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Xca.9721

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Posts posted by Xca.9721

  1. > @"NorthernRedStar.3054" said:

    > > @"Elmo Benchwarmer.3025" said:

    > > > @"hotte in space.2158" said:

    > > >[...] but 5v5 seems to work really well. [...]

    > >

    > > This very much.

    > >

    > > Even a random player like myself can get away with fun but not meta builds. This hasn't happened in such a long time. It's a true bliss.

    > >

    >

    > Sort of a contradictionary statement. This isn't how PvP in any game should be, really.

     

    I mean we only have 5v5 Unranked right now which has no Matchmaking. I play power rev atm and it works really good vs bots, but it might be completely different in Ranked

  2. I like it for the most part, however rezzing skills/traits need to be toned downed or even removed from PvP. Downing someone 4 times in a row without being able to finish him off is really not enjoyable

  3. > @"Shao.7236" said:

    > > @"Xca.9721" said:

    > > > @"Shao.7236" said:

    > > > > @"Xca.9721" said:

    > > > > Anet keeps increasing the energy costs for utility skills rather than nerfing the functionality of them. This is such a lazy handling of balancing things.

    > > >

    > > > Make your pick, useless skill that costs nothing or useful skill that cost something. I lean towards useful skill that cost something, afaik Mallyx is still good with proper plays so it was the right call instead of making it's skills useless.

    > > >

    > > > Riposting Shadows is no exception, Shiro is still well beyond playable and just as strong with proper decision making.

    > >

    > > More like "useful skill that costs too much". It´s no fun to play a class that can´t even use half of their utility because the energy is drained by too expensive skills.

    >

    > Both Shiro and Mallyx were bloated and too easy to use, there's not much to say otherwise. Jalis was always expensive and always worked fine, so it's no excuse to ignore the rest when everyone's getting the same threatment.

     

    That´s my point, when they are too bloated you should nerf the functionality or increase the CD, not the energy which worsens fluid gameplay

  4. > @"Shao.7236" said:

    > > @"Xca.9721" said:

    > > Anet keeps increasing the energy costs for utility skills rather than nerfing the functionality of them. This is such a lazy handling of balancing things.

    >

    > Make your pick, useless skill that costs nothing or useful skill that cost something. I lean towards useful skill that cost something, afaik Mallyx is still good with proper plays so it was the right call instead of making it's skills useless.

    >

    > Riposting Shadows is no exception, Shiro is still well beyond playable and just as strong with proper decision making.

     

    More like "useful skill that costs too much". It´s no fun to play a class that can´t even use half of their utility because the energy is drained by too expensive skills.

  5. > @"saerni.2584" said:

    > Not sure, the biggest CC offenders right now are condi rev variants (very effective in 2v2 where there is less space to kite) and FB.

    >

    > Warrior cc is ok and somewhat more avoidable.

    >

    > Thief cc is either short duration (pistol 4) or comes with a long cooldown/high cost.

     

    Most of Condi Rev CC comes from Call to Anguish which needs to be toned down in radius imo, maybe also increase the CD. They also need to look into Necro Fear Output/Duration. Thief CC is not a problem tho

  6. > @"Hannelore.8153" said:

    > > @"Fueki.4753" said:

    > > It's not only Thief.

    > > Spellbreaker is an offender of CC spam and permanent lock-down as well.

    >

    > I think you mean Warrior (Mace, Shield, Hammer, utility skills, the elite etc.).

    >

    > Spellbreaker is about punishing boon use and adds very little in the way of CC, even Berserker has more CC overall.

     

    Full Counter, Dagger 3, Bull´s Charge, Rampage .. ?

  7. > @"Konrad Curze.5130" said:

    > > @"Xca.9721" said:

    > > > @"Moradorin.6217" said:

    > > > > @"Xca.9721" said:

    > > > > > @"Jables.4659" said:

    > > > > > > @"Xca.9721" said:

    > > > > >

    > > > > > > Mesmer is perfectly fine in PvE. The "gutting" only happened in PvP/WvW.

    > > > > >

    > > > > > The OP was very clearly asking about WvW and not PVE.

    > > > > >

    > > > > >

    > > > >

    > > > > You made it sound like Mirage/Chrono is garbage in every gamemode.

    > > >

    > > > It basically is.

    > >

    > > Mirage and Support/DPS-Chrono are both Meta on several Raid bosses.

    >

    > And that amounts to 0,0001% of the game

    >

    > Mirage and Support/DPS-Chrono are both garbage for the remaining 99,9999% of the game

     

    You are delusional.

  8. > @"Moradorin.6217" said:

    > Who cares about raids? Raids arent a valid response since MUCH of the player base doesnt raid. What a meaningless cop out response.

     

    What else would you do in PvE? It doesn´t matter what you play in Open World, you can do everything just by autoattacking

  9. > @"Moradorin.6217" said:

    > > @"Xca.9721" said:

    > > > @"Jables.4659" said:

    > > > > @"Xca.9721" said:

    > > >

    > > > > Mesmer is perfectly fine in PvE. The "gutting" only happened in PvP/WvW.

    > > >

    > > > The OP was very clearly asking about WvW and not PVE.

    > > >

    > > >

    > >

    > > You made it sound like Mirage/Chrono is garbage in every gamemode.

    >

    > It basically is.

     

    Mirage and Support/DPS-Chrono are both Meta on several Raid bosses.

  10. > @"Jables.4659" said:

    > > @"Xca.9721" said:

    >

    > > Mesmer is perfectly fine in PvE. The "gutting" only happened in PvP/WvW.

    >

    > The OP was very clearly asking about WvW and not PVE.

    >

    >

     

    You made it sound like Mirage/Chrono is garbage in every gamemode.

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