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Dixa.6017

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  1. hrm. i was sure i was on the guild wars 2 forums not the wow forums. the overall mmorpg community is in a sad, selfish state. edit: stop necro'ng 3 year old threads.
  2. > @"Uthrax.4975" said: > It's going on right now on BG/FC/SOS.....two FC hacking right to lords on towers and keeps, over and over......this is ridiculous. i played that the other day on my old ranger. it was disappointing. not only was our "commander' using cheats to see the enemy commanders and admitting to it, but anytime i downed someone they popped defiance went invuln and ported away. There should only be two ways to access pvp/wvw mode and neither should be free. 1) buy a 1 week duration ticket from the gem store for 1500 or more gems. 2) buy the elite edition of pof for a permanent ticket. won't eliminate the cheating, but will make it not quite as easy to recover from the ban since you don't need to actually buy anything to ruin other people's fun in this game.
  3. the cheating is pretty rampant. "commander" and i use the term loosely here, running around saying to "stay on pin" never engaging in a fight for over an hour. you ask why are we just running? am told this guy is an old and known cheater who can see where enemy commanders are so he runs the zerg around until he finds a fight we can win. even little fights where we outnumbered - no fight keep going. their zerg will catch up. SO???? what kind of pvp do you never fight and never lose? fight a revenant. they get to 50% health and they get the defiance buff. heal up get them to 50% they pop it again. seriously???? how is this allowed? and how do people not think this isn't going to continue to create a toxic culture where you can't win if you don't cheat?
  4. > @"Shaogin.2679" said: > > @"Dixa.6017" said: > > > @"Shaogin.2679" said: > > > Rev is the better choice as a WvW roamer, though it does have a higher skill cap. One thing I wanted to point out though, you can achieve perma protection on Necromancers really easily by simply taking Death Magic. Honestly, it feels like you haven't really looked into Necro too much, and given your average to mediocre skill level, you would probably perform better as a Necro. But at the same time, you don't seem to like Necromancers as a whole, so you'll probably just enjoy playing Rev more. > > > > the protection inherent to renegade does not require 25 stacks of carapace to get or maintain. it's not the same thing. > > I constantly sit at 30+ stacks in combat with no effort. You get perma protection just for being in combat, not sure why that isn't the same thing. Perma protection is perma protection, just pointing out that Necromancer has it too. it has a ramp up. you aren't applying that many conditions so fast as to have that many stacks at the outset. i do have a necro, don't exaggerate.
  5. > @"Mixes.7164" said: > > @"Dixa.6017" said: > > > @"Shaogin.2679" said: > > > Rev is the better choice as a WvW roamer, though it does have a higher skill cap. One thing I wanted to point out though, you can achieve perma protection on Necromancers really easily by simply taking Death Magic. Honestly, it feels like you haven't really looked into Necro too much, and given your average to mediocre skill level, you would probably perform better as a Necro. But at the same time, you don't seem to like Necromancers as a whole, so you'll probably just enjoy playing Rev more. > > > > the protection inherent to renegade does not require 25 stacks of carapace to get or maintain. it's not the same thing. > > Dwarf stance with herald gets 100% reduction windows if you need it too. Somebody said rev is low sustain but that's a huge joke. Op made the right choice power renegades with a little bit of concentration get 6s of protection with every summon. in pve since you sit in kalla most of the time cycling two summons, you practically always have it. Sustain only takes a hit if i opt to go double SB because then my only source of vuln to stack extra battlescars come from icerazor and the opening shot of combat for the most part but even then it's still a crazy amount of sustain. only sucks on mobs that charge a lot and keep your summons on their backsides.
  6. > @"taara.3217" said: > > @"frareanselm.1925" said: > > ... often people forget that the more DPS the shorter the fight is ... > sounds good in theory, but the more hard is champ, the more sustain build should be or the fight will be really very short )) condition renegade doesn't have to go 2/2/2. can go 2/3/2 and get protection on demand. it's also why i stick with power renegade for open world using a mix of diviner and berserker. they still haven't fixed that one bug where you do no damage while dead.
  7. in a game without a holy trinity, how do you propose balancing these dungeons without homogenizing the classes? if everyone can be dps and everyone can be support....
  8. > @"Shaogin.2679" said: > Rev is the better choice as a WvW roamer, though it does have a higher skill cap. One thing I wanted to point out though, you can achieve perma protection on Necromancers really easily by simply taking Death Magic. Honestly, it feels like you haven't really looked into Necro too much, and given your average to mediocre skill level, you would probably perform better as a Necro. But at the same time, you don't seem to like Necromancers as a whole, so you'll probably just enjoy playing Rev more. the protection inherent to renegade does not require 25 stacks of carapace to get or maintain. it's not the same thing.
  9. Went with the rev. I don't much care for how necro plays.
  10. > @"Buran.3796" said: > > @"Dixa.6017" said: > > A lot of reponses to this post and sorry for the necro here, but none of them actually address Hizens issues with Kalla. > > > > The summons can be cc'd, negating them completely in many fights. Given Kalla is your main source for vuln for battle scars if playing pure bow or condition renegade, and the base heal is low because it pulses an aoe heal that stops when the healing summon is knocked down/feared it IS an issue. the summons need stability inherent. > > Renegade already does damage faster than Herald (either power or condi variants), can fight both ranger or at mele, and Darkrazor's deletes defiance bars as handly as Surge of The Mist (larger energy cost but much lower cooldown and can be cast at range). Soulcleave's + Sevenshots (7 seconds cooldown) refills your HP entirely . If the summons were immune to cc and had larger HP then wouldn't be a reason ro run Herald in PvE instead of Renegade: it would be better at everything. > > Fortunately, is not the case: I don't think the weakness of the summons are that crucial, because some of those monsters with AoE cc have a defiance bar which can be deleted with a single well timed, well placed Darkrazor, and when they aren't champions usually explode after absorbing a few volleys of arrows. Some of the videos in this thread showcased strong performances of Renegade builds at PvE soloing bounties and hard bosses. On top of that, for open world events with large number of players in which sometimes the game experiences heavy lag and low framerrate (Dragon Stand, Dragonfall, Drizzlewood meta events...) playing a Renegade short bow build is way easier and safer than trying to reach mele range (sometimes the goons die before you arrive under heavy rain of rangeg attacks from your team mates, sometimes the visual cluster is so dense that you can't see the warnings from the attacks from the bosses, etc.). > > Does the Renegade offer the best builds for open world PvE? I'm not sure, but arguments can be made about and anyway seems clear that is far from "being horrible" at that task. Hizen showcased a solo OW PvE power Firebrand build which is powerful and tanky; and I think that is fun to play. But I've been playing also the Roul (Snowcrows) condi Firebrand build for solo PvE and albeit a bit more frail and less "flashy", seems to be able to kill the same content in ~35-40% less time. That's HUGE. > > So my point is: He loves soloing hard content and approaches to the Renegade seeking to replace the Herald to do the same tasks but better, but happens that the Renegade has some trade offs. And that's not inherently bad, in my opinion. I personally prefer the Herald over the Renegade, but currently I'm playing 4 different Revenant builds and I can see how they fill different roles making them useful for different tasks. sevenshot can't heal you if you have no battlescars because icerazor keeps getting knocked down darkrazor can't delete defiance bar if it's constantly cc'd and on it's butt it is an actual issue that can turn what should have been a narrow or sure victory into a sudden defeat.
  11. A lot of reponses to this post and sorry for the necro here, but none of them actually address Hizens issues with Kalla. The summons can be cc'd, negating them completely in many fights. Given Kalla is your main source for vuln for battle scars if playing pure bow or condition renegade, and the base heal is low because it pulses an aoe heal that stops when the healing summon is knocked down/feared it IS an issue. the summons need stability inherent.
  12. Not wanting to contribute to the necro, but the class is locked behind HoT right? that's going to skew it's "played" numbers. if not well i don't know what everyone elses problem is. i mean if they don't want to play the best class in the game with the best shortbow then that's their loss imo.
  13. > @"kenny.7236" said: > Playing Lord Hizen trailblazer condi soulbeast. > > DPS is low & no aoe / cleave on shortbow. > > High survivability when I need to solo champions. I also use it to do meta events like Drizzlewood Coast. this was my finding too. i'm finding both a power and condition revenant to be just as survivable with substantially more damage.
  14. > @"Linken.6345" said: > > @"Dixa.6017" said: > > these meta discussions are as they are in a game that tried to eschew the holy trinity AND add content that typically requires the holy trinity. > > now your only way to beat things is to burn it as fast as you can to ignore as many mechanics as you can. > > > > this is a balance issue that this game will never be able to fix unless it decides to move towards an actual holy trinity. > > Since drms dont have a time limit in what way do you need to burn things as fast as you can to complete it? the way people talk around here, everything.
  15. this has been my torment for the last 7 days. i returned to the game two weeks ago having only played a few months when the game launched. i am purely pve. i may dabble in pvp eventually but that's not my focus. I had a ranger in 2012 it was my main and I was into both aspects of the game but the pvp performance back then pushed me towards a mesmer. i boosted a necro to 80 with some expansion but only played a day. that's what I got. I still can't decide. lord hizens poison ranger build is pretty slick but low damage and purely melee. the taimi fight in living world season 4 was a horrible experience with this build. i would prefer a double shortbow ranger build but am not smart enough about the game to know how this actually transitions from dagger/dagger, dagger/torch. necro power reaper was likewise a horrible experience in living world 4 with all of the chain knockbacks of the awakened and being melee. i have tried condition necro both core, reaper and scourge. the scourge being a bunker playstyle does not appeal to me although it's tough as nails. condition reaper felt really squishy and the scepter feels clunky. you also lose a lot of aoe outside of shroud and the life force generation is anemic but the damage was quite good the revenant had the easiest time with that taimi fight and unlike the above characters didn't get downed once being power bow sword/sword. however i miss boon stripping/corrupting especially vs the awakened and their persistent regen. it's also a lot more buttons. i frequently forget to press the button that gives me might for kalla stacks and her spirits are vulnerable to all of the cc living world 4 throws at you. i love the shortbow - it has a little of everything. i think the only way i can enjoy it is double bow, even with the annoying reflects from the branded. so im in the same boat, OP. I want my old ranger back and I want to be as tanky as my revenant and core necro are, but doing so makes the combat itself suck and when you get to a certain point in toughness it seems mobs just ignore your pet completely. i don't know how i'm going to get a bristleback. want the pet, but HoT zones are known to the surgeon general to cause rectal cancer. daily i waffle between the 3, have been for a full week now and today still cant decide even though ultimately and long term i will only be able to play one. I haven't tried a mesmer mirage yet i hear that's good, but i suck at dodging stuff.
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