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Vasdamas Anklast.1607

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Posts posted by Vasdamas Anklast.1607

  1. > @"Scoobaniec.9561" said:

    > Tbh if you aint picking steadfast from retribution you have 0 rights to complain about sustain. Just with 6 energy you regenerate 400hp/s which is more than healing signet. And thats ignoring other traits to heal/leech hpor Jalis hammer themself. Really healing is the last issue here.

    >

    > Soothing stone issue is slow cast time and huge tell but instead of reducing the cast i would rather get block/invul

     

    Steadfast Rejuvenation is OP, I've been using it for a while on WvW with my Hybrid build. Especially on condi revenant with trailblazer+runes of tormenting build. Dwarven training is pretty strong too since it contributes to Weakness tanking and adds 10% damage buff against weakened target on top of that.

    It's not widely used yet because revenant requires both Devastation and Invocation traitlines to punish agile enemies for their mistakes (and unlike most of those annoying shit classes it doesn't have nearly as much sustain and has to rely on IL). Once meta changes I'd expect nerfs for Retribution.

  2. > @"draxynnic.3719" said:

    > > @"Vasdamas Anklast.1607" said:

    > > > @"aceofbass.2163" said:

    > > > > @"Shao.7236" said:

    > > > > In contrast to all of the heal skills, Soothing Stone is pretty much Mending on a longer cooldown that doesn't really take away as many conditions as it should. 6 would have been more in line IMO, however with all the new things we've been getting. It really doesn't hold up that much, Jalis overall has been in a dire need rework which it's been slowly getting. However, there's still a few things go through.

    > > > >

    > > > > There has been this suggestion of barrier per condition removed going around which honestly it's surprising we don't have it yet given that Jalis "can" get barrier but only via SotM which is.. Mediocre at best even with healing power so I would agree to have it and encourage proper plays with the skill, kind of like Empowering Misery but gain more barrier for every conditions removed, because I do definitely think Soothing Stone deserves to remove "all" conditions for barrier with how weak the heal and large the CD is.

    > > > >

    > > > > Honestly, next to RotGD that needs to be speed up to the level of ½ PA (Energy is fine due to how the principle of the Legend is to always have stability and not be stunned, 40 is reasonable). This would actually make dwarf more attractive to a lot of players and try, but also viable to the point where the skill ceiling isn't impossibly high to work with.

    > > >

    > > >

    > > > Firstly, soothing stone also provides retalliation on top of heal+condi cleanse, which is already more cleanse than what the skill you compared with had (mending).

    > > >

    > > > Secondly, revenant will always have two heals. Please take into consideration the class as a whole before asking for buffs.

    > > >

    > > > Don't get me wrong, I'm not saying the skill is OP/adequate, but comparing it to other classes is just....unfair.

    > > >

    > > > A slight cd reduction would be nice tho ?

    > > UNFAIR YOU SAY???

    > >

    > > Okay, if 90% of those skills were really useful, I'd not argue. But more often than not those skills are only useful in niche situations that almost never happen. And to be honest some of them are useful in my imagination only. Also, how is it fair that we have no racial skills and at least one utility skill for every legend/trait line. HUH?!. Tell me.

    > > I only roam 8 hours max in a week on WvW nowadays and play other games instead but pretty sure when I cared enough I knew this class had less weapons comparing to most of them too.

    > >

    > > And yeah laugh@ShiroPower one-trick pony being only meta build for years.

    >

    > I think the point was specifically that comparing one skill to another skill on a profession with different mechanics isn't a fair comparison - you need to compare the professions as a whole. Every revenant heal, for instance, is balanced on the basis that you have two where other professions generally have one: therefore, revenant heals should take into account that there's another healing skill available. As a result, revenant heals shouldn't be compared to other heals as if they had their full 30s recharge, but instead essentially have an effective cooldown of around 15s. (Strictly speaking, revenants are better off than having a 15s heal skill, since the revenant can use them nearly back-to-back if needed.)

    >

    > Which means we can compare Soothing Stone with Mending, but we shouldn't add "and has a longer cooldown". Comparing them directly, Soothing Stone heals for less, but removes more conditions and provides a boon. On paper, taking into account the way revenant heals work, it might actually be better than Mending, especially given the general context of revenants having weak condition removal.

    >

    > Problem is, of course, that Mending removes Poison before healing, while Soothing Stone heals before removing Poison. That should really be fixed.

    I understand, that's why I never complained about Defiant stance which has 5 seconds duration comparing to 3 seconds that herald has. However like somebody else mentioned about that guy thinks revenant heals are OP because they are two. Oh well we have to bear with other skills which are often very predictable hindrance.

    We have herald with Glint everyone complains about despite it's revenant's only blatant invulnerability (which requires herald traited as elite) but without it most healing abilities are very pale, just look at Renegade meme we got with this expansion as example. Some people make it work, I made it work couple times too but general consensus it's trash no matter what other second legend you take.

     

    I mean, I used Ventari on Herald way more times than Jalis since revenant appeared and I almost never play revenant as support.

     

     

    > @"aceofbass.2163" said:

    >

    > Crying about racial skills.

    >

    > Bigbrain timeeee.

    >

    > Also, dont get too fixated on the word unfair. Reread my whole reply and understand what it means.

    Read what? You saying revenant heals are overpowered without keeping in mind that revenant'd bear with set of half-useless skills that come with it if one wants to activate heal from other legend? Yeah I read that. I get that Glint's heal is OP for Goldies and below because they can't see or react fast enough but without it most healing skills are so meh. That's why there is still no viable core buld around.

     

    And yeah, I'd often have more use of some racial skills than Jade Winds for example which'd drain my energy completely upon use. Just saying

  3. > @"aceofbass.2163" said:

    > > @"Shao.7236" said:

    > > In contrast to all of the heal skills, Soothing Stone is pretty much Mending on a longer cooldown that doesn't really take away as many conditions as it should. 6 would have been more in line IMO, however with all the new things we've been getting. It really doesn't hold up that much, Jalis overall has been in a dire need rework which it's been slowly getting. However, there's still a few things go through.

    > >

    > > There has been this suggestion of barrier per condition removed going around which honestly it's surprising we don't have it yet given that Jalis "can" get barrier but only via SotM which is.. Mediocre at best even with healing power so I would agree to have it and encourage proper plays with the skill, kind of like Empowering Misery but gain more barrier for every conditions removed, because I do definitely think Soothing Stone deserves to remove "all" conditions for barrier with how weak the heal and large the CD is.

    > >

    > > Honestly, next to RotGD that needs to be speed up to the level of ½ PA (Energy is fine due to how the principle of the Legend is to always have stability and not be stunned, 40 is reasonable). This would actually make dwarf more attractive to a lot of players and try, but also viable to the point where the skill ceiling isn't impossibly high to work with.

    >

    >

    > Firstly, soothing stone also provides retalliation on top of heal+condi cleanse, which is already more cleanse than what the skill you compared with had (mending).

    >

    > Secondly, revenant will always have two heals. Please take into consideration the class as a whole before asking for buffs.

    >

    > Don't get me wrong, I'm not saying the skill is OP/adequate, but comparing it to other classes is just....unfair.

    >

    > A slight cd reduction would be nice tho ?

    UNFAIR YOU SAY???

     

    Okay, if 90% of those skills were really useful, I'd not argue. But more often than not those skills are only useful in niche situations that almost never happen. And to be honest some of them are useful in my imagination only. Also, how is it fair that we have no racial skills and at least one utility skill for every legend/trait line. HUH?!. Tell me.

    I only roam 8 hours max in a week on WvW nowadays and play other games instead but pretty sure when I cared enough I knew this class had less weapons comparing to most of them too.

     

    And yeah laugh@ShiroPower one-trick pony being only meta build for years.

  4. > @"Oogabooga.3812" said:

    > Confirmed with guildies. Not stealthed, nothing happens - no blind, no vulnerability stacks. BUT you do get placed in combat, so......win?

     

    oh so we can still blind ambient creature for 100 energy before enemy engages, good.

  5. I didn't realize it's not now like this until I read this thread. What the actual fuck

     

    I used this skill to blind some classes before they charge at me with some big D CC ability on me in close combat, now it's gonna be useless. And worst part is it will take some time before I adjust to this change on subconscious level. I mean 600 reveal range is pretty damn well for me as WvW revenant since small scale roaming is full of thief/mesmer hit and run BS but if I were to choose I'd take old version any day. This is almost as bad as Unyielding Anguish rework (that 33% buff to power damage on CONDI LEGEND btw. Like U WOT)

    Show me the guy who is in charge of revenant SHOWWWWWWWWW MEEEEEEEEE

  6. Rev's dmg is pretty strong on WvW. But so is damage of Holos, Thieves and Mesmers and they all got access to safe stomps and stealth. Oh and yeah soulbeasts...no cover = get deleted.

     

  7. > @"Conqueror.3682" said:

    > Why is everyone so crazy about Greatswords? i have seen this behavior not only with Revenant, but also with every other profession which cant use Greatswords yet.

    >

    > So, what's the deal with this weapon?

     

    Cuz put your grrasses on, nothing will be wrong

  8. Well there is a reason revenant is one-trick pony. Still, I like semi-viable grieving + cele herald build, good for choking cuntdition mesmer trash and other condition specs. Core wars and good thieves give it a hard time though

    I can share it with you and do some duels if you are on EU. (since you are dueler)

  9. We asked for extra weapon to fix one-trick pony revenant, we get trident (because underwater combat is so important. Must the reason we still run into underwater immortal rangers once in a while). People asked to make demon stance more viable and we get Call to Anguish with Embrace the Darkness changes that we neither needed or liked at all.

     

    But yeah I get it, they had to somehow push Dark Aura mechanics into Demon stance kit no matter the cost.

  10. Some time has passed since they changed Unyielding Anguish (TOOK IT AWAY) to Call to Anguish (USELESS RIP OFF) so players had some time to play around with it. Does anyone like it more than old UA? Personally I found more use for UA than for CtA, especially for condition mesmer encounters (CURSE THE FIENDS AND THEIR CHILDREN TOO). It was a good way to punish revive bots, while access to runes of tormenting on wvw provided extra sustain. Not to mention it has less mobility now due to to 5 seconds CD.

     

     

  11. Oh look, mesmers playing victims again. Let's pretend Anet never disabled Scourge's trait (they never whined even half as much as you all do all over the forums) with new runes so you fotm cattle could justify YET ANOTHER attempt to beg for another rework in hopes it would result in bigger bunch of broken BS traits and skills that'd take years for devs to fix while you revel in your cheese spotlight.

    I'll never regret BMing every single insolent mesmer trash I came across on WvW or SPvP because humility is what you lack the most.

    > @"Chiuvitas.8946" said:

    > guard

    Lmao yes let's complain about guardians now

  12. Honestly, I gave it a try, the same way as renegade and I didn't like it. I hated it and felt ripped off the same. Would probably be batshit mad if I was power revenant too.

    Of course it has pull and shit (2 seconds chill omegalul) but it's all about it. Is it's sole purpose to proc dark aura from now half-useless embrace the darkness and try stop somebody from reviving their allies? (Which they'd do anyway since everyone seems to have shit ton of stability and other invulerabilities nowadays unless they are revenants or thieves) Because I don't see any good use for it in PvE either except for blasting fire fields perhaps :D

    At least I could get some decent boost to stats from embrace the darkness (speed from herald and heal from retribution if I need too) or apply shit ton of chill and torment to those revive bots trying to save their downstate bots before this awful change.

     

    I'd probably describe my feeling in some other way with lots of examples but I am affraid next forum infraction might result in period.

  13. > @"wolverine.5164" said:

    > for> @"Dawdler.8521" said:

    > > Just out of curiousity, how is sigil of cleansing broken in PvE?

    > >

    > > No really, I want to hear the argument there.

    >

    > no body cares about pve... i just threw it out there.... focus on the other things.

     

    FACT: nobody cares. Except for condi mirages that are so abundant on wvw but again, noone cares about mesmers' wishes.

     

    Also...................................................................................................................

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