YtseJam.9784 Posted June 22, 2020 Share Posted June 22, 2020 yeah there's nothing in the settings that fixes it, i toggled every single one and still not working. but i have to say that it's not broken 100% of the time, but like 90% Link to comment Share on other sites More sharing options...
Moradorin.6217 Posted June 22, 2020 Share Posted June 22, 2020 Yes autotarget is broken Link to comment Share on other sites More sharing options...
Shazmataz.1423 Posted June 23, 2020 Share Posted June 23, 2020 Thought I was going crazy with targeting/auto-targeting....then I found a thread on Reddit and here. Needs fixing asap, I find clicking on target only works some of the time too.... Link to comment Share on other sites More sharing options...
mordefelix.5826 Posted June 23, 2020 Share Posted June 23, 2020 Anet seriously? You're not going to acknowledge this problem at all? Link to comment Share on other sites More sharing options...
Galmac.4680 Posted June 23, 2020 Share Posted June 23, 2020 Still broken after that dragon bash patch. :# :s Link to comment Share on other sites More sharing options...
Leamas.5803 Posted June 24, 2020 Share Posted June 24, 2020 It seems that they very much tightened the FOV for autotargetting. I can make it work, but all targets basically have to be right in the middle of the screen within only about 30 degrees of deviation off center. Can anyone confirm this behavior? Link to comment Share on other sites More sharing options...
Memoranda.9386 Posted June 24, 2020 Author Share Posted June 24, 2020 > @"Leamas.5803" said: > It seems that they very much tightened the FOV for autotargetting. I can make it work, but all targets basically have to be right in the middle of the screen within only about 30 degrees of deviation off center. Can anyone confirm this behavior? That seems more or less the case, although even when lined up in such a way, if your character isn't facing the proposed target it seems unlikely to function as previously known. Something clearly has been changed, either intentionally or not, but it would've great if that could be taken care of. Daredevil Staff 2 is, uh, interesting. When doing a few Strikes, even within auto-attack range, sometime Staff 2 would still dive away from the boss target and go after an add-on. Link to comment Share on other sites More sharing options...
Cynder.2509 Posted June 24, 2020 Share Posted June 24, 2020 Yup, happened to me often before as well. Another issue with targeting is that when I press tab it refuses to target the the nearest thing and usually instead of the damn boss it targets something else further away (noticed that at first during last year's Boss Blitz) or doesn't target at all. The latter happens almost every time in raids which is quite annoying since the boss flies out of my target a lot. The targeting system surely needs an overhaul. Link to comment Share on other sites More sharing options...
Leamas.5803 Posted June 24, 2020 Share Posted June 24, 2020 > @"Memoranda.9386" said: > > @"Leamas.5803" said: > > It seems that they very much tightened the FOV for autotargetting. I can make it work, but all targets basically have to be right in the middle of the screen within only about 30 degrees of deviation off center. Can anyone confirm this behavior? > > That seems more or less the case, although even when lined up in such a way, if your character isn't facing the proposed target it seems unlikely to function as previously known. > > Something clearly has been changed, either intentionally or not, but it would've great if that could be taken care of. Daredevil Staff 2 is, uh, interesting. When doing a few Strikes, even within auto-attack range, sometime Staff 2 would still dive away from the boss target and go after an add-on. I just noticed Reaper skill #2 seems to miss the intended target as well. I just fly right on through, even when there's only a single target. Link to comment Share on other sites More sharing options...
Jourdan.6742 Posted June 24, 2020 Share Posted June 24, 2020 Combat is totally busted right now because of this. Don't even want to log on because it's such a pain now to do fractals/raids/or even the festival content. Also filed a bug report in game. Link to comment Share on other sites More sharing options...
Memoranda.9386 Posted June 24, 2020 Author Share Posted June 24, 2020 > @"Fire Attunement.9835" said: > > Bug Fixes: > Fixed some issues with autotargeting Report back after testing to see if some or all of the issues have been corrected. I personally won't be able to check for several more hours. Link to comment Share on other sites More sharing options...
Leamas.5803 Posted June 24, 2020 Share Posted June 24, 2020 > @"Memoranda.9386" said: > > @"Fire Attunement.9835" said: > > > > Bug Fixes: > > Fixed some issues with autotargeting > > Report back after testing to see if some or all of the issues have been corrected. I personally won't be able to check for several more hours. > Definitely working better than it was. FOV seems to be more or less back to normal and my Reaper #2 actually landed the target. So early indicators are hopeful. Link to comment Share on other sites More sharing options...
HotDelirium.7984 Posted June 25, 2020 Share Posted June 25, 2020 > @"Leamas.5803" said: > > @"Memoranda.9386" said: > > > @"Fire Attunement.9835" said: > > > > > > Bug Fixes: > > > Fixed some issues with autotargeting > > > > Report back after testing to see if some or all of the issues have been corrected. I personally won't be able to check for several more hours. > > > Definitely working better than it was. FOV seems to be more or less back to normal and my Reaper #2 actually landed the target. So early indicators are hopeful. Can confirm autoattacking, promoting target etc are a bit more accurate and responsive. I do think the programming has a few algorithms its goes through about which target is closest vs which target is in the center of the screen at that time when we attack so it juggles those requirements. Link to comment Share on other sites More sharing options...
tranius.4862 Posted June 25, 2020 Share Posted June 25, 2020 I keep losing my target :( Link to comment Share on other sites More sharing options...
Memoranda.9386 Posted June 25, 2020 Author Share Posted June 25, 2020 After playing CMs/T4s, as well as some overworld PvE, the patch had a drastic effect on targeting. My thoughts: -Tab targeting seemed a bit wonky still, but unsure if that's just me at this point. -Can once again use skill 1 to re-target like the true baddie I am. -Daredevil Staff 2 no longer targets the furthest valid target away from you, similar to that, Guard Greatsword leap doesn't carry you to your death off nearby ledges. -Didn't target an ally I didn't try to select. That's all I can think of right now. Definitely a solid improvement. Link to comment Share on other sites More sharing options...
YtseJam.9784 Posted June 25, 2020 Share Posted June 25, 2020 > @"tranius.4862" said: > I keep losing my target :( OMG I thought that was my imagination... and this has been going on for weeks as well. havent verified if yesterday's update fixed it Link to comment Share on other sites More sharing options...
Reckoner.1786 Posted June 26, 2020 Share Posted June 26, 2020 ANET please acknowledge this from problem. It's affecting gameplay drastically in a negative way. Link to comment Share on other sites More sharing options...
tranius.4862 Posted July 1, 2020 Share Posted July 1, 2020 I don't think Arenanet is interested for this problem. But if the gemstore doesn't work, it will be repaired within a few minutes. :/ Link to comment Share on other sites More sharing options...
Memoranda.9386 Posted July 1, 2020 Author Share Posted July 1, 2020 Most players' issues seem to be resolved with the patch that was released not too long ago If you are continuing to have problems with Auto-Target ensure that you have the box checked for the relevant settings. If your settings are correct, please leave the symptoms of your issue, with descriptions of how the system is not working for you. Link to comment Share on other sites More sharing options...
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