since GW2 matches are far longer, the number of wins should be lowered from 10 to 5 or even 3. > Then play unranked.
  6. > @"KrHome.1920" said: > If you are constantly in teams with players below your skill level and face teams that are more balanced, then 9 out of 10 players in your matches are getting what they deserve (5 get a deserved win, 4 get a deserved lose ... and then there is you). > > So the matchmaker is working 90% correctly. Pretty good result. > > /logic > > But I agree with you. The mechanic in GW1, where you were just thrown together with a bunch of randoms and could decide after a win whether you want to continue with this team or not, worked way better and was a lot less frustrating. I never understood why ANet didn't implement something like that in GW2. Because then 5 top players will try to snipe in one match and perma accept continue.
  7. Either report button is bugged or anet doesnt have security team
  8. If u think trapper ranger is degen then im sure u have never seen minionmancer U are fighting NPC, not player
  9. Its normal sup guard applies burn since passive of F1 is still there
  10. > @"Leonidrex.5649" said: > > @"Filip.7463" said: > > DH needs to stay so people can actually die. > > actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything. > When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything If there is no dh, then no one can kill bunkers.
  11. DH needs to stay so people can actually die.
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