Jump to content
  • Sign Up

Guilds in a general need at least a small rework.


Recommended Posts

We have been getting some really cool stuff, players asked for capes, and boom, underwater stuff, it is coming, new Exp, and there we go, so I think it is time!

Well, I see a few threads from times to times about Guild Halls(asking for new ones, new features, or even praising new decorations), Guild missions, or just the guild system that exists right now, and I think it would be a great time to re-work at least a little bit of the Guild system! I mean, adding new missions, new stuff to do at the Halls(Like at the EotN we can buy the crafting stations and TP, we could bring them to the Gh!) Adding more stuff to the Arena, more baseline decorations, heck, even a defense mode to the hall(of course only the guild wants to play those!). I think that the addition/rework of the system right now would bring alot of content, and as in any Player controlled ambient/Guild Ambient, we would see a larger life, if kept with even small updates! We have alot of great threads around with awsome ideas, but I really think that a small re-work would do wonders for the system as right now, it is sadly forgotten! Anyway, thank-you for the read!

Link to comment
Share on other sites

Yeah I'd really really love more stuff to do with guilds in the game - the game is literally named after guilds!

 

I love that they still bother to add decorations, but they could do so much more. I'd also love to be able to upgrade the guild cape from "basic" to something more extravagant :)

 

It could be fun to have more NPCs in the GH - bank/trading post at least.

 

Obviously I'd really like GvGs to be a thing too... but people have been asking about that since launch and I've kinda lost hope on it :)

 

Having new missions would be cool too! Could have a weekly guild strike, dungeon, raid, bounty, world boss, event... anything really.

Link to comment
Share on other sites

The guild Halls feel huge and impersonal to me. What IS there to do in there with all that space? The garrisons in WoW gave you something to do. Hell the housing in ESO feels more interesting. You're not going to get 500 people in a GH at the same time anyway, two thirds of the active and online guild roster aren't even representing at any given time. That brings me to another tangential point: It may be an unpopular opinion but I think being allowed to join as many as 5 guilds was a mistake. The filter feeder approach is neither conductive to actual guild growth ( besides inflated roster) nor member retention. In short guilds don't matter.

Link to comment
Share on other sites

> @"Lottie.5370" said:

> Yeah I'd really really love more stuff to do with guilds in the game - the game is literally named after guilds!

>

> I love that they still bother to add decorations, but they could do so much more. I'd also love to be able to upgrade the guild cape from "basic" to something more extravagant :)

> I would love to see new capes! And true, I miss new guild stuff outside of decorations.

> It could be fun to have more NPCs in the GH - bank/trading post at least.

>

> Obviously I'd really like GvGs to be a thing too... but people have been asking about that since launch and I've kinda lost hope on it :)

>

> Having new missions would be cool too! Could have a weekly guild strike, dungeon, raid, bounty, world boss, event... anything really.

 

I agree 100%, having more things in the GH would be awsome. Cool missions really bring some fun, and adding some visual rewards to it would be awsome(like more Guild Shields, Capes(Imagine a longer cape, a Guild Royal Cape, Etc) and armour, even other stuff, hell, decorations for those would be cool!). Having a Bank, TP, Mystic forge, that all would be nice as hell!

GvG's would be cool, but I feel that, for them to happen at GH outside of arenas, they would need a visual re-work, and that might be quite alot. Still would be awsome! Imagine a WvW map that your part of the map is decided by the GH you own! That would be cool.

 

Link to comment
Share on other sites

> @"Harak.8397" said:

> The guild Halls feel huge and impersonal to me. What IS there to do in there with all that space? The garrisons in WoW gave you something to do. Hell the housing in ESO feels more interesting. You're not going to get 500 people in a GH at the same time anyway, two thirds of the active and online guild roster aren't even representing at any given time. That brings me to another tangential point: It may be an unpopular opinion but I think being allowed to join as many as 5 guilds was a mistake. The filter feeder approach is neither conductive to actual guild growth ( besides inflated roster) nor member retention. In short guilds don't matter.

 

Well, even if I agree with parts of what you said, there are some really cool houses in ESO, I feel that if we speak what we think, give Anet our ideas, we can get some new cool stuff! It worked before, and it is working now, the new mount update, capes, and everything! There is cash aswell in guilds!

I think that limiting even more the amount of guilds one can join would be kinda bad, I mean, there are guilds for PvE, farms, Raids, WvW, all the things! I love the idea of being in multiple guilds at the same time!

Right now, guilds almost doesn't matter, and in some parts of the game, they don't even exist, that is true, still with a few updates, I think that they could bring alot of life into the game! In WvW they are already used, for alot of reasons. I don't think that they should have an use in PvP, but in the rest of the game, it would be awsome to have more stuff! But I mean, Guilds should be their own thing, they should have unique missions, areas, and stuff like that! Not limiting other players, but kinda rewarding group play!

Link to comment
Share on other sites

Here's a few tweaks for a start:

 

1. Raise Guild Hall decoration limit from 2000 to 2500-3000. Allow decorations to be rotated, scaled, and tinted. Collision turned on/off.

2. Add a Trading Post, Mystic Forge and proper Bank to the Guild Hall (not just Scribe station). Add other crafting stations to the Guild Hall, since barely anyone will use them anyway. Guild hall is good for peace & quiet for players with anxiety.

3. Add a portal to racial Home Instance to group up for daily node gathering, Eye of the North for Strike Missions.

4. Reduced Scribing costs for all decorations. Increase Scribing to 500 including building Guild Hall Events like PvP Arena tournament and once-a-day lootable chests for custom JPs, mount races, etc. in the Guild Hall.

5. Change how Guild Hall PvP works. You can place PvP decorations anywhere, and once you talk to the NPC to chose a team you can fight other players anywhere in the Guild Hall who have also chosen a team. Use WvW balance model for the entire map.

6. Add portals to WvW maps, GvG areas like Obsidian Sanctum. Like the portal hub in Lion's Arch and Borderlands.

7. Add Guild Hall meta event panel for information like "Your guild is currently on a mission. (mission details)".

8. Tweak some numbers on old guild missions, add new guild missions in HoT & PoF (not LW) areas.

9. Make guilds more relevant in PvE, currently they're only relevant in WvW. Example: Guilds can claim any clearable objective, like during events in Kessex Hills, Orr maps or Drizzlewood Coast, providing objective auras to PvE players.

10. Allow to spawn "Guild Rally Point" in open-world, with Guild Banners and Guild Waystation like United Legions Waystation. Basically an upgraded version of the Guild Banquet that isn't just fluff.

11. Give bonuses for being in a guild, sticking with the guild and playing in content with them (loyalty bonus). NOTE: This is how playing with a guild already worked before the guild overhall in Heart of Thorns.

 

There's alot more, but I'm tired for now! When players see guilds, they should think "I can't wait to be a part of that", but currently its more like "Who needs to be in a guild anyway, what do I gain from it?".

Link to comment
Share on other sites

I mean, we could have a Guild Hall type/map shift for those who wants to be like a fort, to accept GvGs, imagine opening your guild in a lobby for other players to raid your map! That would be awsome. An entire guild can come and raid you, other just a small group/random players. Guilds could have 2 GHs, a normal one(the ones rn) and a raid mode GH. With that we could have allied guilds, some maps that the Halls get added to. That is alot to make, so I doubt this will ever happen, but, imagine how awsome it would be, you press a button to open the guild hall to raids, and random enemies come to fight you. It would be even better with PvE and PvP raids.

The Guild halls should be the Guild base of operations, their home, fort and everything. Having visiting players, stations, raiders, should be part of it. Imagine how much life that would breath to guilds, and to the game.

Link to comment
Share on other sites

I concur with the OP. I understand that it's much easier (and considerably quicker) to remain in the routine of content patch cadences, but other systems are creaking and in need of some love.

 

There are many systems that just need expanding. Guild missions remain an exceptionally popular way to bond a group together - but lack of variety and system expansion has led to boredom and abandonment. Such a pity. AGAIN wasted potential. It seems to have become a mantra.

Link to comment
Share on other sites

One more thing: We need a Guild Hall set in the Mists, similar in theme to Armistice Bastion, for WvW guilds. This type of Guild Hall would have many of the same features, like being able to see the WvW map, and access to team chat, etc.

 

Maybe even players from other servers who join the guild could enter as enemies there, too. They could still use all the same services (neutral to NPCs), but would be automatically assigned a Guild Hall PvP team red, green or blue based upon server.

 

(This ties into making Guild Hall PvP map-wide and using WvW balance, like I suggested earlier.)

Link to comment
Share on other sites

I really wish that guild missions got some love. They feel so old and often still glitchy.

Would be cool to have more bounty targets, trek locations, races, etc., especially in HoT and PoF areas.

 

And the lack of things like a TP or proper bank in the GH makes it not work so great as a hub for people to hang out in.

 

Link to comment
Share on other sites

> @"Ototo.3214" said:

> I really wish that guild missions got some love. They feel so old and often still glitchy.

> Would be cool to have more bounty targets, trek locations, races, etc., especially in HoT and PoF areas.

>

> And the lack of things like a TP or proper bank in the GH makes it not work so great as a hub for people to hang out in.

>

 

Remember guild RACES? What about guild MOUNT races?! Let's gooooo!

Link to comment
Share on other sites

> @"Lottie.5370" said:

> Yeah I'd really really love more stuff to do with guilds in the game - the game is literally named after guilds!

>

 

Technically it's named after a series of military campaigns in Tyria's history, a period that shares the same name "The Guild Wars" :)

Can read a little about it here if you're interested in the lore of the game ^^

https://wiki.guildwars.com/wiki/The_Guild_Wars

 

But generally yea the game does still heavily promote Guilds although they are not as significant as they were in the first game.. which is really unfortuante I agree.

I do wish to see them expanded on more in future content as well, would be great to have more guild stuff to do.

Link to comment
Share on other sites

> @"Hannelore.8153" said:

> One more thing: We need a Guild Hall set in the Mists, similar in theme to Armistice Bastion, for WvW guilds. This type of Guild Hall would have many of the same features, like being able to see the WvW map, and access to team chat, etc.

>

> Maybe even players from other servers who join the guild could enter as enemies there, too. They could still use all the same services (neutral to NPCs), but would be automatically assigned a Guild Hall PvP team red, green or blue based upon server.

>

> (This ties into making Guild Hall PvP map-wide and using WvW balance, like I suggested earlier.)

 

HOLY I LOVE THIS IDEA!

Link to comment
Share on other sites

> @"Svarty.8019" said:

> > @"Ototo.3214" said:

> > I really wish that guild missions got some love. They feel so old and often still glitchy.

> > Would be cool to have more bounty targets, trek locations, races, etc., especially in HoT and PoF areas.

> >

> > And the lack of things like a TP or proper bank in the GH makes it not work so great as a hub for people to hang out in.

> >

>

> Remember guild RACES? What about guild MOUNT races?! Let's gooooo!

 

It would be really nice to see a 2/3 player mount for Guilds. Or something guilds can unlock for the mounts. At least more Mount Skins with Guild logos/Flags on it would already be reallyyyy cool!

Link to comment
Share on other sites

> @"Svarty.8019" said:

> I concur with the OP. I understand that it's much easier (and considerably quicker) to remain in the routine of content patch cadences, but other systems are creaking and in need of some love.

>

> There are many systems that just need expanding. Guild missions remain an exceptionally popular way to bond a group together - but lack of variety and system expansion has led to boredom and abandonment. Such a pity. AGAIN wasted potential. It seems to have become a mantra.

 

They are still done for a few reasons, but making new ones, reworking some old ones would already bring some much life to the idea itself. It is kinda sad to see old stuff forgotten, BUT, we have been seeing in the last months they changing and updating past stuffs, so voicing and keep voicing our concerns, ideas and all is key to get those things updated!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...