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megilandil.7506

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Everything posted by megilandil.7506

  1. love those rand posts: stealths is ok but if someone else gets acces to it it becomes OP... mmmm OK
  2. > @"Nikola.3841" said: > You really think they're so sophisticated that they can sense other players around and fight accordingly? they can detect players,? yes they can, is that they do they can fight acordingly? no, they can spam closed rotations, because this and macros classes that can live in a perfect closed rotation are bad for pvp(they enable bots and can carry players without have to think when is better to use skills untill the level where players have suficient knowledge of classes to read entirely enemy and suficient reflexes to xploit windows of oportunitty between skills(that is far away from the skill level of the rotation spammer) bots have a programed path with a few conditional desicions, one of them is if there is an enemy player in a determinate range, if they detect one
  3. > @"Sunit.1698" said: > > @"Huskyboy.1053" said: > > I don't know if there are all that many bots, a lot of them are just PvE players. I always ask people if they are a bot before I report them no matter how bad they're playing, and I almost always get a sarcastic or sincere response. So frankly I think the issue might be more that PvP is pulling in a boatload of really bad players who are only there for the rewards. The nice thing would be for Anet to nerf rewards for people who lose. > > They are bots, I'm serious. You probably play around reset where I don't find that many. I play OCX time on weekdays and every match has at least 4-5 bots. And that's the least, may be more if the time clashes with any metas like auric basin or TD. > > I know for certain because they all move on the same line, will go to same places together, always have offline statue. > > They aren't bad when it comes to skills rotation. Trust me I have seen mirage bots who would attack you within 0.1 sec the moment you come out of stealth even if you are behind them. They are bots right..they beat human reaction speed. But map rotation or in general if you stand on a kite spot they will be stuck. > > The reason I am posting in forums because it has really been a bot fiesta off hours this season and it's not just new accounts. I see players with titles like LNHB who just run offline and have set up bots to farm ranked off hours. You can tell they are botting because they would all move in the same line together apart from combat, all match long. > > As I said, I can post names here. All these accounts have 800-1200 games this season. So they are either botting or sleeping during queues. The bot fiesta is 24/7 but in peak hours you get 1 or 2 of them in off hours when not much real players left you can get full team of them, and there is one in particular on EU that i puted years ago in flist to check their rating because it was the most awful ward that i never encountered, after that they ran during a lot of time a scrapper and now mirage its a near 40K AP acount and all this time he ended seasons with more than 2K games, abd i susspect that not just he uses bots in PvP also in races an event races he appears alwais in top spots with insane low times
  4. > @"Septhiroth.9758" said: > I've played this game since its release and have spent lots of money on it in support of it. I spend 99% of my time in Spvp because it is simply my favorite, but now its just riddled with bots, you cannot play 1 match without have 2 or 3+ bots in it. Seriously played one match where I was the only human, I sat back and watched all the bots play, they have the same pathing so they just ran on top of each other, dont go to map objectives like traq, hammer, cannon, and other mannerisms they are stupid obvious. I report them every match and I ask the map to do so as well. These bots are getting mass reported how is nothing being done about them. It is demoralizing for me and disgraceful on your part. This is not a witch hunt, nor a boy crying wolf, but a serious problem. I can no longer enjoy the game due to this. I understand the difficulty in developing code to catch them, but at least do something about the reports. > > Just a suggestion on how to catch them in pvp at least: > look for a legit bot, allow the bot to continue but monitor it, develop a heat map of its pathing, ban those who follow the mapping to a T, obviously this changes when they are in combat, but when they are running between nodes out of combat they literally run on top of each other. Not a game wide solution, but at least since there is not a large map selection in pvp something can be done about them there. there is other more simple, just make a list of all players and the number of matches played for season, put under direct inspection the ones on top numbers, a real human player cant play steady 24/7 during an entire season, if they arent bots other shaddy things hapen in those acounts like acount sharing etc
  5. > @"Cynz.9437" said: > > @"asterix.9614" said: > > No for pvp, yes for wvw, and I mean a big kitten > > ██╗░░░██╗███████╗░██████╗ > > ╚██╗░██╔╝██╔════╝██╔════╝ > > ░╚████╔╝░█████╗░░╚█████╗░ > > ░░╚██╔╝░░██╔══╝░░░╚═══██╗ > > ░░░██║░░░███████╗██████╔╝ > > ░░░╚═╝░░░╚══════╝╚═════╝░FOR WVW!!!!!!!!!!!!!!!! > > Also please remove clone/phantasm generation, virtrues, invuls, stances, kits, pets and all the things that annoy us from WvW - it would make combat soooo enjoyable, rite? stealth spam in wvw in a free space with "no objectives" makes thief gankers 0 risk spec(if the enemy is worse than you is a free kill if is aprox equal to you spam stealth/disengage until enemy is bored and make a mistake, if better just spam and run), stealth and free disengage only is balanced in pvp because objectives(if you make the thief retreat is a victory you get a few ticks more from the capture point)
  6. Machmaker always is frustrating for new players, the way that matchmakers works asumes new players have medium skills (they start with 1200 mmr points) this system is good for experienced PvP that come from others games and have only to adjust to mechanics and skills of this one and can start to climb to their true skill range without a lot of hardcarrying, but is bad, very bad for complete new players because scares them, its something like to learn to swim you threw the kid in the middle of the ocean (swim or die!!!!!!)
  7. > @"Crab Fear.1624" said: > > @"megilandil.7506" said: > > > @"Svez Poizon XD.5268" said: > > > just nerf spinning sword > > > > and how? > > spining sword(SoJ) have 0 problems, its the way it works the full kit that interact to well with spining sword, guard aplies burn by natural 1 every 5 hits if you trait is 1 every 3 and in AoE, thats it, but for the other part they dont have a proper condy weapon set/utilities all is tied to passive justice ticking if you nerf passive justice or traits tied to it you make condi guard inviable, the only other way to nerf Soj for burnguard is reducing the ticks of SoJ but to compensate for power variant every tick have to hurt more > > no compensation. > > they have 4 casts, with 4 hits each, and each hit applies burning, plus additional burning every 3 or 5 hits. > > hyrbid style or even carrion can add stuff up real quick. > > NO COMPENSATION. > > REDUCE STRIKE, REDUCE AMMO, REDUCE REDUCE, DEUCE DEUCE > > Yeah, delete guard.... There is a lot of more problematic classes that stayed problematic always, but delete guard... because no other variant work in this moment and this one is just a one trick pony
  8. > @"Svez Poizon XD.5268" said: > just nerf spinning sword and how? spining sword(SoJ) have 0 problems, its the way it works the full kit that interact to well with spining sword, guard aplies burn by natural 1 every 5 hits if you trait is 1 every 3 and in AoE, thats it, but for the other part they dont have a proper condy weapon set/utilities all is tied to passive justice ticking if you nerf passive justice or traits tied to it you make condi guard inviable, the only other way to nerf Soj for burnguard is reducing the ticks of SoJ but to compensate for power variant every tick have to hurt more
  9. > @"Faux Play.6104" said: > > @"darren.1064" said: > > So I can just focus and kill the silver on your team for the entire match? Is that really what you want? > > yes. that way the silver knows they are playing against better players, and their team knows they are silver so they rotate accordingly. no, only tiers of players in your team, strenght if ither team only can be known trough playing and/or knowing them from previous matches only problem is the toxicity og some players that instead of suport the low ranked players in their team that has no fault of being in a match where they will be the feble link they will harras them
  10. know you that the condition problem (conditions being bursty instead of DoT)is caused by the exesive condi cleans availability(passive and active)? adding more ways to clean it is going one step further in the arms race that caused this problem, the solution is return conditions to DoT and limit the amount of condi cleanses
  11. > @"Bast.7253" said: > > @"Multicolorhipster.9751" said: > > > @"Bast.7253" said: > > > They need to just remove the algorithm and make it random. At least then you wouldn't know when matchmaking clearly wants you to lose. > > > > Without calling this a good or bad idea; if matchmaking were totally random, you'd be getting like up to -30 rating for losing and like +2 for winning most games as soon as you got close to plat2, maybe even lower. Would also occasionally get these games in the low-mid tiers like gold. > > If you don't care about your rating, its fine, but if you were playing to compete you'd be looking at like ~10 consecutive wins to make up for 1 loss. > > If it were random would that still be true though? I thought the points were based on the level of the competition you were up against in comparison to your team? If it were random it seems like they could just make it a flat rate either way. > > I don't know. Every other season I've been able to hang around plat 1 or push into plat 2. This season it's become substantially more obvious that matchmaking is in complete control with teams filled with 2+ bots or teams that just seem like they're silver/bronze level. I'm certainly not great at this game and could be better at rotating/strategizing but it's never been as bad as it has been now. Maybe that's due to the last balance patch and the current meta or something. I also can't say that I've ever seen as many bots as I have this season. It's unbelievable how many mirage bots there are and I thought that was just in EU. Not counting the core guards and the flamethrower engis. Fortunately rating doesn't really mean anything to me anymore as I'm just using the system as a means to earn easy gold. Just would be nice to lose a little less so the gold would roll in faster. :angry: No, is not in comparison againts your team, is in comparision to you. that i think is basicaly a bad aprox because that makes that the higher ranked of the team is always punished for not carrying the whole team, when not all class/Especs have the same carrying potential, and you dont know if you are the one that have to pull that extra weight
  12. > @"anduriell.6280" said: > > @"Red Haired Savage.5430" said: > > > @"Solori.6025" said: > > > > @"PierPiero.9142" said: > > > > > @"Alatar.7364" said: > > > > > > @"sephiroth.4217" said: > > > > > > > > > > >_( ...)_ and that free accounts could probably deposit gold or send gold to the main accounts. > > > > > > > > > > I think that's why it takes Anet so long to ban those bots and their "owners", they are probably waiting for them to send the Gold/Items so they can track the owners account and ban their main. > > > > > > > > > > However if that's the thing I find it difficult to believe that Anet wouldn't have access to the IP addresses with which the accounts were made. > > > > > > > > > > > > > IP adress for cable and adsl are not static so if you ban an IP you risk to deny to play to a normal player . This is the reason why ban is on user i think > > > > > > Isn't there a way to ban people based on the unique ID from a piece of hardware within the machine? > > > > I could spin up a new virtual machine in minutes with a unique MAC address. > > They could ban you for your unique Hardware ID and that will guarantee you will need to play in another computer. Blizzard does that and probably you have heard already how effective their bans are. > The problem is not that easy to separate bots from humans nowadays, the scripts has become so complex than just watching you can't be 100% sure that account is not a bot. > > The most accurate way is to analyze your RAM in search of the programs which run those bots but we know what the community thinks about that. So you will have to deal with the bots or a program which analyze your RAM while playing with the game. > > Either way, **how can we be sure those bots are not from Anet itself to avoid the collapse of PvP because lack of population?** They wouldn't be the firsts to do it Fortnite is being doing it for years (with another objective in mind for sure but the results are the same). > > or thing that i saw in a korean p2w game that i tried a few days years ago in a gw2 burnout phase while waiting for HOT, the game negates to run if there are nontrusted programs runing in paralel, i noticed when the kiten game didnt start because the drivers of a gamepad i had are "nontrusted" (the pad was kiten logitech, what companies use koreans for peripherics?)
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