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Head Butt should instantly put you into berserk if it lands.


Waffles.5632

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What do you think?

 

This would mean taking the trait savage instinct now allows head butt to stun break itself.

 

If you want to balance further, make it so head butt applies a self 1 sec daze on miss for more risk vs reward gameplay. ( You don't have to though, only a suggestion )

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> @"Stand The Wall.6987" said:

> no. having more control over your own mechanics is better.

 

Berserker should just activate every time you hit max adrenaline because when you are mad, you can't control yourself. Just applying forum logic here btw.

 

Head Butt should never get stability removal rework in first place. Now they gotta change it again because of their shortsighted vision. Nice.

Just give Berserker ability to exit Berserk similarly to shroud/photon forge + rework rage skills properly (Wild Blow is joke atm; Outrage is underwhelming for a 25 sec stunbreak only; Sundering Leap has pretty cool animation but is still pretty useless in PvP/WvW; Head Butt should instakill target it hits so berserker can fight current PvP meta builds - this is a joke btw, but maybe not really) + make Rupturing Smash (hammer berserk burst) 360° aoe (current 180° is impractical af, enjoy hitting people in melee range with it) = the spec will be amazing in every game mode :)

 

 

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> @"cryorion.9532" said:

> > @"Stand The Wall.6987" said:

> > no. having more control over your own mechanics is better.

>

> Berserker should just activate every time you hit max adrenaline because when you are mad, you can't control yourself. Just applying forum logic here btw.

>

> Head Butt should never get stability removal rework in first place. Now they gotta change it again because of their shortsighted vision. Nice.

Make it remove all Stab stacks on the target and then stun them, make it unblockable.

> Just give Berserker ability to exit Berserk similarly to shroud/photon forge + rework rage skills properly (Wild Blow is joke atm; Outrage is underwhelming for a 25 sec stunbreak only; Sundering Leap has pretty cool animation but is still pretty useless in PvP/WvW; Head Butt should instakill target it hits so berserker can fight current PvP meta builds - this is a joke btw, but maybe not really) + make Rupturing Smash (hammer berserk burst) 360° aoe (current 180° is impractical af, enjoy hitting people in melee range with it) = the spec will be amazing in every game mode :)

>

>

:+1: On mode Toggle

Wild Blow is one of the CCs that needs to either get damage back or have some other benefit. I say that launches and knockbacks should all have their damage returned.

Outrage needs its CD to be returned to its original value, or if it breaks a stun have it give max adrenaline if out of BMode. Or give a lot of boons on stunbreak. Something.

Sundering Leap needs a longer range.

Headbutt: See above. Removing all stab and then stunning someone is a strong setup for killing them anyway

:+1: On Rupturing Smash 360 AoE.

 

Also my recommendation on Headbutt is /seriousNotSeriousMaybe. They have borked it up so much that anything goes with it, but making it a guaranteed CC would justify having no damage on it.

 

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well, i would suggest making a new utility skills that makes you exist berserk, that' would be more fitting then simply toggling

something like blowing out all your energy at once and cool yourself down.

whenever you activate this skill, you do aoe damage around you, giving taunt, removing 2 conditions and loses berserker form and refreshing it.

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