Aeolus.3615 Posted October 23, 2017 Share Posted October 23, 2017 not really .... ![](http://i.imgur.com/59TIeCJ.png "") Link to comment Share on other sites More sharing options...
sacredninja.5236 Posted October 23, 2017 Share Posted October 23, 2017 I like this one :D Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 23, 2017 Author Share Posted October 23, 2017 changed the title since pvp, WvW or pve is all the same... tons of spam and visual clutter.. I was about the make a meme about it but found this one wich is even better than what i had in mind. ATM conditions are so OP that visual clutter get u blinded on real life. Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted October 23, 2017 Share Posted October 23, 2017 I saw a post on the old forum on this subject. The OP suggested putting a red outline around bosses so that they, and their attack animations, can be seen. ![imgur](https://imgur.com/um4MyFO.jpg) Link to comment Share on other sites More sharing options...
CptAurellian.9537 Posted October 23, 2017 Share Posted October 23, 2017 That picture is hilarious, because true. Even with effect LOD, group stuff becomes a fireworks of effects. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 23, 2017 Author Share Posted October 23, 2017 meanwhile in wvw... ![](https://i.imgur.com/JPtIUhd.jpg "") other screens on this post: (advise: sun glasses are mandatory) https://en-forum.guildwars2.com/discussion/comment/160198#Comment_160198 Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted October 23, 2017 Share Posted October 23, 2017 Commander Tag Yellow Talking about perfectionism B) Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted October 23, 2017 Share Posted October 23, 2017 > @Aeolus.3615 said: > meanwhile in wvw... > > ![](https://i.imgur.com/JPtIUhd.jpg "") That looks clear enough. I see a big unfilled heart in the center of the screenshot. Obviously they’ve added Heart quests to WvW and there’s a Zerg of people trying to fill up the Heart icon. :tongue: Just kidding. That’s actually a crazy mess. There should be a slider for this. Link to comment Share on other sites More sharing options...
Makai.3429 Posted October 24, 2017 Share Posted October 24, 2017 Same as it ever was. > @"Just a flesh wound.3589" said: > I saw a post on the old forum on this subject. The OP suggested putting a red outline around bosses so that they, and their attack animations, can be seen. > > ![imgur](https://imgur.com/um4MyFO.jpg) > Ah, but we can't have that in GW2. The Icewind Dale/Diablo I technology just isn't there! Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted October 24, 2017 Share Posted October 24, 2017 Visual effects have really gotten out of hand. I was begging during the beta for ANet to change the effects for some of the new elite specs, because they are simply too much, but it looks like giving their players a terrible headache and sore eyes is exactly what they want. Perhaps the ultimate goal _is_ to force players to play less? If so: mission succeeded. (It's also possible they have signed a lucrative contract with worldwide opticians.) Link to comment Share on other sites More sharing options...
Makai.3429 Posted October 24, 2017 Share Posted October 24, 2017 > @Ashantara.8731 said: > Visual effects have really gotten out of hand. I was begging during the beta for ANet to change the effects for some of the new elite specs, because they are simply too much, but it looks like giving their players a terrible headache and sore eyes is exactly what they want. > > Perhaps the ultimate goal _is_ to force players to play less? If so: mission succeeded. (It's also possible they have signed a lucrative contract with worldwide opticians.) Don't forget their dark covenant with companies that manufacture space bars. Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted October 24, 2017 Share Posted October 24, 2017 Wait....Wait, I think I spotted Waldo in that picture. Link to comment Share on other sites More sharing options...
Rabe.2456 Posted October 24, 2017 Share Posted October 24, 2017 > @"Just a flesh wound.3589" said: > I saw a post on the old forum on this subject. The OP suggested putting a red outline around bosses so that they, and their attack animations, can be seen. > > ![imgur](https://imgur.com/um4MyFO.jpg) > Oh my god yes please - such an easy fix for a problem that has been present since release! Link to comment Share on other sites More sharing options...
Nuka Cola.8520 Posted October 24, 2017 Share Posted October 24, 2017 Back when the game came out, it was the case, actually. Its now that it has become a clusterfuck Link to comment Share on other sites More sharing options...
drunkenpilot.9837 Posted October 24, 2017 Share Posted October 24, 2017 I agree with all of this, even though I'm guilty of loving the flashy stuff myself. The colors, Duke! The colors! Link to comment Share on other sites More sharing options...
Fipmip.7219 Posted October 24, 2017 Share Posted October 24, 2017 I've actually made two threads about this subject, one on the old forums and one on this forum. I suggested increasing the red outline each time, and making damage numbers (especially crit numbers) prefer appearing behind the target rather than on top, obscuring it. Neither got any responses though. Link to comment Share on other sites More sharing options...
Daffan.8924 Posted October 24, 2017 Share Posted October 24, 2017 That and being able to customize Ui to hide elements would be a godsend. Game is a visual clutter. Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted October 24, 2017 Share Posted October 24, 2017 Rofl! OP, thanks for a good laugh! :) Sad but true, this is! Link to comment Share on other sites More sharing options...
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