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Kaltyn of Torbins Deep.294

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  1. > @"Yggranya.5201" said: > > @"Kaltyn of Torbins Deep.2946" said: > > Okay, I did it. I played through the mission on a toon in their underwear. 20 minutes 18.23 seconds. IN HIS UNDERWEAR. > > > > No trinkets at all, not food, no utilities, and no armor. I was playing on my Revenant Herald with two exotic Berserker's Iron Sword of Earth with Superior Sigil of Earth on both (because I bought them off the TP and didn't bother to change the sigils) and my Exotic Berserker's Lightward's Battlehammer of Accuracy with a Superior Sigil of Accuracy and a Superior Sigil of Force (because that's the hammer I have for when I run hammer on my Herald, so I didn't waste gold buying another exotic hammer). I waited until the airship gangway was down and I stepped onto the top of the pyramid to start the timer and I stopped the timer when the city gates fully opened and Kasmeer walked out. I did not use any mounts or mount skills until they would have been unlocked in the story, and even then only used raptor and long jump. I died 4 times - 3 against the stupid dogs - and was downed one additional time. I did not camp hammer, but switched back and forth as appropriate and necessary. Also, I did not use my glider to get off the pyramid faster, but I did use Facet of Elements for the running speed boost. > > So, was this your first try? No? yeah, it wasn't. Get one of your friends who desn't play GW2 to do it with any equipment and then make another post to compare properly. Congratulations. You completely missed the point. And no, bragging was not the point.
  2. > @"Fueki.4753" said: > > @"Fuchslein.8639" said: > > Sorry, but where is gw2 effi a good benchmark for anything? > It's not a good Benchmark at all. > Some people are just blinded by the illusion of it being a perfect vertical slice towards the game's population (which obviously could not be further from the truth). What else are we supposed to use? Do you have access to Anet's internal statistics?
  3. > @"Lousian.4927" said: > ranger what skill is AOE for farming tag? I know only 5 from longbow but have big CD Axes bounce to at least one other mob if in range, so just axe 1 skill will tag at least two for the price of one. Axe 2 sends out 5 axes/projectiles in an arc, axe 3 has a blast radius on impact. Axe 5 hits in a circle all around you, plus, it acts as a reflect to projectiles, so if something is shooting arrows at your, you knock those arrows back into them instead. And then there are the traps that are AOE skills. If you are running druid, you also have staff 4 that drops vines in a line, the staff 1 attack cleaves through every mob in the way between you and your target. Plus I think one or more of the Celestial Avatar skills has an AOE attack.
  4. I just did a run through of the beginning instance of PoF (where you actually get the raptor) last night on my Revenant Herald in his underwear. Someone had made the comment that it had taken them over an hour to do that story instance, so I did it with no armor and no trinkets, just a pair of exotic berserker swords I bought on the TP and the exotic berserker hammer I have on that character. No food, no utilities, no mount skills that you wouldn't have if you were running it the day it came out, and no mount skills until you get them. Started the timer when I stepped off the gang-plank from the airship and stopped it when Kasmeer came through the gates at Amnoon. 20 minutes 18.23 seconds. Admittedly, I did die 4 times and was downed one additional time, but I was in my underwear. Well, my toon was in his underwear, I was still clothed IRL ( B) ). I played it like I would have played it with full armor and trinkets, but the lack of those meant that I had to kite a little more and dodge a lot more, but, other than EXPECTING to die more (even more than I did), it didn't feel that much different to me. It was an interesting experiment. And really makes me wonder how/what people are running for armor, weapons, trinkets, and builds when they are having problems with fights in this game, especially story instance fights.
  5. > @"Joote.4081" said: > Those flipping dogs. It took me a while to find a way to take those two down. When I did it was quite easy but what the heck 500 gigawatt laser beams, come on. > The best class for completing that section I found to be my thief. Joote, in GW2 you cannot, CANNOT, just stand in one place. You have to move and you have to use your dodges, your blocks, and your evades to avoid taking damage. And, with proper timing, you can, at least sometimes, interrupt attacks to further avoid incoming damage. The only time you can stand in one place and just ignore incoming damage is when you are in an organized group and you have one or more dedicated healers that are there specifically to out-heal the incoming damage (along with the effects of aegis, resistance, and protection, of course) like in a raid or something. Lastly, whenever you are attacking something and it has a blue (looks more cyan to me, but...) bar underneath its health bar at the top of the screen, you have to use one or more CC skills to break that defiance bar. It generally provides a stun and increased vulnerability to the mob you are attacking. My main on my main account is a power berserker warrior with a greatsword and mace/shield. Between my weapons and my utility skills, I run around with access to 5 separate CC skills. If you don't know what your CC skills are, please go to the wiki and type CC in the search box, it will take you to a great article on CC's, tell you which skills for each profession count as CC's and what the difference between hard CC's and soft CC's are.
  6. Okay, I did it. I played through the mission on a toon in their underwear. 20 minutes 18.23 seconds. IN HIS UNDERWEAR. No trinkets at all, not food, no utilities, and no armor. I was playing on my Revenant Herald with two exotic Berserker's Iron Sword of Earth with Superior Sigil of Earth on both (because I bought them off the TP and didn't bother to change the sigils) and my Exotic Berserker's Lightward's Battlehammer of Accuracy with a Superior Sigil of Accuracy and a Superior Sigil of Force (because that's the hammer I have for when I run hammer on my Herald, so I didn't waste gold buying another exotic hammer). I waited until the airship gangway was down and I stepped onto the top of the pyramid to start the timer and I stopped the timer when the city gates fully opened and Kasmeer walked out. I did not use any mounts or mount skills until they would have been unlocked in the story, and even then only used raptor and long jump. I died 4 times - 3 against the stupid dogs - and was downed one additional time. I did not camp hammer, but switched back and forth as appropriate and necessary. Also, I did not use my glider to get off the pyramid faster, but I did use Facet of Elements for the running speed boost.
  7. > @"Joote.4081" said: > It's a shame that most new and/or casual players never get a chance to play dungeons. I suppose that's were guilds come in. I just wish they had more dungeons for noobs. > Unless you have played the game solid from release you get left behind like eve online. I have to completely disagree with this. I just last week boosted a character on an account that has been around a couple of years, but had never done anything. I boosted a necro and took it into HoT and unlocked gliding. Then I went to PoF unlocked the raptor. After this weekend, I'm 5 or 8 HoT masteries in and in PoF, I just got to Elon Riverlands in the story and I'm almost all the way through skimmer 2 being trained. I've been running all over without issues and have completed training Scourge and I'm part way through Reaper without any problems at all. Yeah, I don't have griffon, or skyscale, or roller beetle yet, but, I've only been playing on that account for 4 or 5 days, other than getting login rewards for the last two or three years. I don't feel left behind at all.
  8. > @"Eloc Freidon.5692" said: > It is especially long if you are using the default template they give you for using a lvl 80 booster, with the awful default equipment stats that don't work for the builds. Still shouldn't take an hour. If it's taking that long, you probably aren't even at 1k dps. And I'm not trying to be elitist or insulting, but, I honestly wonder if it would take that long just running in my underwear. Even using axe/axe on my alt account's druid main didn't take an hour.
  9. Each of the mounts has interesting idle animations. From the raptor shaking itself and nearly throwing you off (and your toon going like, "what the heck was that?") to the springer "washing" its whiskers, to the skimmer tapping the player character on the back with its tail. All of them are pretty cool.
  10. > @"Lousian.4927" said: > i played wow before and there you cant play what you want bcs no one will invited you if you dont play meta.:( Still some of that with regards to raids and challenge mote fractals from what I understand, but, not so much with most everything else. But it really is much friendlier in GW2 for that. And if you aren't trying to do the high-end content, you can run whatever you want. I ran one of my characters through Heart of Thorns story solo with mismatched gear and even some that was rare quality instead of exotic (not on purpose, I'd forgotten to gear him up properly...which is why it was much tougher to get through some of the fights...). I have a viper scourge as well, and I enjoy playing her, but, since I don't raid with her I'm considering swapping her over to grieving stats - the fights just don't last long enough to make the condition duration useful. You might also take a look at renegade revenant. I have revenants with both elite specs and while I enjoy playing Herald, alacrity Renegade is quite a bit more fun and useful in group settings.
  11. > @"Pacificterror.7805" said: > > @"Turmuhnal.6589" said: > > Coming form just getting my glider there...zone is a nightmare, and 10 mastery points just for updraft. Man then all the other masteries. Starting to get a little overwhelmed myself. Mobs hit like a truck out there as well. > > Ha yep. I kind of regret not starting in on PoF first (I don't consider myself a skilled player by any means) as Verdant Brink definitely took awhile to get used to and the mobs can be very unforgiving. Gliding is awesome though once you have it. Yeah, HoT really started the introduction of mobs that hit like a truck. I've seen veterans in HoT hit harder than a champ in core. Learning your evade skills and your CC skills - and when to use them - will really make your life easier. When I run my warrior main around in HoT, I keep 5 CC's handy. I can generally take down almost any defiance bar solo, at least the first time. Add in an evade, a block, 2 dodges, and a stun break and I don't die very often any more. HoT also added a LOT of verticality to the maps, so, learning you way around can take some time, but, once you get used to it, it isn't too bad. Tangled Depths is the most twisty and confusing of the maps in HoT, so expect to get lost there a lot.
  12. Not that I am aware of, but there is an option to turn on the text name above all intereactable objects. It is on the options general page, there is a large list of check boxes and it is like the 4th one from the bottom of that list, if I remember correctly. And it is something like "always show names of interactable objects".
  13. > @"Vilin.8056" said: > > @"lare.5129" said: > > > @"Vilin.8056" said: > > > One thing to consider with with Mystic Coin price hikes is that it deals a blow to all new and developing Guild Halls which still require many hundreds of coins to complete several essential upgrades, especially for WvW enhancements, while things gonna get worse as time pass by. > > https://wiki.guildwars2.com/wiki/Guild_Enhancements#List_of_guild_enhancements > > no any mystic coins > > > > > Hopefully we could find an alternative to these requirements. > > let imagine that they are .. 100 mc? 200 mc? welcome on TP. It is cheap for player who play. Don't have time to play ? gems->gold>mc also welcome. > > I believe you never leveled a guild hall: > https://wiki.guildwars2.com/wiki/Objective_Aura_1:_Supply_Capacity > https://wiki.guildwars2.com/wiki/Objective_Aura_2:_WvW_Experience > https://wiki.guildwars2.com/wiki/Objective_Aura_3:_Movement_Speed > https://wiki.guildwars2.com/wiki/Objective_Aura_4:_Power > https://wiki.guildwars2.com/wiki/Objective_Aura_5:_Precision > https://wiki.guildwars2.com/wiki/Objective_Aura_6:_Toughness > https://wiki.guildwars2.com/wiki/Objective_Aura_7:_Vitality > https://wiki.guildwars2.com/wiki/Objective_Aura_8:_Magic_Find > > I'm not even including cost for guild traders. That would be another 225 MC for the guild traders on top of the 780 you listed for the war room. Not to mention another 50 MC for upgrading the guild tavern. So 1055 total. And I've leveled one basically solo and assisted two others. I still practically a reflex to farm every flax node I cross plus at least one farm on a daily basis.
  14. Allegedly there are some things you can do to min/max your harvesting tools, but, in my opinion, that's down to the level of micromanagement that makes my head hurt. Admittedly, I'm interested in getting all the unbound magic I can, so I don't bother with anything but the unbound magic gathering tools - a different tool might save me a second per harvest, but all those saved seconds are going to blown away by the minutes wasted waiting to attack the Octovine in Auric Basin or waiting for people to hop in my T1 Fractal pug, or spent helping someone that calls out in map chat that they need help with some hero challenge. Worrying about min/maxing my harvesting tools is just too far down in the weeds and whatever savings it would get me is going to get lost in the signal noise of just playing the game. The big advantage of unbreakable tools just comes from never running out of harvesting tools and never having to spend gold on harvesting tools again. Same with the coper-fed salvageomatic, I think about about a half-copper cheaper per salvage than a basic salvage kit, but it isn't any faster, but it never runs out. I bought the silver one too, but, if I had to do it all over again, I would have just bought the copper one and kept a mystic salvage kit for salvaging rare items.
  15. I can't speak to the LS4 Trophy Shipments because I have purchased so few of them. However, I buy the LS3 Magic Warped Bundles in Ember Bay periodically. They cost more Unbound Magic, but less gold - 1250 UM, 40 silver. I wrote down a comparison between the Ember Bay magic-warped bundles and the magic-warped packets. I bought 50 of each at 20 gold and 62,500 UM for the magic-warped bundles. I listed everything (except for the 2 mystic clovers) for 57g 41s, 74c. For the 50 Magic Warped Packets I paid 25g and 12,500 UM. I kept the one bolt of damask and the one elonian leather square and listed everything else that I got from them for 22g 91s 99c. Those numbers are from July of 2019, but, that has been a pretty consistent average for the Magic-Warped Bundles I have purchased.
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