Arzurag.7506 Posted October 29, 2017 Share Posted October 29, 2017 > @Zoltreez.6435 said: > They gonna introduce ALL the changes people posted in this topic so they can say that they indeed Listen to our feedbacks.............. >Yet I bet they will still find something to complain about.^^ Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted October 30, 2017 Share Posted October 30, 2017 > @vicious.5683 said: > > @"Drarnor Kunoram.5180" said: > > > @Ryouzanpaku.1273 said: > > > Staff autoattack increased by 200% > > > Dps issue fixed - ty gg bb cya in 2 years with new elite spec. > > > > Actually, that would be pretty strong. A 2.0 power coefficient on a 1200 range piercing attack is pretty good, even without damage modifiers. > > doble of kitten damage, is still kitten damage. A 200% increase to staff auto will take it from a .66 Power coefficient to a 2.0. That's 2/3rds of a Gravedigger (which people like to forget that it does actually hit hard) piercing with a shorter cast time and 1200 range. That also gives life force and never has a cooldown. Again, that's actually pretty strong. Link to comment Share on other sites More sharing options...
vicious.5683 Posted October 30, 2017 Share Posted October 30, 2017 " fear mongering" What the actual fuck???.... People are just making fun of GW2's clueless balance team. Link to comment Share on other sites More sharing options...
Zoltreez.6435 Posted October 30, 2017 Share Posted October 30, 2017 > @Arzurag.7506 said: > > @Zoltreez.6435 said: > > They gonna introduce ALL the changes people posted in this topic so they can say that they indeed Listen to our feedbacks.............. > > Yet I bet they will still find something to complain about.^^ you do know that the 1st page of this topic is full of sarcasting broken Nerfs right ? Link to comment Share on other sites More sharing options...
Walhalla.5473 Posted October 30, 2017 Share Posted October 30, 2017 > @vicious.5683 said: > " fear mongering" What the actual kitten???.... > People are just making fun of GW2's clueless balance team. > GW2 has a balance team? Link to comment Share on other sites More sharing options...
Ryouzanpaku.1273 Posted October 30, 2017 Share Posted October 30, 2017 Indeed they do: ![](https://i.imgur.com/Z7ykztp.png "") Link to comment Share on other sites More sharing options...
dceptaconroy.7928 Posted October 30, 2017 Share Posted October 30, 2017 Some of these heads commenting have no sense of humour. Perhaps they need to borrow some from the balance team, which will surely deliver copious giggles on Tuesday/tomor. Link to comment Share on other sites More sharing options...
SidewayS.3789 Posted October 30, 2017 Share Posted October 30, 2017 Well tomorrow is the day...When devs will finally fix the Necro. ![](https://media.giphy.com/media/Vg0JstydL8HCg/giphy.gif "") Link to comment Share on other sites More sharing options...
SharkBall.5829 Posted October 30, 2017 Share Posted October 30, 2017 TBH anything less than "removed torch" will be disappointing. Link to comment Share on other sites More sharing options...
maelstrom.6492 Posted October 30, 2017 Share Posted October 30, 2017 Gaile posted that the patch is Nov 7. So we have another week of anticipation. Link to comment Share on other sites More sharing options...
Kanto.1659 Posted October 30, 2017 Share Posted October 30, 2017 Bleah. A 'fix' and three weeks of being a wet noddle? Link to comment Share on other sites More sharing options...
Agrippa Oculus.3726 Posted October 31, 2017 Share Posted October 31, 2017 Grrr, we're going to be so on top of every list out there (DPS, Healing, CC, Support, etc.) if they would take 'time' as a factor in the balancing equation!!! "Now it's the Necro's time to shine for the upcoming years ..." Or is it again going to be a severe case of "smooth sailing" ?!?: Link to comment Share on other sites More sharing options...
Zoltreez.6435 Posted October 31, 2017 Share Posted October 31, 2017 > @"Agrippa Oculus.3726" said: > Grrr, we're going to be so on top of every list out there (DPS, Healing, CC, Support, etc.) if they would take 'time' as a factor in the balancing equation!!! "Now it's the Necro's time to shine for the upcoming years ..." we shined for a week instantly got pounded by the devs into the dirt with their "bug fix".... Link to comment Share on other sites More sharing options...
Markus.9162 Posted October 31, 2017 Share Posted October 31, 2017 Some people say that this patch will mostly focusing on pvp. If that's true, necros will not see anymore pve changes this year. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 31, 2017 Share Posted October 31, 2017 Maybe they tough, that they actually have skills to balance, and had to delay it... Some skill will be slighly changed to look like a game balance for most players eyes xD Link to comment Share on other sites More sharing options...
Methuselah.4376 Posted October 31, 2017 Share Posted October 31, 2017 They should split Demonic Lore and have a PvE version where it has no internal cooldown. It would also be great if our torment's duration is increased. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted October 31, 2017 Share Posted October 31, 2017 > @Markus.9162 said: > Some people say that this patch will mostly focusing on pvp. If that's true, necros will not see anymore pve changes this year. > That's pure hearsay. The devs have made no such comment. Besides they already rolled out pvp specific quick fixes on the 10/17 patch. The 11/7 patch will probably be a major balance pass. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted October 31, 2017 Share Posted October 31, 2017 > @Methuselah.4376 said: > They should split Demonic Lore and have a PvE version where it has no internal cooldown. It would also be great if our torment's duration is increased. Given how Anet buffed Deathly Chill after butchering Jagged Horrors, I wouldn't be surprised if they did do this. Feast of Corruption, Harrowing Wave and Desert Shroud would be crazy good if so. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted October 31, 2017 Share Posted October 31, 2017 > @Methuselah.4376 said: > They should split Demonic Lore and have a PvE version where it has no internal cooldown. It would also be great if our torment's duration is increased. Can they please not do that. It would be nice if they would stop putting 90% of our dps in our elite specs, and instead fix our core class like they fixed everyone else's. Link to comment Share on other sites More sharing options...
Methuselah.4376 Posted October 31, 2017 Share Posted October 31, 2017 > @Crinn.7864 said: > > @Methuselah.4376 said: > > They should split Demonic Lore and have a PvE version where it has no internal cooldown. It would also be great if our torment's duration is increased. > > Can they please not do that. > > It would be nice if they would stop putting 90% of our dps in our elite specs, and instead fix our core class like they fixed everyone else's. > Why not do that AND fix the core necro issues? Maybe that way we will reach previous dps levels without having to rely solely on Scourge traits. And to be fair, a lot of Scourge's damage comes from Dhuumfire. Link to comment Share on other sites More sharing options...
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