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Posts posted by LucianDK.8615
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it does have icd, they added an 1sec interval between procs.
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id be interested in some insight on icerazor and darkrazor for groups. I know darkrazor is good as a cc skill. But icerazor have a goodly amount of hits, though does it compare to razorclaw? After all you dont have enough energy to use too many spirits at once.
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You are mistaken, condi build are all about increasing condi duration as close to 100% as you can. The bleedboost with full viper ensures that, and making the bleed from geo last twice as long.
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glad to see im not the only one.
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The most to hope for i think is different race skins for the 5 mount archetypes. Id buy a dragon skin for the griffon in a heartbeat.
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Seemed like you could only do one once at a time? I did one after finding four lights, then i couldnt find anymore. Looks like a hideous achievement to even think of finishing.
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Anet intentionally made ranged much weaker than melee unfortunately. But staff elementalist might be your best bet for viable ranged damage, but their rotation is quite complex. Which has gotten much worser with weaver.
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you could buy extracts on gemstore to preserve your leadership runes.
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from what i hear, geo beats out smoldering. Even more so now that bloodfury got fixed.
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seven shot needs to go, its simply unuseable and easilly failing to live up to its potential. You waste far, far too much time with aiming the damn thing.
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> @JMaarse.7086 said:
> > @Murdock.6547 said:
> > Do any of you who are screeching about this skill getting gutted have any inkling of how broken beyond words it was? And still, to a lesser degree is?
> > It has no icd. Mad king runes would mean you utterly obliterate anything with 1k damage ticks. (original numbers with power mainstat iirc).
> > Not only that but this applied to 5 people. 5 people, if they all used madking runes would OBLITERATE BOSSES.
> > This was kitten levels of broken.
> >
> > Even without exploiting, with quickness, the average build strikes 2-6 times a second. That's 2-6k damage PER PERSON. SO 10-30k DAMAGE PER SECOND OVER THE GROUP.
> > 30k dps from a single elite that -also healed for a significant amount- . That's about as good as having a 6th/11th party member.
> > Grace of the land doesn't even give this much value unless the druid spreads over 10 classes, all being dps classes including the druid themselves that deal over 30k damage each.
> > It needed to be toned down. And it's still strong because it scales off of the revenant's power so even support builds will occasionally have bursts of damage with a viper or berserker rev in the party. AND to my knowledge it still has no ICD?
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> It has a 1 sec internal cooldown that isn't shown on the tooltip but is there. So now it's 5 people times 400 damage per second, which is way lower that just using jalis hammers which are around 3-4k dps considering torment procs from malyx traitline.
i think you forget that it reaches its peak with 5 people, dont just think personal damage alone. Razorclaw has the same problem.
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Id like to know more about your legend choices and utility uses, which spirits you use etc.
Regarding equilibrium in invocation, doesnt it take a terrible minmaxing of energy to be worthwhile using?
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Revenant—Blood Fury: Fixed a bug in which this trait incorrectly applied its increased bleed duration.
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think you missed out on that they intentionally made a lot of pof crafting mats undepositable to encourage people to tp them instead of hoarding them.
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to the op, you are badly overreacting. Servers is already quite stable now. Few online games launches new expansions without unforeseen hiccups, especially when login servers gets slammed to unprecedented heights from people comming back to check it out due to the game having no subscription.
The first 2 days was quite bad, but its all fine now.
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Ive come to wonder how jalis hammers stacks up vs embrace the darkness with diabolic inferno. Are they equal or is one wildly ahead of the other, but only taken due to lack of other choices? I know hammer spam is awesome for rapid stacking of torment. But i see most renegades automatically going for Mallyx+Kalla, or Mallyx + Jalis. So what about the third choice? Jalis+Kalla?
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The option to not show player names does not work in squads.
For large squads It is litterally impossible to see what goes on in melee range due to the big blob of blue names on screen. I usually tend to leave the squad, as then the names properly disappear and you can actually see whats going on on the screen.
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Currently it seems the recognized setup is 4x nightmare, 2x trapper for armor. And malice+geomancy for weapons.
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Not really sure what they wanted with soulcleave, since it renders you unable to pop up the other spirits and using weaponskills.
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Hrm, seems ive used it wrongly then. Wasnt aware you could just hold the button down.
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Are you sure you are going there at the correct times? I still see people being unaware that the hot metas starts at specific hours.
http://dulfy.net/2015/11/09/gw2-hot-maps-timer-famme/
Ive started to continue with auric basin, as i noticed im 87/100 for saving the city of gold. And even late night people plays tarir and succeeds.
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Have anyone done the numbers to see how they compare? mainly thinking of kalla spirits vs hammers for condi rev. The spirits needs a lot more work to be effective, and you may get unlucky and having to deal with no path issues. Im myself on the fence about the spirits, i concede they have uses. But possibly no path issues, having to click a lot more to put them down is irritating. Plus having to watch for them expiering so they can be reapplied. I know you can speed up casting them with a setting in options, but they may end up in funny places due to the -very hard- to see cursor having run off, or gotting lost in the spam on screen in larger groups.
I could also be interested in knowing how devastation fares vs renegade. Though for renegade, it would be mainly versus kalla's fervor as the renegade line only improves bleeding.
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Why would you start with kalla if all you are using is citadel bombardement? How much worser is devastation in solo pve for condi? mind you, you can get lots of regular vulnerability from icerazor to get devastation going.
Soulcleave's Summit need clarification
in Revenant
Posted
Here you go:
https://en-forum.guildwars2.com/discussion/comment/148919/#Comment_148919
Revenant—Soulcleave's Summit: Added a 1-second delay between casts. (This is the same delay as other maintenance abilities.)
But that was 5 days ago.