-
Posts
87 -
Joined
-
Last visited
Content Type
Forums
Events
Articles
Gallery
Posts posted by arielwind.8921
-
-
I don't think story instance is too difficult for player who have played most of expansion content. But this is a community game. Majority of player is casual one. Do we really need to make story content hard? Vannila Guild Wars 2 was kinda casual taste game and had huge number of fan, but since HoT released, we lost many of them. I hope Guild Wars 2 would be a game that everyone feels enjoyable, not only elitists.
-
I don't feel like to go Fractal and Raid. Fractal requires agony resistance and Raid takes much time when group keep failing.
Just old types of dungeon; story and explorable were the best.
-
'We didn't see Zhaitan's dead body. He can be live.' is understandable. But Scarlet? Commander ended her. with stomp. And if She comes back from the mists like commander did, everyone could be the same. Please leave her in our memory as a good villain.
-
Yes, I am. There's no mmo I can enjoy like GW2.
Only things I hope ArenaNet to do is that please stop to fight with ground marks. I remember 'Hey I swung a sword again' in manifesto PV. It WAS fun to fight watching enemies' pre-action to dodge, guard whatever in vanilla game. Recent days we only watching ground mark. That makes me boring. I need graphic option settings to disable another group, squad skill effects.
In WvW, how long we have to fight in SAME map since gw2 launch. Everyone says EBG and Alpine Borderlands are best map. But I felt it already boring strategy long time ago.
-
I hope Anet can solve story instance disconnection problem as well. This has never happened with GW2 vanilla and open field.
-
This is one of the reason why i don't want to play medium armor classes. See FF14 outfits. I dislike Square Enix games but at least outfits are decent.
-
Heart of Thorns has meta evens and people get together spontaneously. But each event of Path of Fire is separated. Unless you're in major group, isolated people could feel 'ghost town'
We need some meta, world boss and repeatable content in Crystal Desert to modify this.
My greatest gw2 fear
in Guild Wars 2 Discussion
Posted
My greatest fear is artwork. I remember that manifesto said guild wars 2 was going for a painterly illustrated aesthetic, handcrafted.
Latest MMOs and GW2 graphics are getting more realistic tendency. Both expansions and Living Story maps are too much vivid color. I still love the taste of moderate color harmonies of vanilla game. The world itself is beautiful as an artwork aspect.
Mounts are actually fun. But look just what happened to the terrain. Everything is ugly unatural cliffs and walls. I hope this won't happen again if GW3 will come.