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Posts posted by Xca.9721
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Nothing more frustrating than fighting an enemey with 5 % hp left and Unrelenting Assault bugs out, hitting for 0 and he can resustain..
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It is probably going to be another Aurora copy.
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> @"NorthernRedStar.3054" said:
> > @"Elmo Benchwarmer.3025" said:
> > > @"hotte in space.2158" said:
> > >[...] but 5v5 seems to work really well. [...]
> >
> > This very much.
> >
> > Even a random player like myself can get away with fun but not meta builds. This hasn't happened in such a long time. It's a true bliss.
> >
>
> Sort of a contradictionary statement. This isn't how PvP in any game should be, really.
I mean we only have 5v5 Unranked right now which has no Matchmaking. I play power rev atm and it works really good vs bots, but it might be completely different in Ranked
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Boyce has been using this power build on stream recently: [gw2skills.net/editor/?PmABwylflpQMMLyjdRdMMijJSksCigl+UWbH-zZIPlGFBRKEyUB0rEQgDA](http://gw2skills.net/editor/?PmABwylflpQMMLyjdRdMMijJSksCigl+UWbH-zZIPlGFBRKEyUB0rEQgDA) playing Retribution and Mace/Axe instead of Staff, it´s really fun in PvP
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You do realize the big balance patch was only the first step and was (mostly) meant to decrease the powercreep overall? Of course not everything is perfect, there is still broken shit that needs to be looked at, but it was a patch that Anet can follow up on the following weeks/months.
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I like it for the most part, however rezzing skills/traits need to be toned downed or even removed from PvP. Downing someone 4 times in a row without being able to finish him off is really not enjoyable
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Played a match as power rev vs 2 holos and 2 eles, got perma ccd to death, 10/10 much fun
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I wish they would just remove every rezz skill/trait in PVP only, I am tired of downing someone 5 times in a row and still lose in the end
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> @"Shao.7236" said:
> > @"Xca.9721" said:
> > > @"Shao.7236" said:
> > > > @"Xca.9721" said:
> > > > Anet keeps increasing the energy costs for utility skills rather than nerfing the functionality of them. This is such a lazy handling of balancing things.
> > >
> > > Make your pick, useless skill that costs nothing or useful skill that cost something. I lean towards useful skill that cost something, afaik Mallyx is still good with proper plays so it was the right call instead of making it's skills useless.
> > >
> > > Riposting Shadows is no exception, Shiro is still well beyond playable and just as strong with proper decision making.
> >
> > More like "useful skill that costs too much". It´s no fun to play a class that can´t even use half of their utility because the energy is drained by too expensive skills.
>
> Both Shiro and Mallyx were bloated and too easy to use, there's not much to say otherwise. Jalis was always expensive and always worked fine, so it's no excuse to ignore the rest when everyone's getting the same threatment.
That´s my point, when they are too bloated you should nerf the functionality or increase the CD, not the energy which worsens fluid gameplay
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> @"Shao.7236" said:
> > @"Xca.9721" said:
> > Anet keeps increasing the energy costs for utility skills rather than nerfing the functionality of them. This is such a lazy handling of balancing things.
>
> Make your pick, useless skill that costs nothing or useful skill that cost something. I lean towards useful skill that cost something, afaik Mallyx is still good with proper plays so it was the right call instead of making it's skills useless.
>
> Riposting Shadows is no exception, Shiro is still well beyond playable and just as strong with proper decision making.
More like "useful skill that costs too much". It´s no fun to play a class that can´t even use half of their utility because the energy is drained by too expensive skills.
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Anet keeps increasing the energy costs for utility skills rather than nerfing the functionality of them. This is such a lazy handling of balancing things.
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they keep increasing rev energy costs XD
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removing quickness would be the final nail in the coffin for power herald as it is right now
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> @"saerni.2584" said:
> Not sure, the biggest CC offenders right now are condi rev variants (very effective in 2v2 where there is less space to kite) and FB.
>
> Warrior cc is ok and somewhat more avoidable.
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> Thief cc is either short duration (pistol 4) or comes with a long cooldown/high cost.
Most of Condi Rev CC comes from Call to Anguish which needs to be toned down in radius imo, maybe also increase the CD. They also need to look into Necro Fear Output/Duration. Thief CC is not a problem tho
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> @"Hannelore.8153" said:
> > @"Fueki.4753" said:
> > It's not only Thief.
> > Spellbreaker is an offender of CC spam and permanent lock-down as well.
>
> I think you mean Warrior (Mace, Shield, Hammer, utility skills, the elite etc.).
>
> Spellbreaker is about punishing boon use and adds very little in the way of CC, even Berserker has more CC overall.
Full Counter, Dagger 3, Bull´s Charge, Rampage .. ?
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> @"Konrad Curze.5130" said:
> > @"Xca.9721" said:
> > > @"Moradorin.6217" said:
> > > > @"Xca.9721" said:
> > > > > @"Jables.4659" said:
> > > > > > @"Xca.9721" said:
> > > > >
> > > > > > Mesmer is perfectly fine in PvE. The "gutting" only happened in PvP/WvW.
> > > > >
> > > > > The OP was very clearly asking about WvW and not PVE.
> > > > >
> > > > >
> > > >
> > > > You made it sound like Mirage/Chrono is garbage in every gamemode.
> > >
> > > It basically is.
> >
> > Mirage and Support/DPS-Chrono are both Meta on several Raid bosses.
>
> And that amounts to 0,0001% of the game
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> Mirage and Support/DPS-Chrono are both garbage for the remaining 99,9999% of the game
You are delusional.
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idk, core necro seems to be really strong in 5v5 right now, i hope they do something about fear duration/damage and rezz power
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I love how all the Mirage players are crying because their spec got hit hard for the first time since PoF release
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> @"Levetty.1279" said:
>
> Oh and they just released a hotfix to nerf Chrono damage even more.
That hotfix is about a new trait which is still a buff compared to the trait it replaced.
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> @"Moradorin.6217" said:
> Who cares about raids? Raids arent a valid response since MUCH of the player base doesnt raid. What a meaningless cop out response.
What else would you do in PvE? It doesn´t matter what you play in Open World, you can do everything just by autoattacking
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Tried out power herald yesterday with berserker amulet and strength runes, still felt like I hit like a wet noodle.
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> @"Moradorin.6217" said:
> > @"Xca.9721" said:
> > > @"Jables.4659" said:
> > > > @"Xca.9721" said:
> > >
> > > > Mesmer is perfectly fine in PvE. The "gutting" only happened in PvP/WvW.
> > >
> > > The OP was very clearly asking about WvW and not PVE.
> > >
> > >
> >
> > You made it sound like Mirage/Chrono is garbage in every gamemode.
>
> It basically is.
Mirage and Support/DPS-Chrono are both Meta on several Raid bosses.
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> @"Jables.4659" said:
> > @"Xca.9721" said:
>
> > Mesmer is perfectly fine in PvE. The "gutting" only happened in PvP/WvW.
>
> The OP was very clearly asking about WvW and not PVE.
>
>
You made it sound like Mirage/Chrono is garbage in every gamemode.
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> @"ZeftheWicked.3076" said:
> I can't wait to read a core necro's feedback on this...assuming any will be bold enough to actually play core after this gutting..
What gutting?
The Post patch discussion, how do we feel about revenant now?
in Revenant
Posted
I still play Power Rev in SPVP and it feels okay, however the risk of being more squishy compared to condi rev or other condi classes is not really worth the damage output power rev can do now, even with Berserker stats. I also started playing Retribution instead of Devastation cause the trait line is pretty garbage now.