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Holosmith - entering forge cancels skills again


Xyonon.3987

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A few patches ago, we recieved a big QoL change regarding the Holo forge. Originally, entering the forge cancelled all skills which made the ability feel rather clunky and not "Engineer like" (kit-like). However this has been changed a few patches ago, which made playing with the Holo forge so much smoother. This also gave us more depth in playstyle to get Laser's Edge on an ability by channeling it into photon forge. It also made the forge feel more like a kit than a clunky mechanic - **I've only heared how amazing this change was from all the Engineers out there**.

 

And then we had a patch today, which reverted this amazing change and we're back to the old clunky version.

 

ANet, I hope this was an oversight and not intended - **please change it back back again, so we can experience the smooth, kit-like behaving holo forge**. It makes playing Holosmith much better!

 

Thank you! :)

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support. it made gameplay feel more fluid than before. now that we know what we are missing, photon forge feels clunkier than it did before the patch that allowed mid-cast forge entry in the first place. It also makes it easier to micro-manage your heat levels to maximize your success in any encounter.

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> @"Wolfb.7025" said:

> Excuse me, which skills gets cancelled?

>

> I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this.

 

Yes non toolbelt skills were always interrupted since Holo's release, but a few patches ago they changed it so any skill can be cast into forge which felt amazing and everyone seemed super happy about it. It was great using things like sword 3 and enter forge mid cast. Unfortunately they reverted this last patch which is the reason of this post.

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> @"Xyonon.3987" said:

> > @"Wolfb.7025" said:

> > Excuse me, which skills gets cancelled?

> >

> > I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this.

>

> Yes non toolbelt skills were always interrupted since Holo's release, but a few patches ago they changed it so any skill can be cast into forge which felt amazing and everyone seemed super happy about it. It was great using things like sword 3 and enter forge mid cast. Unfortunately they reverted this last patch which is the reason of this post.

Well, never played sword holo. but I can confirm that you interrump fire bomb and shrapnel grenade if you enter photon forge before finishing the cast, and pretty sure it was always been that way.

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