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Astyrah.4015

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Everything posted by Astyrah.4015

  1. > @"MarkVonPlay.7391" said: > GW1 and GW2 are two completely different games. I think both games can exist co-existent. > It would be nice to see Guild Wars with modern DirectX 12 and Raytracing. It also would be great to see a new campaign. There is so much landscape, that isn't explored > > I'm sad to see, that World of Warcraft is still in development and get new campaigns and GW1 not. Please Arenanet: Give GW1 new life. there was a person in reddit who posted about remaking ascalon pre-searing in unreal engine. maybe you wanna check it out. https://www.reddit.com/r/GuildWars/comments/ihnuwn/first_version_of_guild_wars_reborn_is_avaliable/' don't know what became of it or if they (author) still work on it ( i can imagine it abandoned ) but it is something...
  2. > @"Bellbirds.1679" said: > @"Fallesafe.5932" Your argument is non-sensical. "This restaurant used to serve really delicious and interesting burgers, but now all they make tastes exactly like McDonalds." "How is that bad? They're marketing to people who like burgers lol." How does being the same as every other MMO bring in players? MMO players who want this experience will either a) have a game that fills this role already or b) be split between hundreds of different MMOs that are all that same, leaving GW2 with a sliver of the market. An MMORPG that is both excellent AND different will command much more traffic and the market audience because you will have people who both make it their 'main' and people who play it alongside their 'main' because it is /different/ from it. Not to mention that being different and breaking MMO tropes was a BIG part of GW2s marketing, and it WORKED, while they stuck to it. Do you think GW2 would have succeeded as long as it has if it was another WOW/Aion/etc clone, if it offered nothing different? > > Also, read the comments of the other players in this thread. Are they not MMO players? Am /I/ not an MMO player? Clearly many real live MMO players don't want GW2 to be another gaudy clone. one thing i like about FF14 is that there's no over-the-top/outrageously shiny stuff. everything in the game (even if it has glow effects) fits the whole aesthetic and environment (immersion breaking mounts and other stuff aside --- but still everything fits well almost as if "most" of what they put in the game was well thought of with regards to how well it'd fit in-game) wish GW2 would follow the same art direction (not necessarily the same art style mind you)
  3. > @"AliamRationem.5172" said: > For my part, I agree that the wardrobe system is too restrictive for most players due to transmute charge requirements. yeah if you don't PvP or WvW or level 10 story keyfarm or make lotsa characters you'll eventually run out of transmutes with no reliable, consistent way to replenish other than what @"maddoctor.2738" mentioned above. > @"AliamRationem.5172" said: > I think I would prefer it if they could create a system for cosmetic templates (armory possibly?). Instead of using a transmute charge to apply individual skins, players would use a single transmute charge to create or edit a cosmetic template. i'd like it if they did it like SWTOR where you have like 3 or 5 template tabs available for wardrobe/transmog then you could buy additional tabs if you needed more. for each tab you can set what gear you want to "wear" and when you click save/apply it charges you the ingame currency each time for any modification. for gw2 they can make tabs cost gems or golds or transmute charges (like 10? per tab?) and have transmute charges used for each item/equipment slot you want to modify the look of.
  4. > @"Redfeather.6401" said: > In order for it to be both fun and fair if the trash mobs... > 1. ... have knockdown skills then I would like a skill warm up bar for them. > 2. ... have immunity/evasion phases then I would like a way to interrupt them. this. i also prefer HoT openworld difficulty for the new expansion and would like interesting trash mob abilities but only if they are well telegraphed/indicated/etc.
  5. > @"ShadowCatz.8437" said: > > @"JTGuevara.9018" said: > > Yes! Finally someone said it! > > > > The lighting in this game is very oppressing at times. My eyes get tired after a while. The flashiness in some of these skins is _so_ gaudy and over the top, it's ridiculous. Ad Infinitum is the most obnoxious and my most _hated_ back item in this game. > > Have you disabled postprocessing? Try it in off and you will have less impact of all particle effects including how it handle lights and things like fog, clouds, smoke etc which can become annoying with small snowflakes or ash particles that move around in screen. > > The major issue isn't as much as player gear that have some shine on it, but the environment (effects) that add a lot moving object on screen that over time can become tiring on eye and brain. the bloom effect and tinting that goes with the Post Processing settings is really bad sometimes (depends on area/zone - sometimes its nice sometimes it's annoying) it's much better to just disable it and run a shader/filter like ReShade to provide the bloom and other effects the ingame setting provides but yeah it still doesn't solve the issue that some equipment players wear are just way too shiny especially those dyed in Permafrost or Scorched while having a glow effect -- they don't bother my eyes but in my opinion they just don't blend well with most of the environments of the game (well maybe in certain shiny places like Tarir or something but not everywhere else)
  6. > @"Sobx.1758" said: > > @"Sandokhan.4913" said: > > > @"Cyninja.2954" said: > > > > @"Sandokhan.4913" said: > > > > > @"Cyninja.2954" said: > > > > > > @"Sandokhan.4913" said: > > > > > > Ok, ANET, you got me excited for about 15 seconds. Why the HELL can´t we use our existing accounts on Steam? > > > > > > > > > > Steam takes a 30% cut. Why exactly would Arenanet be willing to forfeit that revenue on existing accounts? > > > > > > > > > > > > > > @"Sandokhan.4913" said: > > > > I don´t spend any money on GW2 as it is. I WOULD if I could use my Steam wallet. > > > > > > So, you would suddenly spend money on a game which you saw no reason to in any way spend money on so far? I'm sure you would. /s > > > > I SURE would. I play this thing since beta. If I didn´t like the game I wouldn´t be playing, would I? > > I´ll admit I don´t play as much as I´d like, due to work, family, children and so on, but I still love GW2 and play it as often as I can. > > I didn´t spend money on the game not because I saw no reason. Far from it. I have a TON of stuff I wish I could, but GW2 is pretty much my only non Steam game. > > > > If I could use steam wallet to buy stuff, I would certainly make things easier, since all my games are Steam and I pretty much always have balance. > > ...but instead of transferring cash into steam, you can simply buy gems in gw2. I don't see where that sudden change would be supposed to come from. This really seems like a made up "I'd totally pay you anet!" bait for the sake of being addicted to steam launcher and just adding a game to the list. for some people buying gems via gw2 (paypal/creditcard) and paying with us dollars/euro makes it cost more on top of the exchange rate. i am also aware that paypal has the option to charge in your local currency but that still doesn't match steam wallet's availability (can top up via local credit card, gift cards, bank transfer, atm, convenience store payments, buy/selling on the steam market earns you wallet cash, etc.) steam wallet on the other hand with or without regional pricing in effect will charge you in your local currency (safer, no excess charges from banks, etc.) based on your account region -- this alone already makes it easier than gw2's current payment methods (and yes paysafecard - the third payment option, is not as widely available as steam gift cards.. infact i've never seen a physical one, only digital codes sold online) > for the sake of being addicted to steam launcher and just adding a game to the list. for others like me, it's not about the steam launcher, or having the overlay (infact i hate the steam overlay) ... it's more about being able to spend money on gw2's cash shop easier and "cheaper"
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