Xyonon.3987 Posted September 29, 2020 Share Posted September 29, 2020 A few patches ago, we recieved a big QoL change regarding the Holo forge. Originally, entering the forge cancelled all skills which made the ability feel rather clunky and not "Engineer like" (kit-like). However this has been changed a few patches ago, which made playing with the Holo forge so much smoother. This also gave us more depth in playstyle to get Laser's Edge on an ability by channeling it into photon forge. It also made the forge feel more like a kit than a clunky mechanic - **I've only heared how amazing this change was from all the Engineers out there**. And then we had a patch today, which reverted this amazing change and we're back to the old clunky version. ANet, I hope this was an oversight and not intended - **please change it back back again, so we can experience the smooth, kit-like behaving holo forge**. It makes playing Holosmith much better! Thank you! :) Link to comment Share on other sites More sharing options...
TheGoldenSky.8074 Posted September 29, 2020 Share Posted September 29, 2020 Can confirm everything, I really hope this change gets reverted again Link to comment Share on other sites More sharing options...
Aooogah.1673 Posted September 29, 2020 Share Posted September 29, 2020 support. it made gameplay feel more fluid than before. now that we know what we are missing, photon forge feels clunkier than it did before the patch that allowed mid-cast forge entry in the first place. It also makes it easier to micro-manage your heat levels to maximize your success in any encounter. Link to comment Share on other sites More sharing options...
blubabby.7254 Posted September 30, 2020 Share Posted September 30, 2020 +1 The change only added to engineer's skill ceiling, removing it only lowers potential and makes playing the class clunkier and less enjoyable. Link to comment Share on other sites More sharing options...
Samug.6512 Posted September 30, 2020 Share Posted September 30, 2020 It was a bug which allowed some cheesy things, the most prominent and annoying was allowing ele to start casting Res Glyph and going into mist form. Although I agree it allowed for more fluid gameplay. Link to comment Share on other sites More sharing options...
MrTJpwnz.4710 Posted September 30, 2020 Share Posted September 30, 2020 Holo forge is so clunky from the start, the fact that it made it kit-like was such a huge QoL change. I honestly think it should've been like this from the start, and I hope it'll get reverted back so that it have kit-like behaviour. Link to comment Share on other sites More sharing options...
Wolfb.7025 Posted October 1, 2020 Share Posted October 1, 2020 Excuse me, which skills gets cancelled? I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this. Link to comment Share on other sites More sharing options...
Xyonon.3987 Posted October 3, 2020 Author Share Posted October 3, 2020 > @"Wolfb.7025" said: > Excuse me, which skills gets cancelled? > > I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this. Yes non toolbelt skills were always interrupted since Holo's release, but a few patches ago they changed it so any skill can be cast into forge which felt amazing and everyone seemed super happy about it. It was great using things like sword 3 and enter forge mid cast. Unfortunately they reverted this last patch which is the reason of this post. Link to comment Share on other sites More sharing options...
Wolfb.7025 Posted October 3, 2020 Share Posted October 3, 2020 > @"Xyonon.3987" said: > > @"Wolfb.7025" said: > > Excuse me, which skills gets cancelled? > > > > I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this. > > Yes non toolbelt skills were always interrupted since Holo's release, but a few patches ago they changed it so any skill can be cast into forge which felt amazing and everyone seemed super happy about it. It was great using things like sword 3 and enter forge mid cast. Unfortunately they reverted this last patch which is the reason of this post. Well, never played sword holo. but I can confirm that you interrump fire bomb and shrapnel grenade if you enter photon forge before finishing the cast, and pretty sure it was always been that way. Link to comment Share on other sites More sharing options...
cody.8247 Posted October 7, 2020 Share Posted October 7, 2020 +1, the ability to enter forge mid-cast makes the class feel fluid and good to play. Link to comment Share on other sites More sharing options...
ArielRebel.3426 Posted October 9, 2020 Share Posted October 9, 2020 I'm not playing engi (I may soon tho, HS looks interesting) and I would add my voice. +1 Everything should be made to make things more fluid. Link to comment Share on other sites More sharing options...
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