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Makuragee.3058

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  1. The systeme is fine as it is. That said I will be in favor for adding new base class spec, with the addition of more elite spec. The only 4th line of specialisation I want to see, is a racial one, let us choose wich race we want to have the skill (I care for the lore but I would rather have more tool to play with, even if it cost some unlore friendly mechanic, example asura using norn shape shift.)
  2. Worst meta achivement. Its gonna be the first one I wont bother with, since lw season 2. I start playing after lw s1. Not gonna bang my head against those timer and Im not gonna farm expensive weapons set for the heck of it. If anet want hardcore gamer, fine by me, but hey if Im not the public they want anymore, I just gonna put my money elsewhere. EoD really gonna be the make or break for this game for what Im concern... Sad... Use to adore this game... oh well
  3. 3 because the map look good. I would have put 2 but since the prologue was so good I'll jump one number. But oh my god the champion stuff is awefull.... And the new meta is the worst, so freaking grindy, probably gonna be the first meta achivement ever I wont do, I have no willingness to farm those awefull grindy boring achivement.
  4. I want a golemancer with minion like any asura engi main. But your elite feel too necro and not enough engi, I dont think fear belong on engi.
  5. They feel cheap. Im down with no new map, if its mean they can have better story/content. But this aint none, its just some vanilla open world event, but in a instance.
  6. Sadly this content is grindy and gameplay wise a bit boring. The story, seem intresring, but I dont want to farm the story... Even the reward are meh...
  7. > @"radda.8920" said: > > @"Svennis.3852" said: > > > The writing was great > > it's so funny, you're a hell of a joker > > > @"Makuragee.3058" said: > > > @"Delita Silverburg.8632" said: > > > I know you guys are all gung ho about End of Dragons, but this has to be the worst content release since I've been back to the game. Lets go through the worst points I've experienced. > > > > > > 1. ONE STORY INSTANCE. that's it? Just one? Disappointing. > > > 2. No new map to explore? Even more disappointment. > > > 3. Dragon Response Missions are not only buggy, but lackluster content at best. > > > a. You have to be in the same EotN instance as all your party members in order to join the same instance of the DRM. > > > b. I did the CMs with a pick up group of people without so much as a healer or any boons and completed it with over half the time still on the clock. CM still stands for "challenge mode" right? As in something that requires coordination and skill? > > > 4. New set of Stormcaller weapons that are only luck based drops attached to yet another high AP achievement. (Current TP price 400g ea.) > > > 5. Yet another chapter of living story released without a strike mission that prepares players for raids. I thought the goal was to give people a clear path to raiding content? That is what you claimed back at the beginning of the Icebrood Saga. > > > > > > Bottom line: Casual players rejoice while raiders continue to cry. (Reminder: Last raid released 17 months ago now.) > > > > > > I'll leave you guys with this quote and I do hope you all have a great day regardless of my complaints about the design direction. > > > > > > A partially cooked poached egg needs to be put back in the oven, not given up on entirely. > > > -Mighty Teapot > > > > Guild wars 2 was or should never be about raid. Its was an experiment the major part of the community does not give a f. about raid. Stop whinning and move on, there are plenty of other mmo focus on raiding. > > It's so arrogant to say that. > And why arena could not satisfy several types of players, the raiders AND the casuals players? > > Casus have 99% of the game made for them so I don't see the hassle of creating HM content sometimes > For example for the next extension (cantha), they can create lots of maps for casuals players and 2 raids for hm players (urgoz and the abyss like during gw1 faction) .. Yeah sorry it was kind if arrogant, was in a bad mood when I write this, nothing personal, again sorry. But I do think, that raiding will join the dungeon club in the long run, they are kind of expensif to make, if my memory serve me well a dev speak about it during season 4. And seeing the already thin content release, spreading it more would just hurt the game bottom. Sadly I do think raider are not where the money is. And for personal opinion instance content does not belong in a mmo. But thats my taste.
  8. > @"Delita Silverburg.8632" said: > I know you guys are all gung ho about End of Dragons, but this has to be the worst content release since I've been back to the game. Lets go through the worst points I've experienced. > > 1. ONE STORY INSTANCE. that's it? Just one? Disappointing. > 2. No new map to explore? Even more disappointment. > 3. Dragon Response Missions are not only buggy, but lackluster content at best. > a. You have to be in the same EotN instance as all your party members in order to join the same instance of the DRM. > b. I did the CMs with a pick up group of people without so much as a healer or any boons and completed it with over half the time still on the clock. CM still stands for "challenge mode" right? As in something that requires coordination and skill? > 4. New set of Stormcaller weapons that are only luck based drops attached to yet another high AP achievement. (Current TP price 400g ea.) > 5. Yet another chapter of living story released without a strike mission that prepares players for raids. I thought the goal was to give people a clear path to raiding content? That is what you claimed back at the beginning of the Icebrood Saga. > > Bottom line: Casual players rejoice while raiders continue to cry. (Reminder: Last raid released 17 months ago now.) > > I'll leave you guys with this quote and I do hope you all have a great day regardless of my complaints about the design direction. > > A partially cooked poached egg needs to be put back in the oven, not given up on entirely. > -Mighty Teapot Guild wars 2 was or should never be about raid. Its was an experiment the major part of the community does not give a f. about raid. Stop whinning and move on, there are plenty of other mmo focus on raiding.
  9. > @"Fenom.9457" said: > > @"Smoosh.2718" said: > > Due to auto moderator removing my post, I'll post it again: > > > > > > > > > > " Ugh... do I have to post this on every single one of these topics... > > > > > > > > Give the players an option to disable infusion effects on other players before you add any more into the game!! " > > > > > > > Agreed. It doesn't bother me personally but it can't possibly hurt anyone to add it. Except for loss of ability to show prestige I guess, but it would only be some people turning off the most obnoxious effects, so prestige isn't a good argument Nothing is prestige in swinging a credit card for a over expansif ugly glow fest :/
  10. Roller beetle is the best because its soooooooo cute!!! :3
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