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videoboy.4162

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Posts posted by videoboy.4162

  1. > @"Khisanth.2948" said:

    > > @"videoboy.4162" said:

    > > > @"Khisanth.2948" said:

    > > > The answer is actually quite stupid: because you have the "wrong" recipe. There are two recipes for the Stormcaller Core. One via discovery and one from the recipe sheet. Only one of those will work for the arrow.

    > >

    > > Well, ok then. Guess I need to figure out which one I need now. Thanks!

    >

    > Just checked in game. You need the discovery version so that is easy to solve. Just do the discovery once.

     

    Thanks!

  2. > @"Obtena.7952" said:

    > > @"videoboy.4162" said:

    > > > @"Obtena.7952" said:

    > > > > @"videoboy.4162" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"videoboy.4162" said:

    > > > > > > > @"Obtena.7952" said:

    > > > > > > > > @"videoboy.4162" said:

    > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > @"videoboy.4162" said:

    > > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > > @"maddoctor.2738" said:

    > > > > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > > > Right I already mentioned that ... so the actions that Anet take to correct that need to be considered very carefully. Rushing into demanding upgrade to a new engine at their own cost is absurd and contrived, especially when not everyone is affected in the same manner by the deterioration of performance and there are other solutions to consider.

    > > > > > > > > > > > >

    > > > > > > > > > > > > Yet they consider launching the game to a brand new audience, with this type of horrible performance.

    > > > > > > > > > > >

    > > > > > > > > > > > That should tell you something about how likely it will be to sell the idea that we need a new engine on their dime now doesn't it ... Honestly, if you don't think this is an indication of how relevant this engine upgrade is to their business model, then there is no case you can make to justify the upgrade at Anet's cost to begin with. Absolutely NONE.

    > > > > > > > > > > >

    > > > > > > > > > > > > @"maddoctor.2738" said:

    > > > > > > > > > > > > I do have an idea and you do as well. I posted some of that idea in my post above.

    > > > > > > > > > > >

    > > > > > > > > > > > No, that's not an idea, it's an assumption and it's a poor one. You and I have NO idea who they have working on what things and assume that these things are not as important as the thing you want Anet to do. Like ZERO idea. There is no reason to make an assumption like you have; it doesn't make the case for a new engine ANY more compelling.

    > > > > > > > > > > >

    > > > > > > > > > >

    > > > > > > > > > > That isn't true at all. They have a comprehensive list on their official wiki that lists most of their employees and most of their functions. They have at least 22 people are their programming team alone.

    > > > > > > > > >

    > > > > > > > > > Well it is true because nothing you have said tells us what those people are working on except for the vague notion they 'program' ... something.

    > > > > > > > >

    > > > > > > > > We don't need something super specific like "John is drawing a new Raptor skin" to have an idea about what the team members are working on, as you claim.

    > > > > > > >

    > > > > > > > Yes actually, people do need to know that if those people want to claim "John" should be working on engine upgrade vs. what he's ACTUALLY working on. See, that's my point ... because some people think they know better what Anet's staff should be working on than Anet ... even though those people have NO idea what those staff are ACTUALLY working on. That's nonsense.

    > > > > > > >

    > > > > > > > I mean, if you want, feel free to continue to argue with me over these pedantic points. ... but that's the fact is that no one knows what these people are working on and how important the things they are working on are compared to what they want Anet to be working on; in this case, the engine upgrade. For all we know, these 'John's that program the engine" are working around the clock just to keep the game running ... we don't know. Therefore, it's absurd for anyone to sit here and say Anet should divert their "John the engine programmers" to engine upgrade.

    > > > > > >

    > > > > > > You clearly don't know what pendantic means, considering you're the one being pedantic by insisting on absolutely specific information. There's nothing absurd about expecting an engine programmer to actually work on the engine.

    > > > > >

    > > > > > No one said it was absurd to expect an engine programmer to work on the engine. If you're just going start going off on this tactic of arguing with me about things I never said, we're going to have a problem.

    > > > > >

    > > > > > You don't know what John is working on, so you can't say his priority should be upgrading the engine, period.

    > > > > >

    > > > >

    > > > > I did say the making sure the engine was running and maintained properly was their responsibility.

    > > >

    > > > And that was never in question to begin with. That goes without saying ... who else would do it?

    > > >

    > > > >And, again, they've already confirmed they have a team working on discovering what's causing so many performance issues (including ones due to lag), so your position in this thread is moot anyway.

    > > >

    > > > and again, this thread is about upgrading the engine to DX12, not on 'performance issue discovery' ... so it seems your ability to follow is more in question than my position in this thread.

    > > >

    > > >

    > > >

    > >

    > > No dear, the thread is about OPTIMIZING the game. The suggestion to upgrade was merely an example.

    >

    > That was the suggestion I was responding to. I guess that's what happens when you drop half way into a conversation to pick a fight.

    > >

    > > Your position of upgrading being a poor business decision was faulty at best, because it's their responsibility.

    >

    > Nothing faulty about it. There is no correlation between how good the business decision is and if it's Anet's responsibility or not.

    >

     

    I read the whole thread.

     

    This is what an Engine Programmer does, BTW.

     

    "Engine programmers develop the game engine from which the game runs. They create new functionality in the engine and rewrite the existing systems to make them as efficient as possible. When a new game is being devised, the engine programmer will figure out how to create the best engine for that particular game."

  3. > @"Obtena.7952" said:

    > > @"videoboy.4162" said:

    > > > @"Obtena.7952" said:

    > > > > @"videoboy.4162" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"videoboy.4162" said:

    > > > > > > > @"Obtena.7952" said:

    > > > > > > > > @"videoboy.4162" said:

    > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > @"maddoctor.2738" said:

    > > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > Right I already mentioned that ... so the actions that Anet take to correct that need to be considered very carefully. Rushing into demanding upgrade to a new engine at their own cost is absurd and contrived, especially when not everyone is affected in the same manner by the deterioration of performance and there are other solutions to consider.

    > > > > > > > > > >

    > > > > > > > > > > Yet they consider launching the game to a brand new audience, with this type of horrible performance.

    > > > > > > > > >

    > > > > > > > > > That should tell you something about how likely it will be to sell the idea that we need a new engine on their dime now doesn't it ... Honestly, if you don't think this is an indication of how relevant this engine upgrade is to their business model, then there is no case you can make to justify the upgrade at Anet's cost to begin with. Absolutely NONE.

    > > > > > > > > >

    > > > > > > > > > > @"maddoctor.2738" said:

    > > > > > > > > > > I do have an idea and you do as well. I posted some of that idea in my post above.

    > > > > > > > > >

    > > > > > > > > > No, that's not an idea, it's an assumption and it's a poor one. You and I have NO idea who they have working on what things and assume that these things are not as important as the thing you want Anet to do. Like ZERO idea. There is no reason to make an assumption like you have; it doesn't make the case for a new engine ANY more compelling.

    > > > > > > > > >

    > > > > > > > >

    > > > > > > > > That isn't true at all. They have a comprehensive list on their official wiki that lists most of their employees and most of their functions. They have at least 22 people are their programming team alone.

    > > > > > > >

    > > > > > > > Well it is true because nothing you have said tells us what those people are working on except for the vague notion they 'program' ... something.

    > > > > > >

    > > > > > > We don't need something super specific like "John is drawing a new Raptor skin" to have an idea about what the team members are working on, as you claim.

    > > > > >

    > > > > > Yes actually, people do need to know that if those people want to claim "John" should be working on engine upgrade vs. what he's ACTUALLY working on. See, that's my point ... because some people think they know better what Anet's staff should be working on than Anet ... even though those people have NO idea what those staff are ACTUALLY working on. That's nonsense.

    > > > > >

    > > > > > I mean, if you want, feel free to continue to argue with me over these pedantic points. ... but that's the fact is that no one knows what these people are working on and how important the things they are working on are compared to what they want Anet to be working on; in this case, the engine upgrade. For all we know, these 'John's that program the engine" are working around the clock just to keep the game running ... we don't know. Therefore, it's absurd for anyone to sit here and say Anet should divert their "John the engine programmers" to engine upgrade.

    > > > >

    > > > > You clearly don't know what pendantic means, considering you're the one being pedantic by insisting on absolutely specific information. There's nothing absurd about expecting an engine programmer to actually work on the engine.

    > > >

    > > > No one said it was absurd to expect an engine programmer to work on the engine. If you're just going start going off on this tactic of arguing with me about things I never said, we're going to have a problem.

    > > >

    > > > You don't know what John is working on, so you can't say his priority should be upgrading the engine, period.

    > > >

    > >

    > > I did say the making sure the engine was running and maintained properly was their responsibility.

    >

    > And that was never in question to begin with. That goes without saying ... who else would do it?

    >

    > >And, again, they've already confirmed they have a team working on discovering what's causing so many performance issues (including ones due to lag), so your position in this thread is moot anyway.

    >

    > and again, this thread is about upgrading the engine to DX12, not on 'performance issue discovery' ... so it seems your ability to follow is more in question than my position in this thread.

    >

    >

    >

     

    No dear, the thread is about OPTIMIZING the game. The suggestion to upgrade was merely an example.

     

    Your position of upgrading being a poor business decision was faulty at best, because it's their responsibility. Upgrading is also something they've done multiple times already, just not with Dx12 specifically, so they clearly disagree with your stance about upgrading being a poor decision (except, possibly, in that one certain instance).

     

    Your inability to comprehend what you're reading in this thread has gotten old. Have fun arguing your faulty "points."

  4. > @"Obtena.7952" said:

    > > @"videoboy.4162" said:

    > > > @"Obtena.7952" said:

    > > > > @"videoboy.4162" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"videoboy.4162" said:

    > > > > > > > @"Obtena.7952" said:

    > > > > > > > > @"maddoctor.2738" said:

    > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > Right I already mentioned that ... so the actions that Anet take to correct that need to be considered very carefully. Rushing into demanding upgrade to a new engine at their own cost is absurd and contrived, especially when not everyone is affected in the same manner by the deterioration of performance and there are other solutions to consider.

    > > > > > > > >

    > > > > > > > > Yet they consider launching the game to a brand new audience, with this type of horrible performance.

    > > > > > > >

    > > > > > > > That should tell you something about how likely it will be to sell the idea that we need a new engine on their dime now doesn't it ... Honestly, if you don't think this is an indication of how relevant this engine upgrade is to their business model, then there is no case you can make to justify the upgrade at Anet's cost to begin with. Absolutely NONE.

    > > > > > > >

    > > > > > > > > @"maddoctor.2738" said:

    > > > > > > > > I do have an idea and you do as well. I posted some of that idea in my post above.

    > > > > > > >

    > > > > > > > No, that's not an idea, it's an assumption and it's a poor one. You and I have NO idea who they have working on what things and assume that these things are not as important as the thing you want Anet to do. Like ZERO idea. There is no reason to make an assumption like you have; it doesn't make the case for a new engine ANY more compelling.

    > > > > > > >

    > > > > > >

    > > > > > > That isn't true at all. They have a comprehensive list on their official wiki that lists most of their employees and most of their functions. They have at least 22 people are their programming team alone.

    > > > > >

    > > > > > Well it is true because nothing you have said tells us what those people are working on except for the vague notion they 'program' ... something.

    > > > >

    > > > > We don't need something super specific like "John is drawing a new Raptor skin" to have an idea about what the team members are working on, as you claim.

    > > >

    > > > Yes actually, people do need to know that if those people want to claim "John" should be working on engine upgrade vs. what he's ACTUALLY working on. See, that's my point ... because some people think they know better what Anet's staff should be working on than Anet ... even though those people have NO idea what those staff are ACTUALLY working on. That's nonsense.

    > > >

    > > > I mean, if you want, feel free to continue to argue with me over these pedantic points. ... but that's the fact is that no one knows what these people are working on and how important the things they are working on are compared to what they want Anet to be working on; in this case, the engine upgrade. For all we know, these 'John's that program the engine" are working around the clock just to keep the game running ... we don't know. Therefore, it's absurd for anyone to sit here and say Anet should divert their "John the engine programmers" to engine upgrade.

    > >

    > > You clearly don't know what pendantic means, considering you're the one being pedantic by insisting on absolutely specific information. There's nothing absurd about expecting an engine programmer to actually work on the engine.

    >

    > No one said it was absurd to expect an engine programmer to work on the engine. If you're just going start going off on this tactic of arguing with me about things I never said, we're going to have a problem.

    >

    > You don't know what John is working on, so you can't say his priority should be upgrading the engine, period.

    >

     

    We already have a problem.

     

    At no point did I say what anyone's priority should be. I did say the making sure the engine was running and maintained properly was their responsibility.

     

    And, again, they've already confirmed they have a team working on discovering what's causing so many performance issues (including ones due to lag), so your position in this thread is moot anyway.

  5. > @"Obtena.7952" said:

    > > @"videoboy.4162" said:

    > > > @"Obtena.7952" said:

    > > > > @"videoboy.4162" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"maddoctor.2738" said:

    > > > > > > > @"Obtena.7952" said:

    > > > > > > > Right I already mentioned that ... so the actions that Anet take to correct that need to be considered very carefully. Rushing into demanding upgrade to a new engine at their own cost is absurd and contrived, especially when not everyone is affected in the same manner by the deterioration of performance and there are other solutions to consider.

    > > > > > >

    > > > > > > Yet they consider launching the game to a brand new audience, with this type of horrible performance.

    > > > > >

    > > > > > That should tell you something about how likely it will be to sell the idea that we need a new engine on their dime now doesn't it ... Honestly, if you don't think this is an indication of how relevant this engine upgrade is to their business model, then there is no case you can make to justify the upgrade at Anet's cost to begin with. Absolutely NONE.

    > > > > >

    > > > > > > @"maddoctor.2738" said:

    > > > > > > I do have an idea and you do as well. I posted some of that idea in my post above.

    > > > > >

    > > > > > No, that's not an idea, it's an assumption and it's a poor one. You and I have NO idea who they have working on what things and assume that these things are not as important as the thing you want Anet to do. Like ZERO idea. There is no reason to make an assumption like you have; it doesn't make the case for a new engine ANY more compelling.

    > > > > >

    > > > >

    > > > > That isn't true at all. They have a comprehensive list on their official wiki that lists most of their employees and most of their functions. They have at least 22 people are their programming team alone.

    > > >

    > > > Well it is true because nothing you have said tells us what those people are working on except for the vague notion they 'program' ... something.

    > >

    > > We don't need something super specific like "John is drawing a new Raptor skin" to have an idea about what the team members are working on, as you claim.

    >

    > Yes actually, people do need to know that if those people want to claim "John" should be working on engine upgrade vs. what he's ACTUALLY working on. See, that's my point ... because some people think they know better what Anet's staff should be working on than Anet ... even though those people have NO idea what those staff are ACTUALLY working on. That's nonsense.

    >

    > I mean, if you want, feel free to continue to argue with me over these pedantic points. ... but that's the fact is that no one knows what these people are working on and how important the things they are working on are compared to what they want Anet to be working on; in this case, the engine upgrade. For all we know, these 'John's that program the engine" are working around the clock just to keep the game running ... we don't know. Therefore, it's absurd for anyone to sit here and say Anet should divert their "John the engine programmers" to engine upgrade.

     

    You clearly don't know what pendantic means, considering you're the one being pedantic by insisting on absolutely specific information. There's nothing absurd about expecting an engine programmer to actually work on the engine. It's also not absurd to expect them to optimize and/or upgrade the engine, considering Anet themselves have stated that these things have and ARE being done. Has it even been a month since Anet stated that they had a team investing the very issue that's been consistently brought up in this thread?

  6. > @"Obtena.7952" said:

    > > @"videoboy.4162" said:

    > > > @"Obtena.7952" said:

    > > > > @"maddoctor.2738" said:

    > > > > > @"Obtena.7952" said:

    > > > > > Right I already mentioned that ... so the actions that Anet take to correct that need to be considered very carefully. Rushing into demanding upgrade to a new engine at their own cost is absurd and contrived, especially when not everyone is affected in the same manner by the deterioration of performance and there are other solutions to consider.

    > > > >

    > > > > Yet they consider launching the game to a brand new audience, with this type of horrible performance.

    > > >

    > > > That should tell you something about how likely it will be to sell the idea that we need a new engine on their dime now doesn't it ... Honestly, if you don't think this is an indication of how relevant this engine upgrade is to their business model, then there is no case you can make to justify the upgrade at Anet's cost to begin with. Absolutely NONE.

    > > >

    > > > > @"maddoctor.2738" said:

    > > > > I do have an idea and you do as well. I posted some of that idea in my post above.

    > > >

    > > > No, that's not an idea, it's an assumption and it's a poor one. You and I have NO idea who they have working on what things and assume that these things are not as important as the thing you want Anet to do. Like ZERO idea. There is no reason to make an assumption like you have; it doesn't make the case for a new engine ANY more compelling.

    > > >

    > >

    > > That isn't true at all. They have a comprehensive list on their official wiki that lists most of their employees and most of their functions. They have at least 22 people are their programming team alone.

    >

    > Well it is true because nothing you have said tells us what those people are working on except for the vague notion they 'program' ... something.

     

    No, it's absolutely not true, because their list of employees (that you clearly have no desire to look into) is very clearly divided into what sections they work on. At least one of those people is very clearly labeled "Engine Programmer." We don't need something super specific like "John is drawing a new Raptor skin" to have an idea about what the team members are working on, as you claim. You making all these false claims that other people are just making assumptions is nothing more than trolling.

     

    The simple fact is that this Engine was created by Arenanet and it is absolutely their responsibility to maintain and enhance the engine as needed. It's not like other games that pay to use something like Unreal and therefore have another group of people to handle the engine for them. You can't claim that they should leave it as it was originally, because that's worked for 8 years, because Anet themselves have already mentioned several things they've done over the years to improve its functionality.

     

    My personal opinion is that they should bring in at least one of the original people to help their new people correct the spaghetti code and try to future proof the game. Whether they need to rehire them or possibly enforce something in their original contract to force them to correct their work, means little to me.

     

    If we keep having all these issues, the new Steam players will rip the game apart with reviews and those will reach a far larger audience than what we have when we complain here.

  7. > @"Obtena.7952" said:

    > > @"maddoctor.2738" said:

    > > > @"Obtena.7952" said:

    > > > Right I already mentioned that ... so the actions that Anet take to correct that need to be considered very carefully. Rushing into demanding upgrade to a new engine at their own cost is absurd and contrived, especially when not everyone is affected in the same manner by the deterioration of performance and there are other solutions to consider.

    > >

    > > Yet they consider launching the game to a brand new audience, with this type of horrible performance.

    >

    > That should tell you something about how likely it will be to sell the idea that we need a new engine on their dime now doesn't it ... Honestly, if you don't think this is an indication of how relevant this engine upgrade is to their business model, then there is no case you can make to justify the upgrade at Anet's cost to begin with. Absolutely NONE.

    >

    > > @"maddoctor.2738" said:

    > > I do have an idea and you do as well. I posted some of that idea in my post above.

    >

    > No, that's not an idea, it's an assumption and it's a poor one. You and I have NO idea who they have working on what things and assume that these things are not as important as the thing you want Anet to do. Like ZERO idea. There is no reason to make an assumption like you have; it doesn't make the case for a new engine ANY more compelling.

    >

     

    That isn't true at all. They have a comprehensive list on their official wiki that lists most of their employees and most of their functions. They have at least 22 people are their programming team alone. I'm fairly certain that you're arguing just to argue because most of your posts are opinion based with little to no research behind them.

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