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Legatus.3608

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Posts posted by Legatus.3608

  1. I also don't know what the 3 meta thief builds are. I feel like dp is barely viable when the other team has a guard + necro combo and sd is too over nerfed to help with that. I don't think deadeye is really viable either.

     

    Anyways, if I we're to guess I don't think he's counting sd so I'm guessing dp, deadeye of some kind and condi thief of some kind? Kind of stretching the meaning of meta I think.

     

    Regardless I do agree with his point though that the meta balance seems to be better right now. The last patch seems to have really targeted the main issues (even if not all were fully corrected). I'd like to see them do the same with the trait lines now but maybe that's getting too greedy.

     

    I think the biggest issue right now is necro. They really need to do something with necro, not because its op or bad but because its too good when not focused and too useless when it is.

  2. > @"Kokoro.8437" said:

    > **Givens:**

    > * gw2efficiency and statistics are a good aggregate of that of GW2's total population

    > * According to gw2efficiency as of 8/5/2018, 1% of the PvP population this season are rated above 1,701 MMR.

    > * According to the in-game leaderboard as of 8/5/2018, 20 players are rated above 1,701 MMR in NA.

    >

    > **Hypothesis:**

    > 20 players = 1% of population

    > 20 players x100 = 1% x 100 of population = 100% of population

    > 2,000 players = 100% of population.

    > There are only 2,000 active PvP players on NA.

    >

    > Discuss. What do you think?

    >

     

    The problem with this estimation is that there are a lot of people who don't use gw2efficiency and a lot who don't play ranked. This number can vary wildly based on the relative percentages for people not using gw2efficiency and probably doubles (or more) based on the number of people who aren't playing ranked.

     

    Also, there's a healthy wvw population that kind of dips into pvp as well. I'd say for RANKED ONLY the number is (somewhat) potentially fairly accurate but even then you need to be careful.

     

    Still, it's good to have some kind of number to go off of. BTW, 2000 people is more than enough for healthy matchmaking, if people aren't intentionally gaming the system or regularly using aliases/wintrading/tanking matches for various reasons.

  3. > @"MithranArkanere.8957" said:

    > Sooner or later Stealth will likely end up changed in a similar way to what they did in Heroes of the Storm. Like 1-2s actual invisibility and immunity to Revealed unless self-inclined, then past that partial visibility, more visible while moving.

    >

    > Then there will be some whining from bad players who need the gimmick to get anything actually done, then people adapt and go on with their lives.

     

    This is interesting since I used to play Zeratul a lot when I played HOTS. I've thought about playing again when I saw they added Fenix, I was a huge supporter of getting Fenix added and I really wanted him to start out as a zealot and have his ult turn him into a stalker, but bliz failed me :(

     

    Anyways, what I'm interested in is zeratul's passive - how did they change it? His stealth wasn't an active like nova's, his was just always on, so it wouldn't make sense to have it only last 2s.

     

    Regardless, to get back on topic though - I don't agree that 1shots SHOULDN'T EXIST - I think they do have a place in a well-telegraphed, well-prepared scenario that should be avoidable (like DJ). But from what I understand this particular build (which I've not encountered personally) doesn't have any actual tells once the user has gone into stealth - making it easy to stealth behind a wall or something then gank someone without them even knowing they were there. That IS something I would be against.

  4. > @"babazhook.6805" said:

    > > @"Legatus.3608" said:

    > > > @"babazhook.6805" said:

    > > > > @"Legatus.3608" said:

    > > > > > @"babazhook.6805" said:

    > > > > > This is right out of RULES of Conduct something all players agree to when they Click "I accept" when installing this game.

    > > > > >

    > > > > > https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/

    > > > > >

    > > > > > >While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.

    > > > > >

    > > > > > It pretty clear what they are saying here .

    > > > > >

    > > > > > No where in that Rules of Conduct does it suggest that players "must be Good" or that players "Must play acceptable builds".

    > > > > >

    > > > > > Now again, I have never felt the need to report another player even though I have received such messages. That does not suggest that other players do not have that right should they feel they have been subject to such.

    > > > >

    > > > > But playing with eles on my team "causes distress" to me and other players

    > > > > Playing with a guardian on my team who goes to my home node with me at start (I am the thief) "causes distress" to me and other players

    > > > > Playing with revs on my team "causes distress" to me and other players

    > > > >

    > > > > Hell, playing against duo queue teams "causes distress" to me more than any of the above things, and that was sanctioned by anet as well as half the community. Why haven't all those people been banned? Why didn't anet ban themselves?

    > > > >

    > > > > You might read that and laugh, but that's what you sound like to me - someone call me a ninny and my feelings are hurt so I want him banned.

    > > > >

    > > > > You know what happened this morning when someone called me a kitten noob for running over to +1 on a 2v1 node? I called him a kitten and went back to mid - but now I won't +1 a 2v1 as a thief anymore, because I realized that was stupid. Maybe instead of hiding in our "safe spaces" and grabbing our blankies every time someone doesn't like something we did, we can all grow the kitten up and learn to deal with "toxicity". You people really haven't learned how to think things through properly.

    > > > >

    > > > > One of two things can happen. Scenario 1: "toxic" players start getting banned -

    > > > > 1. well that's 80% of the people who play the game, so nobody is going to be left playing. This will actually lead to even MORE toxicity in the end, as the matchmaker struggles to correct massive imbalances caused by low population due to the high number of banned players

    > > > > 2. In addition, everyone will be trash at pvp now, because none of the whiney children can get out of their safe space with their blankies long enough to learn how to pvp because they can't handle someone calling them a noob for +1 a 2v1 on the side node.

    > > > > 3. Then, several years from now, long after the authorities have caved to your whining about someone calling you a noob, and since "toxicity" is absurdly vague to the point that you can't possibly define it, you get YOURSELF banned because someone else is offended by the phrase "fresh air ele is trash" because they happened to be playing fresh air ele and you didn't see that. Because by that time pretty much everything is offense to someone, and ele sucks balls in pvp so why the hell should anyone have to even see the words on their chat box. Everyone will be offended by everything, everyone is in a contest to be THE LEAST TOXIC PLAYER WOW

    > > > > 4. everyone playing the game will be a whiney child who needs adult supervision at all times because we can't have anyone ever getting offended! ZOMG. Now anet is so overburdened by the number of referees they had to hire that the game content never gets released anymore and we have no content. Not even a new fractal, for years at a time.

    > > > >

    > > > > Or, the adult grown up version: "toxic" players don't get banned:

    > > > > 1. people are still playing gw2 several years from now, because people aren't being banned for insanely kitten kitten

    > > > > 2. people actually learn how to play pvp because not only are their teammates going to call them trash for playing bad, but they also get immediate feedback when they do something stupid and learn how to correct it right away

    > > > > 3. several years from now, you are still allowed to type things in chat because people aren't banned for saying "hammer rev is bad" in public chat

    > > > > 4. you learn how to deal with criticism, how to determine valid vs invalid criticism, in addition to minor degrees of critical thinking skills, as well you learn how to not be a whiney child who is incapable of handling minor arguments without a mature adult holding your hand

    > > > >

    > > > > Which one of these two options actually sounds more appealing to you? Reaaaaaaaaaaaaally think long and hard about the final application of your idea of "banning toxic players" and where that will lead many years down the road. Reaaaaaaally think about it. Like, critical thinking.

    > > >

    > > > Oh please. You do not make thet call as to what distress is. ANET does. They put those rules in place for a reason . If you are not willing to abide by th terms of service, it on you. If people feel they have been subjected to a breach of service they can make a report. If you feel a person being a bad player is a breach of service then make a report.

    > > >

    > > > As to childlike behaviour, I do not consider name calling as anything BUT child like.

    > >

    > > That's exactly my point guy, I can say this conversation is offensive to me and have you banned by the afternoon because I am offended when people disagree with me.

    > >

    > > No I can't? Well, if anet says it's distressing, then off you go. Bye bye. No objective reasoning for you, you were causing me distress so now you're out. Plus my guild of extremely unbiased friends all agreed with me that you were a jerk - sounds unbiased and fair to me! Everyone agrees with me that you're a jerk so cya.

    > >

    > > Oh? That doesn't make sense to you? Well, since there's no possible objective standard to "distressing", and instead it's just whatever the hell some random anet employee wants it to be, you're gone buddy.

    > >

    > > Plus, you know, there's the whole other 10 points I made that are all valid reasons why this line of thought is extremely bad.

    >

    > Go ahead and report me then. You have that right.

     

    Do I? Because it's also up to some random anet employee whether or not reporting someone was "malicious", so maybe some dude forgot to drink his coffee this morning and now since there's no objective standard for anyone he just bans everyone in this thread, you, me, the guy two posts above you, because you know reasons. Or maybe just you get banned or maybe just I get banned. Not to mention you know, the other 10 valid reasons why this logic is terrible that still haven't been addressed.

     

    Man, I can't wait for this stuff to become law in the countries these people live in. Hooooooooooo boy that's going to be entertaining. A babysitter on every street corner with an AR-15 with no objective standard for what is and is not the law. All in the name of CUZ MUH FEELINS

  5. > @"babazhook.6805" said:

    > > @"Legatus.3608" said:

    > > > @"babazhook.6805" said:

    > > > This is right out of RULES of Conduct something all players agree to when they Click "I accept" when installing this game.

    > > >

    > > > https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/

    > > >

    > > > >While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.

    > > >

    > > > It pretty clear what they are saying here .

    > > >

    > > > No where in that Rules of Conduct does it suggest that players "must be Good" or that players "Must play acceptable builds".

    > > >

    > > > Now again, I have never felt the need to report another player even though I have received such messages. That does not suggest that other players do not have that right should they feel they have been subject to such.

    > >

    > > But playing with eles on my team "causes distress" to me and other players

    > > Playing with a guardian on my team who goes to my home node with me at start (I am the thief) "causes distress" to me and other players

    > > Playing with revs on my team "causes distress" to me and other players

    > >

    > > Hell, playing against duo queue teams "causes distress" to me more than any of the above things, and that was sanctioned by anet as well as half the community. Why haven't all those people been banned? Why didn't anet ban themselves?

    > >

    > > You might read that and laugh, but that's what you sound like to me - someone call me a ninny and my feelings are hurt so I want him banned.

    > >

    > > You know what happened this morning when someone called me a kitten noob for running over to +1 on a 2v1 node? I called him a kitten and went back to mid - but now I won't +1 a 2v1 as a thief anymore, because I realized that was stupid. Maybe instead of hiding in our "safe spaces" and grabbing our blankies every time someone doesn't like something we did, we can all grow the kitten up and learn to deal with "toxicity". You people really haven't learned how to think things through properly.

    > >

    > > One of two things can happen. Scenario 1: "toxic" players start getting banned -

    > > 1. well that's 80% of the people who play the game, so nobody is going to be left playing. This will actually lead to even MORE toxicity in the end, as the matchmaker struggles to correct massive imbalances caused by low population due to the high number of banned players

    > > 2. In addition, everyone will be trash at pvp now, because none of the whiney children can get out of their safe space with their blankies long enough to learn how to pvp because they can't handle someone calling them a noob for +1 a 2v1 on the side node.

    > > 3. Then, several years from now, long after the authorities have caved to your whining about someone calling you a noob, and since "toxicity" is absurdly vague to the point that you can't possibly define it, you get YOURSELF banned because someone else is offended by the phrase "fresh air ele is trash" because they happened to be playing fresh air ele and you didn't see that. Because by that time pretty much everything is offense to someone, and ele sucks balls in pvp so why the hell should anyone have to even see the words on their chat box. Everyone will be offended by everything, everyone is in a contest to be THE LEAST TOXIC PLAYER WOW

    > > 4. everyone playing the game will be a whiney child who needs adult supervision at all times because we can't have anyone ever getting offended! ZOMG. Now anet is so overburdened by the number of referees they had to hire that the game content never gets released anymore and we have no content. Not even a new fractal, for years at a time.

    > >

    > > Or, the adult grown up version: "toxic" players don't get banned:

    > > 1. people are still playing gw2 several years from now, because people aren't being banned for insanely kitten kitten

    > > 2. people actually learn how to play pvp because not only are their teammates going to call them trash for playing bad, but they also get immediate feedback when they do something stupid and learn how to correct it right away

    > > 3. several years from now, you are still allowed to type things in chat because people aren't banned for saying "hammer rev is bad" in public chat

    > > 4. you learn how to deal with criticism, how to determine valid vs invalid criticism, in addition to minor degrees of critical thinking skills, as well you learn how to not be a whiney child who is incapable of handling minor arguments without a mature adult holding your hand

    > >

    > > Which one of these two options actually sounds more appealing to you? Reaaaaaaaaaaaaally think long and hard about the final application of your idea of "banning toxic players" and where that will lead many years down the road. Reaaaaaaally think about it. Like, critical thinking.

    >

    > Oh please. You do not make thet call as to what distress is. ANET does. They put those rules in place for a reason . If you are not willing to abide by th terms of service, it on you. If people feel they have been subjected to a breach of service they can make a report. If you feel a person being a bad player is a breach of service then make a report.

    >

    > As to childlike behaviour, I do not consider name calling as anything BUT child like.

     

    That's exactly my point guy, I can say this conversation is offensive to me and have you banned by the afternoon because I am offended when people disagree with me.

     

    No I can't? Well, if anet says it's distressing, then off you go. Bye bye. No objective reasoning for you, you were causing me distress so now you're out. Plus my guild of extremely unbiased friends all agreed with me that you were a jerk - sounds unbiased and fair to me! Everyone agrees with me that you're a jerk so cya.

     

    Oh? That doesn't make sense to you? Well, since there's no possible objective standard to "distressing", and instead it's just whatever the hell some random anet employee wants it to be, you're gone buddy.

     

    Plus, you know, there's the whole other 10 points I made that are all valid reasons why this line of thought is extremely bad.

  6. > @"babazhook.6805" said:

    > This is right out of RULES of Conduct something all players agree to when they Click "I accept" when installing this game.

    >

    > https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/

    >

    > >While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.

    >

    > It pretty clear what they are saying here .

    >

    > No where in that Rules of Conduct does it suggest that players "must be Good" or that players "Must play acceptable builds".

    >

    > Now again, I have never felt the need to report another player even though I have received such messages. That does not suggest that other players do not have that right should they feel they have been subject to such.

     

    But playing with eles on my team "causes distress" to me and other players

    Playing with a guardian on my team who goes to my home node with me at start (I am the thief) "causes distress" to me and other players

    Playing with revs on my team "causes distress" to me and other players

    Hell, playing against duo queue teams "causes distress" to me more than any of the above things, and that was sanctioned by anet as well as half the community. Why haven't all those people been banned? Why didn't anet ban themselves? You might read that and laugh, but that's what this sounds like to me - someone call me a ninny and my feelings are hurt so I want him banned. Causing distress is bannable according to the absurdly vague anet rules that really can apply to pretty much everyone playing the game doing literally anything. I could argue farming materials causes me distress because it devalues the ones I collected this morning.

     

    You know what happened this morning when someone called me a fucking noob for running over to +1 on a 2v1 node? I called him a dick and went back to mid - but now I won't +1 a 2v1 as a thief anymore, because I realized that was stupid. And then we won the game and everyone was better for it. Maybe instead of hiding in our "safe spaces" and grabbing our blankies every time someone doesn't like something we did, we can all grow the fuck up and learn to deal with "toxicity". You people really haven't learned how to think things through properly.

     

    One of two things can happen. Scenario 1: "toxic" players start getting banned -

    1. well that's 80% of the people who play the game, so nobody is going to be left playing. This will actually lead to even MORE toxicity in the end, as the matchmaker struggles to correct massive imbalances caused by low population due to the high number of banned players, the match quality nosedives, and nobody enjoys the games any more

    2. In addition, everyone will be trash at pvp now, because none of the whiney children can get out of their safe space with their blankies long enough to learn how to pvp because they can't handle someone calling them a noob for +1 a 2v1 on the side node.

    3. Then, several years from now, long after the authorities have caved to your whining about someone calling you a noob, and since "toxicity" is absurdly vague to the point that you can't possibly define it, you get YOURSELF banned because someone else is offended by the phrase "fresh air ele is trash" because they happened to be playing fresh air ele and you didn't see that. Because by that time pretty much everything is offense to someone, and ele sucks balls in pvp so why the hell should anyone have to even see the words on their chat box. Everyone will be offended by everything, everyone is in a contest to be THE LEAST TOXIC PLAYER WOW

    4. everyone playing the game will be a whiney child who needs adult supervision at all times because we can't have anyone ever getting offended! ZOMG. Now anet is so overburdened by the number of referees they had to hire that the game content never gets released anymore and we have no content. Not even a new fractal, for years at a time.

     

    Or, the adult grown up version: "toxic" players don't get banned:

    1. people are still playing gw2 several years from now, because people aren't being banned for insanely retarded shit

    2. people actually learn how to play pvp because not only are their teammates going to call them trash for playing bad, but they also get immediate feedback when they do something stupid and learn how to correct it right away

    3. several years from now, you are still allowed to type things in chat because people aren't banned for saying "hammer rev is bad" in public chat

    4. you learn how to deal with criticism, how to determine valid vs invalid criticism, in addition to minor degrees of critical thinking skills, as well you learn how to not be a whiney child who is incapable of handling minor arguments without a mature adult holding your hand. Anet doesn't have to devote resources to babysitting children anymore, and now they're releasing regular content. CONTENT RELEASES! Amazing.

     

    Which one of these two options actually sounds more appealing to you? Reaaaaaaaaaaaaally think long and hard about the final application of your idea of "banning toxic players" and where that will lead many years down the road. Reaaaaaaally think about it. Like, critical thinking.

  7. > @"babazhook.6805" said:

    > > @"Egorum.9506" said:

    > > > @"babazhook.6805" said:

    > > > > @"Legatus.3608" said:

    > > > > > @"sephiroth.4217" said:

    > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > @"sephiroth.4217" said:

    > > > > > > > > @"Legatus.3608" said:

    > > > > > > > > > @"Elmo Benchwarmer.3025" said:

    > > > > > > > > > You were right to report him Tetsuyja. I'd have done the same.

    > > > > > > > > >

    > > > > > > > > > Childish behaviour like displayed by your teammate is unacceptable. There is no excuse for taking your anger out on someone else over something as trivial as a video game. Especially when like in GW2 there is absolutely nothing at stake. As you can see though this kind of disrespectful and irresponsible behaviour has become the largely accepted norm.

    > > > > > > > >

    > > > > > > > > I agree with what you're saying but I don't agree with you thinking this is actionable stuff that needs reporting.

    > > > > > > > >

    > > > > > > > > No offense intended here but people need to grow up for real, use the block feature. Nobody needs to be banning anybody else because "he said useless piece of".

    > > > > > > > >

    > > > > > > > > Seriously, is this what it's coming to now? Every time somebody says something that might hurt your feelings we need account action? Are we going to start arresting people out on the streets of they call you a kitten?

    > > > > > > > >

    > > > > > > > > If anything I think people need to be taught to have thicker skin.

    > > > > > > >

    > > > > > > > you must be nearly 30 or older... wrong or right?

    > > > > > >

    > > > > > > If your not 30 or older your a baaby and baabys shouldnt speak there nonsense opinions...../joke

    > > > > >

    > > > > > its not that..

    > > > > >

    > > > > > players ive met that say things like get thicker skin tend to be of the older generations while the younger ones want to be rewarded for doing normal everyday activities

    > > > >

    > > > > Hahaha, yep, you've got it right

    > > > >

    > > > > > @"babazhook.6805" said:

    > > > > > > @"Legatus.3608" said:

    > > > > > > > @"Elmo Benchwarmer.3025" said:

    > > > > > > > You were right to report him Tetsuyja. I'd have done the same.

    > > > > > > >

    > > > > > > > Childish behaviour like displayed by your teammate is unacceptable. There is no excuse for taking your anger out on someone else over something as trivial as a video game. Especially when like in GW2 there is absolutely nothing at stake. As you can see though this kind of disrespectful and irresponsible behaviour has become the largely accepted norm.

    > > > > > >

    > > > > > > I agree with what you're saying but I don't agree with you thinking this is actionable stuff that needs reporting.

    > > > > > >

    > > > > > > No offense intended here but people need to grow up for real, use the block feature. Nobody needs to be banning anybody else because "he said useless piece of".

    > > > > > >

    > > > > > > Seriously, is this what it's coming to now? Every time somebody says something that might hurt your feelings we need account action? Are we going to start arresting people out on the streets of they call you a kitten?

    > > > > > >

    > > > > > > If anything I think people need to be taught to have thicker skin.

    > > > > >

    > > > > > Part of the problem is that this can not be compared to what might happen out in the street. People subjected to abuse in the real world might just grin and bear it but GW2 is not real life it is a GAME.People play a game to have fun and if they are not having fun they stop playing.

    > > > > >

    > > > > > When the environment gets toxic people no longer have fun and just stop playing and it in the GAME players best interest that as many play the mode that is possible.

    > > > > >

    > > > > >

    > > > >

    > > > > I think part of the problem is that you think you should grin and bear it. Why do you think that?

    > > > >

    > > > > If someone is calling you trash why does their opinion matter to you? Why should it? Is it because you agree with them? Because if that's the case, and you're bothered by that, then how about getting better? If it's not then tell them to kitten off and move on with your life?

    > > > >

    > > > > I don't understand why someone else's words are affecting your life.

    > > > >

    > > > > You guys all sound like LoL players who are used to people getting banned for calling you bad. But is it not also toxic to be terrible at the game? Because to me it's way more toxic having your guardian go to home with the thief at the start of the game, than it is to have someone call you trash - one of those things directly affects my enjoyment of the game, and the other gets an instablock and I continue to enjoy my life without that person.

    > > > >

    > > > > This reminds me of that video of Tyler where he's freaking out because they ban people for "being toxic" but not for running it down mid to throw the game. It's a pathetic double standard where you don't want to be accountable for your kitten play that is affecting everyone else's enjoyment of the game but you don't want them to ruin your own enjoyment by calling you trash for playing bad.

    > > >

    > > > It is a GAME. So what if YOU are good at it and someone else is not. It a GAME. As to those double standards , your complaining about how terrible another player is compared to you is different then them complaining about how TOXIC another player is how exactly? If you claim people should just grow a thick skin and move on, why are you objecting to the OPs post?

    > > >

    > > > Translate to real life. You are playing a game of pickup hockey with people from the neighborhood against another team. One player on your team is not all that good. Do you start yelling out he a piece of SH** and should just leave already? How do you think others watching would react?

    > > >

    > > > ANET does not have rules against there being bad players. They do have rules against there being Toxic players.

    > >

    > > Throwing games because you want to be the special staff tempest or renegade is toxic to the other 9 people you affect. Stop playing kitten builds and learn the game mode if you want to play ranked, if you want to be special play unranked. If you insist on ruining 9 other people's day don't complain when they call you trash.

    >

    > I do not PvP and I have never reported anyone for toxic behaviour. Are you claiming the OP was throwing the game?

    >

    > One more time. Why is it ok for Player A to complain about player B because of that persons skill level, but Player B should not complain if Player A being toxic? THAT is called a Double Standard. If you do not want to be labled as a bad player, learn to play better. If you do not want to be called Toxic, dont be toxic.

     

    Funny how things aren't going your way logically so you change the argument. That's called deflection.

     

    OP said people should get banned for being "toxic". That's stupid, because throwing games is more toxic than typing words in chat and we don't ban people for picking ele, so we pointed that out. Now you're accusing us of asking for bans on people playing bad. That's not what happened. We said people shouldn't be banned for "being toxic" because that's not as bad as people being bad, and we don't ask for people to be banned for being bad. NOT the other way around.

     

    You don't get to have it both ways; you either agree that negatively impacting the game should result in bans, or you accept that people aren't perfect and allow some amount of imperfection (which means, typing shouldn't be bannable, as that impacts the game a lot less than "running it down mid", picking rev/ele, whatever).

  8. > @"sephiroth.4217" said:

    > > @"Eddbopkins.2630" said:

    > > > @"sephiroth.4217" said:

    > > > > @"Legatus.3608" said:

    > > > > > @"Elmo Benchwarmer.3025" said:

    > > > > > You were right to report him Tetsuyja. I'd have done the same.

    > > > > >

    > > > > > Childish behaviour like displayed by your teammate is unacceptable. There is no excuse for taking your anger out on someone else over something as trivial as a video game. Especially when like in GW2 there is absolutely nothing at stake. As you can see though this kind of disrespectful and irresponsible behaviour has become the largely accepted norm.

    > > > >

    > > > > I agree with what you're saying but I don't agree with you thinking this is actionable stuff that needs reporting.

    > > > >

    > > > > No offense intended here but people need to grow up for real, use the block feature. Nobody needs to be banning anybody else because "he said useless piece of".

    > > > >

    > > > > Seriously, is this what it's coming to now? Every time somebody says something that might hurt your feelings we need account action? Are we going to start arresting people out on the streets of they call you a kitten?

    > > > >

    > > > > If anything I think people need to be taught to have thicker skin.

    > > >

    > > > you must be nearly 30 or older... wrong or right?

    > >

    > > If your not 30 or older your a baaby and baabys shouldnt speak there nonsense opinions...../joke

    >

    > its not that..

    >

    > players ive met that say things like get thicker skin tend to be of the older generations while the younger ones want to be rewarded for doing normal everyday activities

     

    Hahaha, yep, you've got it right

     

    > @"babazhook.6805" said:

    > > @"Legatus.3608" said:

    > > > @"Elmo Benchwarmer.3025" said:

    > > > You were right to report him Tetsuyja. I'd have done the same.

    > > >

    > > > Childish behaviour like displayed by your teammate is unacceptable. There is no excuse for taking your anger out on someone else over something as trivial as a video game. Especially when like in GW2 there is absolutely nothing at stake. As you can see though this kind of disrespectful and irresponsible behaviour has become the largely accepted norm.

    > >

    > > I agree with what you're saying but I don't agree with you thinking this is actionable stuff that needs reporting.

    > >

    > > No offense intended here but people need to grow up for real, use the block feature. Nobody needs to be banning anybody else because "he said useless piece of".

    > >

    > > Seriously, is this what it's coming to now? Every time somebody says something that might hurt your feelings we need account action? Are we going to start arresting people out on the streets of they call you a kitten?

    > >

    > > If anything I think people need to be taught to have thicker skin.

    >

    > Part of the problem is that this can not be compared to what might happen out in the street. People subjected to abuse in the real world might just grin and bear it but GW2 is not real life it is a GAME.People play a game to have fun and if they are not having fun they stop playing.

    >

    > When the environment gets toxic people no longer have fun and just stop playing and it in the GAME players best interest that as many play the mode that is possible.

    >

    >

     

    I think part of the problem is that you think you should grin and bear it. Why do you think that?

     

    If someone is calling you trash why does their opinion matter to you? Why should it? Is it because you agree with them? Because if that's the case, and you're bothered by that, then how about getting better? If it's not then tell them to fuck off and move on with your life?

     

    I don't understand why someone else's words are affecting your life.

     

    You guys all sound like LoL players who are used to people getting banned for calling you bad. But is it not also toxic to be terrible at the game? Because to me it's way more toxic having your guardian go to home with the thief at the start of the game, than it is to have someone call you trash - one of those things directly affects my enjoyment of the game, and the other gets an instablock and I continue to enjoy my life without that person.

     

    This reminds me of that video of Tyler where he's freaking out because they ban people for "being toxic" but not for running it down mid to throw the game. It's a pathetic double standard where you don't want to be accountable for your shitty play that is affecting everyone else's enjoyment of the game but you don't want them to ruin your own enjoyment by calling you trash for playing bad.

  9. > @"aswedishtiger.7320" said:

    > Now that you guys mention alt accounts and I really thinking and did notice this. Players sold accounts on that game (Overwatch) quite a bit and I do believe I was a victim of reverse smurfing. Bad players buy high level accounts then said bad players get tossed on your team because the game actually thinks they are GrandMaster skill level and you start to get steamrolled.

    >

    >

     

    You don't have to be buying or selling accounts to be smurfing though. It's enough just to have alt accounts for the matchmaker to fail. And even that isn't needed.

     

    When I first started playing this league, I got like six really terrible games in my placements and was thrown into low gold, almost silver. Thing is I've been high gold/ low plat for years. Now every game I play in the mm places my team slightly better. The result? My team is pretty much always better then the opposition and anyone who gets a match against me is going to have a shitty game. I think I've won probably 70% of my games this season if not higher. Yeah it'll even out again once I hit plat but the damage is done. If the mm had placed me correctly this wouldn't be happening. That's just from ONE GUY being placed at a difference of about 200.

     

    This is what happens when people play their alt accounts, the mm gets messed up even worse. Even more so if you duo queue.

     

    I'm telling you people this kind of stuff is THE CAUSE of shitty match making.

  10. > @"Elmo Benchwarmer.3025" said:

    > You were right to report him Tetsuyja. I'd have done the same.

    >

    > Childish behaviour like displayed by your teammate is unacceptable. There is no excuse for taking your anger out on someone else over something as trivial as a video game. Especially when like in GW2 there is absolutely nothing at stake. As you can see though this kind of disrespectful and irresponsible behaviour has become the largely accepted norm.

     

    I agree with what you're saying but I don't agree with you thinking this is actionable stuff that needs reporting.

     

    No offense intended here but people need to grow up for real, use the block feature. Nobody needs to be banning anybody else because "he said useless piece of".

     

    Seriously, is this what it's coming to now? Every time somebody says something that might hurt your feelings we need account action? Are we going to start arresting people out on the streets of they call you a douchebag?

     

    If anything I think people need to be taught to have thicker skin.

  11. > @"Delweyn.1309" said:

    > Being queued with much lower player is not the problem, and it's even normal to allow all players to play.

    >

    > So like this it's should be like 50/50. One time we are with the goods, one time with the weak. OK. No problem.

    >

    > But what's not normal is the mecanism that push some player to be always with the good / or with the weaks, several matches in a row.

    > When it's reported so often by so many players, it's not just RNG.

    > There are a lot a lot of players who have noticed this and even made screens.

    > And it's not normal to punish (so much) players who play well, or to help (so much) players who are not so good.

     

    Well, when you have free alt accounts there's no real accountability, add onto this the ability to duo queue and you can potentially have some very damaging things occurring, such as two guys queuing on their alt accounts both being very experienced and playing as a duo. How the hell is the matchmaker supposed to compensate for that kind of stuff?

     

    I actually had the opposite of you yesterday, had a lot of great games all close and won most, no lag and no obvious bs outside of one particular match where I blocked two people who were clearly gaming the system somehow. Even the ones I lost it felt like there was no bs going on.

     

    Pretty rare for me to have good games like that but I was pleasantly surprised. Sounds like the guys who usually ruin high gold/ low plat were ruining high plat yesterday.

  12. > @"AngelLovesFredrik.6741" said:

    > > @"Legatus.3608" said:

    > > > @"AngelLovesFredrik.6741" said:

    > > > It's been over 6 months since we last had an update on these things. (A real update)

    > > > Multiple Living Story maps has been pushed out, fractals, a new mount and even a legendary item. Pvp has had **nothing** in the past half year, except for overpowered builds ruining the experience.

    > > > With all these threads about returning DuoQ, putting a few extra people on the new ATs might not be the dumbest thing for you guys.

    > >

    > > I don't think that's really fair, we just had a big balance update that seems to have hit all the major issues with PvP balance.

    > >

    > > There's a lot of disagreement about whether the changes affected balance enough but I think it was well done

    > >

    > > Balance is really a big part of the content for pvp so I'm happy with it

    >

    > Balance is not done by the PvP team.

     

    Really??? OMG

     

    that's so bad

  13. > @"AngelLovesFredrik.6741" said:

    > It's been over 6 months since we last had an update on these things. (A real update)

    > Multiple Living Story maps has been pushed out, fractals, a new mount and even a legendary item. Pvp has had **nothing** in the past half year, except for overpowered builds ruining the experience.

    > With all these threads about returning DuoQ, putting a few extra people on the new ATs might not be the dumbest thing for you guys.

     

    I don't think that's really fair, we just had a big balance update that seems to have hit all the major issues with PvP balance.

     

    There's a lot of disagreement about whether the changes affected balance enough but I think it was well done

     

    Balance is really a big part of the content for pvp so I'm happy with it

  14. > @"Master Ketsu.4569" said:

    > Retaliation isn't even remotely close to one of the big balance issues of GW2 right now.

    >

    > It's poorly designed and doesn't do what it's intended to do, which is punish people for focusing a specific target ( Instead it just punishes specific niche abilities that hit multiple times ). It could be improved by changing it to just reflect 5% of all damage dealt with a maximum damage set at your power, which would neither be a buff nor a nerf just a change away from it being a "Build wars" issue. Retaliation dealing flat damage is pretty dumb.

    >

    > But it's really not a high priority problem. If anything the retal spam is part of the larger problem that boonspam in general is too much reward for microscopically small player skill investment. Always has been and likely always will be.

    >

    >

     

    5% sounds good, that way you can still hit retal with a 60k worldly impact and a 30k maul and still only lose half your hp

     

    ¯\\_(ツ)_/¯

     

    Jokes aside I think I like the flat damage better but maybe a short internal cooldown could be beneficial

  15.  

    > @"Coolguy.8702" said:

    > > @"Vagrant.7206" said:

    >

    > >

    > > Did you not see the pictures I posted in the first post? Literal one-shot. 25k damage from a single skill, I had only 16k max health. That's the definition of a one-shot.

    >

    > Yea i saw them but theirs only 1 guy who uses it. He did the same to other good players. Nobody else knows the build therefore it will *never* get nerfed

     

    With some careful observing it should become possible to figure it out though

     

    You can see his weapon set and pet just by looking at him, you should figure out his utilities after a minute or two of watching

     

    After that the trait lines should be possible to determine, after all there's only so many usable combinations

  16. > @"MUDse.7623" said:

    > i did post that i was able to reproduce his 5k double tabs but the post got removed as it was an answer to a post that was removed.

    > anyway without prestacking lead attacks it is difficult, but you were able to see that lead attacks were prestacked in the screen as 2x double tap wouldnt cause 15 lead attacks in the screen.

     

    I actually assumed he pre-stacked might with more double taps before the shot and had might stacks that fell off in the image, but stacking lead attacks has pretty much the same effect. In either case you're stacking damage effects before the fact, and you still need to have enough initiative left over to actually fire off two doubletaps/TRBs. You could probably stack both with some boon duration, sadly I don't think there is a reasonable boon duration amulet in pvp for thief (I tried to find one before, never found one that was worth using). So the damage could technically reach 6k if you wanted to be obscene about it or get a mesmer to raid buff you.

     

    I would call that arguably a real pvp situation if he's just using lead attacks, but it's kind of iffy and misleading and the build still sucks.

  17. > @"Odik.4587" said:

    > > @"Legatus.3608" said:

    > Such a pity ,I went sleep and couldnt see your salty post ehe ,your denial is hilarious ,could make a short clip to tilt you more ,whisper me if you want that <3

     

    Oh don't worry, they're going to fix that since I didn't break any rules. They accused me of accusing you (or someone else) of cheating which never occurred anywhere in my post, and then issued me 4 "points" for it. Someone is going to be sending me an apology.

     

    The gist of my last post is that I used the same build and still didn't get anything near 5500 on double tap... I capped out at just over 4k per shot. So again, you are clearly being dishonest about how you achieved that damage.

     

    You can:

    1. explain to everyone what you really did there

    2. admit the build doesn't do that much damage under normal pvp conditions

     

    Doesn't matter to me which one you go with, it's pretty obvious to anyone who looks at that image what you're doing just by observing the image.

  18. > @"Odik.4587" said:

    > > @"Legatus.3608" said:

    > > > @"OddFinrir.6801" said:

    > > > Deadeye's Mark > Double Tap > Double Tap > Kneel > Steal skill > Assassin's Signet > Death's Judgement

    > > >

    > > > You get the same damage this way.

    > >

    > > You would only 4 have malice this way

    > >

    > > Which is 80% bonus as opposed to the 140% that you should be using if you want the big DJ everyone is spamming about on forums as being op, and if you've got maleficent 7 you're losing out on your gm trait completely. Might be enough to kill squishy builds if you're zerker but you aren't downing any tanks with it. If you're marauder it won't even down many squishes

    >

    > Tested myself

    > Also malicious intent trait gives you 1 malice once you mark target so you get full 5 malice

    > https://imgur.com/a/7FwPE6h

    > Feel free to tell me where I manipulated this

    > traitlines crit strikes/trickery/DE :)

     

    The part where you're doing 44% more damage with the same build

    ![](https://i.imgur.com/T8nSRRj.jpg "")

     

    It's like you people think I can't just log on my deadeye and verify your screenshots are bullshit. You really think anyone buys this garbage? You really believe that?

  19. > @"Sinful.2165" said:

    > > @"Legatus.3608" said:

    > > > @"Solaerin.8635" said:

    > > > > @"Legatus.3608" said:

    > > > > > @"Solaerin.8635" said:

    > > > > > > @"BadMed.3846" said:

    > > > > > > > @"shadowpass.4236" said:

    > > > > > > > But by all means, keep voting no so that the good players keep GW2 uninstalled so you get matched up against whatever remaining pros still play more and more frequently.

    > > > > > > We're at a point where we have a large pool of beginners and average players who want a fair gameplay experience. The above average pool is small and trying to be selfish with their demands. Duo queue only allows such players to abuse the game mode. We don't need it. Those who uninstalled may go wherever they like. We don't really care.

    > > > > > >

    > > > > > > Also, all players are entitled to vote. Any sort of vote for elite players only would be discriminating in nature to begin with. All players must have a say in this.

    > > > > > 'Beginner' and 'average players' would be less likely to be put in 'unfair' games matched against plat 2/3 players if we allowed duo queue because more plat 2/3 players would actually want to play the game. Like, I don't understand how this is hard to understand

    > > > > > > @"Legatus.3608" said:

    > > > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > > > > @"Revilrad.1962" said:

    > > > > > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > > > > > > @"Revilrad.1962" said:

    > > > > > > > > > > > @"Solaerin.8635" said:

    > > > > > > > > > > > Anet should just let people play with their friends in PvP imho

    > > > > > > > > > > >

    > > > > > > > > > > > The previous poster brings up a very solid point that I hope doesn't get overlooked: really good players being forced into unranked when they want to play with their friends isn't good for anyone, least of all the new players that are just trying to get their bearings and end up getting steamrolled

    > > > > > > > > > >

    > > > > > > > > > > Lol I love it how the yes sayers reduce it to "let me play with my friends". You do not want to play with your friends. That sounds waaay to harmless. What you want is to steamroll silver/gold soloqueuers with your platinum friend.

    > > > > > > > > >

    > > > > > > > > > Only, most of us don't need a platinum friend to steamroll silvers and golds.

    > > > > > > > >

    > > > > > > > > Then there is no problem? If you can steamroll "noobs" alone why are you complaining about the need of having a buddy with you? If you can steamroll noobs then it doesnt matter if your team has noobs too.

    > > > > > > >

    > > > > > > > You can't possibly be this thick headed. I don't care about rofl-stomping some random kitten. I literally just want to be able to play with friends. Unranked is not enough, as the games are incredibly unbalanced.

    > > > > > > >

    > > > > > > > Do you understand? I don't care about my rating, I don't care about winning or losing. I care about playing with friends and enjoying myself in an online game.

    > > > > > >

    > > > > > > I don't believe you're asking for duo because you want to create lopsided games, I do believe you genuinely just want to play with your friends, as a lot of other people do also. However, your arguments have a lot of really obvious holes that lead me to believe you haven't actually thought this out. You seem to want balanced games but you also want to play with your friends, and that's the problem.

    > > > > > >

    > > > > > > The bottom line here is you have two choices:

    > > > > > > 1. Play with your friends

    > > > > > > 2. Play balanced games

    > > > > > >

    > > > > > > The two concepts are against each other, you cannot vote for both. The matchmaker is already strained as it is, duo is only making it worse. It is currently already a lot worse under 1600. In fact, if anet were to release numbers I suspect it would be much, much worse than you think - in terms of average score difference in games containing a duo vs games not containing a duo. You can already visibly observe this by dropping low enough to consistently get games under the 1600 level.

    > > > > > It's wild that you've repeated this same absurd argument that duo queue and balanced games are mutually exclusive without any evidence for the umpteenth time and it still isn't true

    > > > >

    > > > > It's wild that you're arguing against something that's logically obvious without any evidence for the umpteenth time that it "isn't true" when it very clearly is. Well made point I guess?

    > > > >

    > > > > Why do you need evidence to understand that there are inherent advantages to being in a duo relative to queuing solo? You really aren't able to figure that out? Do I need to list them for you?

    > > > >

    > > > > Pretty clear denial of the obvious just to get what you want.

    > > > Do you think this is actually an effective argument tactic, to never actually present any premises or evidence of any kind and just assert that your conclusion is so "logically obvious" that you'd have to be in denial to not agree with it? Maybe you can try and list out all of the 'inherent advantages' of duo queue that would preclude the possibility of games being balanced or competitive, it'd be the first substantive thing you'd have posted in this entire thread.

    > > >

    > > > Meanwhile, the thing that is _actually_ killing the competitiveness of ranked queue is the fact that so few good players are still queuing ranked, specifically because of dumb kitten like forcing them to play by themselves in an online game, that the matchmaker has to grab players from gold and silver to fill out teams for the highest-rated players on the leaderboard

    > >

    > > The results of the vote, yet again, doesn't count as premises or evidence in your eyes?

    > >

    > > The obvious fact that two people can carry game easier than one person requires proof to you?

    > >

    > > Nah, it's pretty clear which one of us is ignoring facts to promote an agenda.

    >

    > People voting no are by and large not affected by the proposed change. Not in the way they think anyway.

    >

    > They ARE affected by the fact that PvP is hemorrhaging players because of stupid restrictions like not being able to play together which ironically is what they are supporting.

    >

    > They AREN’T affected by the resulting duos in the top rating matches. The only reason they ever even see these players is because the MMR is scraping the bottom of the barrel to pull together teams but again that’s because of the reason stated above.

    >

    > By all means you scrubcakes can vote no to people playing with their friends (as if there isn’t STILL rampant match manipulation happening at the top of the leaderboard with the solo restriction in place) and eventually you can have ‘competitive’ balanced matches between equally terrible players because all the good players left to play a better PvP game.

     

    Because the game can't hemorrhage solo players once duo kills the mode?

     

    You clearly have no idea what you are talking about and neither do your buddies.

     

    Any particular reason why you and your buddies can't just play in AT, or wvw? You know, the place where stacking matters more than skill, which is exactly what you're asking for.

     

    Solo players have one place they can play and even then they still have to put up with your damn win trading, you have three modes to play in. Deal with it.

  20. > @"OddFinrir.6801" said:

    > Deadeye's Mark > Double Tap > Double Tap > Kneel > Steal skill > Assassin's Signet > Death's Judgement

    >

    > You get the same damage this way.

     

    You would only 4 have malice this way

     

    Which is 80% bonus as opposed to the 140% that you should be using if you want the big DJ everyone is spamming about on forums as being op, and if you've got maleficent 7 you're losing out on your gm trait completely. Might be enough to kill squishy builds if you're zerker but you aren't downing any tanks with it. If you're marauder it won't even down many squishes

  21. > @"Odik.4587" said:

    > > @"Legatus.3608" said:

    > > > @"Odik.4587" said:

    > > > > @"Legatus.3608" said:

    > > > >

    > > > > He's not kneeling, which makes his crit chance more likely 60

    > > >

    > > > ... More than sure that thief uses no quarter so he gets fury on hits AND thats common to see 8+ hits in a row to crit ...or its not for you ? :D

    > >

    > > Idk, I remember having a fairly pedestrian crit chance before kneel when I looked

    >

    > Can give you screenshot from pve with 67% crit chance where i got almost every critical hit. But say its manipulated because 5-6 crits in a row thats...too much ...

    > If slightly contribute to thread , stealth on dodge with no cd is not cool but barely care anymore , feeling like time to move on

     

    The reason I say it's manipulated isn't because of the crits, it's (well partly the crits) because he has a crit for 20k death's judgement... while only showing enough hits to gain 4 malice stacks. He also shows a 3k crit from steal warmth.... like what? I've never ever seen a stolen skill from DE do any meaningful amount of damage. This was clearly a manipulation, there isn't any question about it. The timing of the hits he's talking about could be from lag, but there's no way you're seeing 4.7k double taps and 3.7k steal warmths under normal conditions.

     

    As for stealth on dodge, it does have a cd. You get 2 dodges then another every 10 seconds. Your stealth and dodge is also tied together, meaning if you want to stealth you sometimes have to waste a dodge to do it.

     

    Some see it as an advantage, but it really isn't that great. I kind of prefer the old stealth on kneel if I'm being honest.

  22. > @"Azure The Heartless.3261" said:

    > Let's nerf Deadeye then complain when the bunker meta returns because the thieves don't lend their services to pvp anymore, instead of telling people to dodge or learn how malice works..

    >

    > (#)Whydidntyoudodge

    > (#)DamnyouPavlov

     

    The hilarious thing is all the images people are posting of themselves supposedly being murdered by deadeye in one global

     

    Then you look at the image and see four hits from double tap and then a stolen skill and a deaths judgement

     

    That's 4 malice lol ¯\\_(ツ)_/¯

  23. > @"Azure The Heartless.3261" said:

    > > @"eksn.7264" said:

    > > This is literally 2s after engaging on a mender weaver:

    > > ![](https://i.imgur.com/VBOoUK6.jpg "")

    > >

    > > Balanced damage my dudes :^).

    >

    > *squints*

    > Mender Elementalist has 17k HP. If you ate two double taps and a steal warmth, you were down well before the DJ hit you.

    > Either that or the image is manipulated.

    > Tl;dr Dodge.

     

    Its definitely manipulated, that's the point I'm getting at. The guy didn't even cap his malice

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