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VAHNeunzehnsechundsiebzig.

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Everything posted by VAHNeunzehnsechundsiebzig.

  1. really? I get hit by massive warrior dmg all the time. Or do you think 22k is low?
  2. If you play the story once, Trahearne might be ok. He gives out lore, lets the PC shiny and DOES NOT steal the glory. In fact, he has a lot of positive things to say to the PC. BUT: he never stops talking. His stream-of-conciousness constant blabbing, while totally in character, gets on a lot of people nerves. Especially if you have to hear it for the Xth time. I am pretty sure a lot of people would have loved a mute option for him. That said, I was very sad what happened later to him. He IS a genuine nice guy. A socially awkward nice guy who got pushed into a position that was not exactly suited to him.
  3. > @"wps.2740" said: > I've been trying to get GW2 to work on my system for a few hours. Downloading the executable and running it via lutris or wine itself ends in my system locking up and needing a hard reset when it downloads the icy version of the launcher and starts downloading stuff. Completely locked, nothing works. > are you sure it locks up? The launcher has the nasty tendency to flood the window system with redraw calls. It looks and feels like a lockup. Some setups are more affected then others (at the moment, I am not affected at all). A workaround is starting the launcher in a virtual desktop, make it remember the login data and do autostart after login. Afterwards you can turn the desktop off, start the launcher, wait a couple of seconds, hit enter and the game will start after 5s.
  4. > @"radda.8920" said: > > @"Danikat.8537" said: > > > @"VAHNeunzehnsechundsiebzig.3618" said: > > > gah, I am so tired of these drms.... ugh. This is not content, this is mindless and boring. > > > > If you're tired of them why are you still doing them? Why not do something else instead? > > achievement farmer probably indeed, I am.
  5. gah, I am so tired of these drms.... ugh. This is not content, this is mindless and boring.
  6. No new map? Forgivable. But lots of other bad decisions all around. No new map, fine. So lots of ressources for story telling and bug fixing. Right? Maybe a legendary? Maybe even some rng-free collections? No, instead not much story at all. Very short. And with busted scaling. This is from my POV the most disappointing living world release,
  7. no problem here, but with the patch on tuesday maybe your .dat is really fragmented?
  8. > @"Psycoprophet.8107" said: > > @"VAHNeunzehnsechundsiebzig.3618" said: > > > @"Psycoprophet.8107" said: > > > > @"Kylden Ar.3724" said: > > > > > @"VAHNeunzehnsechundsiebzig.3618" said: > > > > > stealth destroys any guild fighting. Both groups try to outstealth each other and the side which pulls it off, wins. This results in up to 10min of both groups moving around, retreating whenever the other side stealths up. > > > > > > > > > > This is beyond stupid. > > > > > > > > > > Anet, remove stealth from wvw. It is toxic, it makes the game more boring. It has no reason to exist and no valid defense to keep it. > > > > > > > > You've been asking this for 7 years. Aren't you bored yet? > > > > > > 100% this^ seriously except that even though u don't like it others do and it's always been part of the game and isnt going to see any significant changes after 8+ years, seriously. > > > > since I am playing for less than 5, I can't ask for it for 7. > > > > That said, so far I haven't seen any reason to keep stealth. > > The last sentence totally disregards the fact that a lot of people like stealth gameplay and a lot learned to play against it which tells me ur mentality. Instead of spending time on this forum talking nonsense use that time to improve at the game, just a helpful tip for ya :) I play a lot, and a lot of talk in game is 'this stealth crap is so boring'. Or 'I wish stealth was gone, this stealth/restealth dance is annoying'. It has nothing to do with 'improve at the game'. Stealth is inherently broken. It punishes people who do nothing wrong and rewards players that play the most toxic style. Stealth must go away. There is no way to fix it,
  9. > @"JusticeRetroHunter.7684" said: > > @"KrHome.1920" said: > > Thief and ranger killed roaming and they are still there. > > thief and ranger have existed since the beginning of the game...they didn't kill roaming. > > Mounting up means being able to pick and choose the battles you wantto fight. so just like thieves and mesmers? Since you can just mounts-go-brrrr your way through enemies, there's no agency...people just avoid fights they think they can't win and in turn more players end up choosing more favorable fights = more zerging less roaming. so just like thieves and mesmers? Who just stealth up and wait for the opportune moment to jump an unexpecting victim? Every time I go wvw, I see plenty of roamers. Ok, mostly thieves and rangers... Maybe you are just on the wrong servers?
  10. yeah and since most people don't have problems, it is most likely your system. Like wonky ram that only throws errors on certain bit patterns. Which is typical for pseudo branded 'gaming' ram.
  11. I see all the effects and don't have any problems focusing the boss. Just saying. But I do not sit 5cm from my screen, the settings are balanced and I do not zoom into 1st person view.
  12. > @"mezuzel.4987" said: > > @"Dreamy Lu.3865" said: > > I'm also quite disturbed by a few gathering tools with very blinding visual effects, like the sickle (I think), that creates big twisters of flames... Don't misunderstand me. They certainly have nice visual effects, but well, sunglasses to play is not so nice! LOL > > You might be thinking of the unbound magic sickle? That one bothers me so much I actually reskinned mine to the default sickle. I wish I could turn off other players' harvesting tool skins so I wouldn't have to turn the camera away or do some creative zooming in/out to get away from the blinding effects. It's particularly bad at the flax farms in Verdant Brink and Draconis Mons, which are in dark areas so the harvesting tool skins stand out even more. > > do you have your eyes pressed against the screen? or brightness and contrast at 100%? or are you just using hyperbole?
  13. > @"Wolftail.3820" said: > Revenants are a bit weird. Basically anyone can become a revenant if they focus their will and establish a connection with the mist...somehow... > The problem with Revenants is that they were not always there and nobody knew how to become one... Until rytlock came back from the mist during the start of HoT and started teaching others how to harness the power. > This means that there were 0 revenants before that point, meaning during zhaitan story, season 2 story and a small part of HoT story, cannonically you cant play a revenant. > I would say Rytlock was the first rev society knew about and who (might) talk about it. There is nothing stopping you creating a head cannon where your rev was an ordinary warrior who had a near death experience - and then was silent about it, for one reason or another.
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