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Crono.4197

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  1. If you follow the game's story, then you should buy them in order, so that would be Season 2 first. If you don't follow it and just want more maps, content, etc. then I'd suggest Season 4.
  2. I like how the game doesn't force me to do things with other people. In other MMOs, you're dependant of other players, but if those players don't want to play with you, the game becomes unplayable. So I like the Guild Wars general approach. Play alone (or with NPCs if you count GW1) and play with others if you want to. No one depends on anyone and no one ruins anyone else's fun. That said, I still like seeing other people and talking to them, or even doing things with them as long as they're not content rushers/elitists, etc.
  3. I'm on the opposite side actually. Events have become too easy and now anyone rarely fails them. A bit of "oh will we make it?" tension is good to spice up the events, imo. But that tension is gone because now no one fails Dragon's Stand or Octovines anymore. They don't need to be super hard as in we can't complete them unless we do everything 100% right, but killing octovines, Blight Towers and Mouth of Mordremoth in one go is certainly too easy.
  4. Too many people here think that you need to have an objective or to accomplish something with a new race or it has no purpose and because they think that, it shouldn't be added. I don't like raids, strikes and I think legendaries were a mistake, but you don't see me complaining all day on the forum about it. A new race is FUN. Games don't need reasons to add another race. What, WoW or other MMOs couldn't live without, draenei, blood elf, werewolf, panda and who knows what other race they added? No, they added it because they're part of the Warcraft lore and because people might like it. Same for Tengu, they've been here since Guild Wars 1 and they have their own lore and can have their own story. Too many people in this game think that everything that's added to the game needs to have an accomplishment, reward or something. No, some people just want tengu (or any other race) because it's fun and adds to the game story/lore. Combat tonics instead of a race? Same I can say about any game content. You want raids? Go fight random NPCs in world instead. You want PVP? Do old pvp and forget about new pvp modes. Each person has its own idea of fun in a game. That doesn't mean you need to trash what someone else wants.
  5. Or even better, we should just get all the game content as soon as we create our character and log in, at level 1. Free mounts, free masteries, free gear, free everything, without moving at all from the starting zone. /end of sarcasm > @"DreamyAbaddon.3265" said: > Experiencing the storyline, voice acting and cutscenes is a part of experiencing the game itself. If you don't like it then play another game that doesn't have them or that allows you to skip em. Yeah, maybe the game just isn't for OP if he has so many complaints about it. Guild Wars has always been a story focused franchise.
  6. I don't like realistic graphics in games but you don't see me posting about it on the forums of games that have realistic graphics. Also you expect a 2012 game to have 2021 games graphics?
  7. I'd like that too, but unfortunately it wouldn't work. That's because most probably only flamers would join so instead of a good communication it would be just a spam chat like on streams, only that everyone would complain that Guild Wars 2 is bad and how they think they have better ideas than ArenaNet. If people would be more civilized and would have happy/nice talks, then yeah, I'd totally be up for something like that.
  8. 8/10 Yeah, I know I'm the minority, but I kind of enjoy the Icebrood Saga. I don't get why so many people don't like it. I don't really have any complaints about anything up to Champions. And when it comes to Champions, my only complaint is that they split it into chapters and now each chapter is a bit short. Dragon Response Missions are ok in my eyes, I do 2-3 of them each day ever since they came out. They are like mini story-dungeons to me and the fact that they aren't too difficult is a plus, I don't like difficult content, it would create more toxicity in the game if they were as hard as strikes or raids. I also like where the story is going, I expected Jormag to be an enemy from the begging and not an ally. What I've always liked in this game the most are the story, world bosses, metas and just doing random stuff through the world. I'm not into farming for achievements or high rewards, getting legendaries, doing strikes and raids. Maybe that's why I like it while others don't, dunno.
  9. Most people have already mentioned what I'm about to say, but I'll still say it: - The fact that there's no gear grind once every three months, like in other MMOs. You gear up with the gear you want once and that's it. - The game's story is good (not everyone might agree on this one though). The game is fully voiced and is story-focused, unlike other MMOs where stories are not voiced, not very serious or they just exist for the sake of introducing a new dungeon, new gear or whatever. Here, the story matters as much as the rest of the content. - General friendly community. This changed a bit with the arrival of raids and strike missions, but as long as you avoid those, the community is still pretty much friendly as ever. You can start a random chat with people, you can get people to help you in-game, etc. - World Bosses and Metas - I think this is what I love the most about the game. Boss battles in Guild Wars 2 are not stiff like in other games (boss would stand in one place and everyone just hits him until he drops dead) and aren't 1 hit death boss battles either (like make one mistake and the whole party is wiped, like in other MMOs). Each boss has its own mechanic and many bosses are animated, aren't sitting in one place (for example Claw of Jormag, moves from one spot to another, flies, etc. ; Shatterer performs various pleasantly animated attacks and he also flies at one point, Mouth of Mordremoth moves all over the place, doesn't sit only in one spot...and many more). In many bosses or metas,while they aren't "you get hit once, everyone dead" style, you still need to learn what to do and cooperate with everyone in order to win, which I totally love. In my opinion, Guild Wars 2's way of handling world bosses and metas is better than in other MMOs because as long you can cooperate with people and learn mechanics, you can take down the enemies. It's not a DPS fest where you can't participate because you don't hit 1000000000 dps per second, like it is in Tera or Runes of Magic for example. It's a way to make people enjoy the events while also not being annoyed.
  10. They could take the Death Knight approach in WoW and create a race which has its own storyline and starts from a certain point. Like you'd need at least one level 80 character to create a tengu and the tengu would be level 40 or 50 or so. That way they wouldn't need to re-do the old armors for tengu and they would only need to adapt higher level ones.
  11. Everything you said is subjective, especially the PVE part. PVE: I like it because it's EXACTLY different from how other MMOs do it. I don't wanna farm my brains out for 3 months to get max gear, then get new gear and have to farm my brains out again and so on, like it is in other MMOs. Same with level cap. I'm fine increasing masteries instead of new max level every expansion. You want the game to be another grind fest full of elitism and toxicity like WoW/TERA/*insert any other dungeon/grear based MMO*? If Guild Wars 2 also had these, I wouldn't even play it. We already have Raids (which I personally think were a mistake because they brought toxicity to the game), which I never touch because of how toxic people doing those are. It's more than enough. You said that the game has no PvE content. I kind of disagree, because I always find things to do in-game, even if we ignore dungeons and such, there are still so many stuff to do. We have a few raids, a few strikes, a few DRMs, content for every type of person. Also, what exactly is "abandoned content" for you? They'll probably add a new raid at one point, maybe even a new strike, but I feel like people want them to add a new one every month. I don't see how people would be able to do that many raids, it would be an overkill. The only games that add new raids every 1-2-3 months are the ones that are gear focused. Is this game gear focused? No, so that kind of drops the point of having a Raid spamfest. PvP: The game has several PvP modes, I don't see where the problem is. Sure, a new PvP mode every 2-3 years or so would've been nice, but oh well. They could improve a bit here. WvW: A new WvW map would be welcome, but that's about it. More than that I cannot comment since I don't do WvW that much (I join maybe a few times per year). Most of the complaints on the forums are how Guild Wars 2 isn't like other MMOs where you constantly grind for level and gear. This maybe just means the game isn't for you. That doesn't mean the whole community agrees. Arena Net has their own vision of the game (it's their game after all) and the game mostly caters to casual people instead of people who prefer hard content and constant gear farming. I mostly like the game the way it is.
  12. I also have the same issue. I wanted to buy gems today and each time I get an error when I want to complete the purchase. I had my old credit card registered and I used a different one this time (old one expired). So each time we want to make a transaction we have to send a ticket? They should fix the issue somehow.
  13. > @"Sobx.1758" said: > > @"Black Storm.6974" said: > > > @"Sobx.1758" said: > > > To me they seem to be a worse version of raids/strike missions. Definitely not a fan. > > > > I think they are a totally different thing, they shouldn’t be compared at all to Raid or Strike Mission. > > Why shouldn't they be compared? Because not everyone likes raids and strikes. If for example DRMs had the same difficulty as raids or strikes, I wouldn't even touch them. I'm kind of glad they added something that everyone can participate in, instead of adding elitism content, which I'm personally running away from ever since I stopped playing other games that were focused on such content. The game has content for everyone, I don't know why people aren't satisfied. Not every piece of content in the game is supposed to be done by every person in the game. Raid and Strikes are a proof of that.
  14. I like them too, doing them every day ever since they came out. If these missions wouldn't have come out or were a lot more difficult, I probably would've played the game a lot less after finishing the story part of the update. Thank you for the missions.
  15. Wait so now we have elitism even in Dragon Response Missions? Next thing we'll see people asking LI/KP for open world maps lol. This is ridiculous.
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