Clyan.1593 Posted May 13, 2020 Share Posted May 13, 2020 I have almost everything in legendary on my main. Now i can cope with the spear and the trident, but the harpoon gun... its honestly hard to look at imo. Ill craft it nonetheless, if we never get a better skin, at least i can still transmute something better onto it. Though i feel like it would be a waste to learn that there are new underwater weps coming after i have crafted the old ones. With the upcoming xpac i have a feeling that bubbles could be involved and therefor new underwater legs are a possibility. Can we get a response on this maybe? Link to comment Share on other sites More sharing options...
Randulf.7614 Posted May 13, 2020 Share Posted May 13, 2020 They won’t respond on the matter. We shall just wait and see. Given how no uw skins have been added for years, the chances are likely close to zero sadly. I don’t think bubbles will be involved but if it is, they will bring it to land somehow if we are going to Cantha which will make uw weapons redundant Link to comment Share on other sites More sharing options...
TheNecrosanct.4028 Posted May 13, 2020 Share Posted May 13, 2020 They haven't made any new underwater weapon skins in 6 years. All new weapon sets are released without underwater weapon skins. That alone should tell you what you need to know. Link to comment Share on other sites More sharing options...
Kodama.6453 Posted May 13, 2020 Share Posted May 13, 2020 > @"TheNecrosanct.4028" said: > They haven't made any new underwater weapon skins in 6 years. All new weapon sets are released without underwater weapon skins. That alone should tell you what you need to know. He has a point, tho. Most likely we will encounter the deep sea dragon in the Canthan expansion, which means that Anet might rework underwater combat with that opportunity. Fighting the deep sea dragon without underwater combat when this is actually a thing in this game would be an absolute no go. And if they work on underwater combat, they might also release alot of new underwater weapon skins, including legendaries. Link to comment Share on other sites More sharing options...
lare.5129 Posted May 13, 2020 Share Posted May 13, 2020 water content not so big value of gw2. Better not spend any resource for that. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted May 13, 2020 Share Posted May 13, 2020 Underwater combat vs. Cantha. I'm not sure that Anet would do both in a single expansion. Link to comment Share on other sites More sharing options...
Sarie.1630 Posted May 13, 2020 Share Posted May 13, 2020 > @"kharmin.7683" said: > Underwater combat vs. Cantha. I'm not sure that Anet would do both in a single expansion. I used to like the idea of an underwater-focused XPac, which would force a complete revision and addition to current underwater gameplay and mechanics. Since then I feel like an entire XPac budget on that would be excessive. I think that, depending on how ArenaNet approach it, the Jade Sea may provide a discrete area of Cantha which could be used to provide some meaningful, expansive and improved underwater areas. Clearly, the story may be engineered to retain the sea as Jade and only time will tell. I feel like if a sole underwater focused XPac was announced then it would be a turn-off to a lot of players who can't imagine how that area of the game's combat and gameplay could be improved, whereas implementing one area within an XPac to focus heavily on underwater content could be a good middle ground. Would there be enough in the XPac budget to revise UW gameplay and make it more interesting and engaging, on top of development of all the new land-based zones?... not sure on that. More on-topic, I'd love to see the Gen2 set truly completed and really hope that this will be done sometime during Icebrood Saga or the next Expansion... Link to comment Share on other sites More sharing options...
Teratus.2859 Posted May 13, 2020 Share Posted May 13, 2020 There's no guarantee there will be any new legendary weapons at all.. so new underwater ones are at best a long shot. Frenzy is one of the few i've made just because it works well with my mains armour and colour theme. Same with the spear and eventually the trident when I finally get around to finishing that one. The only land legends i've made Kudzu and Quip I sold because I really don't like the designs. That applies to a great deal of the land based legends too, there's only a handful of them I do like and most of them are gen 2 Bolt is probably the only gen 1 land legend that looks good.. the rest are really ugly, specially the greatswords which are far too common and painful to look at. Link to comment Share on other sites More sharing options...
Clyan.1593 Posted May 14, 2020 Author Share Posted May 14, 2020 > @"kharmin.7683" said: > Underwater combat vs. Cantha. I'm not sure that Anet would do both in a single expansion. You make it sound like underwater combat is a continent Link to comment Share on other sites More sharing options...
kharmin.7683 Posted May 14, 2020 Share Posted May 14, 2020 No, not a continent. There are those who wanted the next expansion to be all underwater. My point is that Anet can probably do either one or the other. Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted May 14, 2020 Share Posted May 14, 2020 At this point I would rather see some cool looking skins to buy or as drops. Link to comment Share on other sites More sharing options...
JekthAvid.1408 Posted May 14, 2020 Share Posted May 14, 2020 Like everyone's saying... if we get bubbles, I think we'll get uw legendaries Link to comment Share on other sites More sharing options...
GummyBearSummoner.7941 Posted May 16, 2020 Share Posted May 16, 2020 Yeah I believe we will. That could be the next selling point for the new expansion Link to comment Share on other sites More sharing options...
DoggySpew.4529 Posted May 16, 2020 Share Posted May 16, 2020 Underwater combat needs to be much more dynamic to be fun. The devs have made changes to make that so, but it is still lacking imho. I also think the devs are aware of the gameplay issues for underwater combat (underwater combat has always been an issue in a lot of games). Until they solve that conundrum, I do not think we will get much underwater content, and thus also no underwater Legendaries. I do hope there will be an underwater mount at one point (like a dolphin mount, with almost Ecco the Dolphin mobility). Link to comment Share on other sites More sharing options...
Dante.1763 Posted May 16, 2020 Share Posted May 16, 2020 > @"DoggySpew.4529" said: > Underwater combat needs to be much more dynamic to be fun. The devs have made changes to make that so, but it is still lacking imho. I also think the devs are aware of the gameplay issues for underwater combat (underwater combat has always been an issue in a lot of games). Until they solve that conundrum, I do not think we will get much underwater content, and thus also no underwater Legendaries. > I do hope there will be an underwater mount at one point (like a dolphin mount, with almost Ecco the Dolphin mobility). itll be lacking always until i can use all my skills underwater. being forced to change your entire build when going underwater is the biggest issue with it, add to that not every class has underwater weapons that sync with the armor types used on land :/ Link to comment Share on other sites More sharing options...
Brycar.2651 Posted May 16, 2020 Share Posted May 16, 2020 I wondered if there might be an underwater weapon that is map mastery specific. For example an underwater water scepter we all earn but only works as a mastery within a map. Link to comment Share on other sites More sharing options...
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