wrathmagik.3518 Posted October 30, 2017 Share Posted October 30, 2017 You don't even have to pay for it, and armor breaking and tracking down a repair guy when it does happen is just a pain. Why not just remove it? Seems like something a progressive MMO like gw2 would do away with. Link to comment Share on other sites More sharing options...
CarteBlanche.3078 Posted October 30, 2017 Share Posted October 30, 2017 To prevent repeated rezzing and body throwing at bosses. Link to comment Share on other sites More sharing options...
Vajra.3914 Posted October 30, 2017 Share Posted October 30, 2017 It's too late for that, we already have unlimited repair contract, so removing it no longer is an option. I agree though, repair as it is now it's just an annoying waste of time. Link to comment Share on other sites More sharing options...
sacredninja.5236 Posted October 30, 2017 Share Posted October 30, 2017 Lol in WvW you now just have to WP to Spawn and ur armor is automaticly repaired, without talking to the repair guy, nice little feature TBH. Link to comment Share on other sites More sharing options...
wrathmagik.3518 Posted October 30, 2017 Author Share Posted October 30, 2017 > @LiewKW.6410 said: > To prevent repeated rezzing and body throwing at bosses. Doesn't this just take away from the fun of the game though? People are going to rez constantly for world bosses and dynamic events regardless all the time. Why penalize people afterwords to go finding an armor repair just for having fun? They're going to do it regardless (die rez and keep playing) so its not deterring anything. Link to comment Share on other sites More sharing options...
Offair.2563 Posted October 30, 2017 Share Posted October 30, 2017 Just a silly penalty for dying. Nothing wrong imo. Link to comment Share on other sites More sharing options...
AmberUK.5380 Posted October 30, 2017 Share Posted October 30, 2017 Doesn't downed penalty kinda do this already? Link to comment Share on other sites More sharing options...
Ameepa.6793 Posted October 30, 2017 Share Posted October 30, 2017 Yeah there's no point at all for it anymore and it could be removed completely, but I don't think it's going to go anywhere. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted October 30, 2017 Share Posted October 30, 2017 The question is, if they are going to remove it, how they intend to make it right for - Endless Repair - Repair single use items ? After they have an answer for this questione they can move far and remove it, and finally make gw2 a triple A mmo ( though it's a modest time sink for em, so i really doubt that they are going to modify it ). Link to comment Share on other sites More sharing options...
mazut.4296 Posted October 30, 2017 Share Posted October 30, 2017 It's pointless beyond the universe creation. It was the same at launch... From innovative gw1 lack of repair they went to the annoying old ways... no idea why... Link to comment Share on other sites More sharing options...
Teofa Tsavo.9863 Posted October 30, 2017 Share Posted October 30, 2017 I keep seeing the phrase AAA MMO tossed around, but I doubt it means what you think it does. Based on armor repairs? They should still charge for them outside of WvW in my opinion. This is what happens in a game where Zerging is a proud playstyle instead of an insult. Link to comment Share on other sites More sharing options...
Dashiva.6149 Posted October 30, 2017 Share Posted October 30, 2017 I liked it well enough when it cost coin to repair. I also liked it in GW1 that it wasn't something you had to worry about. This in-between thing we currently have is... confusing. Perhaps some additional form of death penalty / resurrection sickness that proccs on multiple deaths in short time to avoid body throwing? _~shrug~_ Link to comment Share on other sites More sharing options...
Lanhelin.3480 Posted October 30, 2017 Share Posted October 30, 2017 The point is to >! get naked without undressing. Link to comment Share on other sites More sharing options...
Teofa Tsavo.9863 Posted October 30, 2017 Share Posted October 30, 2017 > @Dashiva.6149 said: > I liked it well enough when it cost coin to repair. I also liked it in GW1 that it wasn't something you had to worry about. This in-between thing we currently have is... confusing. > > Perhaps some additional form of death penalty / resurrection sickness that proccs on multiple deaths in short time to avoid body throwing? _~shrug~_ If you were Vanquishing dying was absolutely something you worried about. The death penalty was more severe in GW and cost valuable consumables to undo. Link to comment Share on other sites More sharing options...
Dashiva.6149 Posted October 30, 2017 Share Posted October 30, 2017 > @"Teofa Tsavo.9863" said: > > @Dashiva.6149 said: > > I liked it well enough when it cost coin to repair. I also liked it in GW1 that it wasn't something you had to worry about. This in-between thing we currently have is... confusing. > > > > Perhaps some additional form of death penalty / resurrection sickness that proccs on multiple deaths in short time to avoid body throwing? _~shrug~_ > > If you were Vanquishing dying was absolutely something you worried about. The death penalty was more severe in GW and cost valuable consumables to undo. > Oh for sure, _dying_ was certainly something you worried about, repairing equipment not so much. Link to comment Share on other sites More sharing options...
Menadena.7482 Posted October 30, 2017 Share Posted October 30, 2017 In general PVE it is more an annoyance than anything. Where I really would love to see it change is story instances, I have only seen an anvil in one of them (POF chapter 1) so it is not uncommon to end an instance totally naked. Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted October 30, 2017 Share Posted October 30, 2017 > @sacredninja.5236 said: > Lol in WvW you now just have to WP to Spawn and ur armor is automaticly repaired, without talking to the repair guy, nice little feature TBH. I was wondering what was going on when it said my gear was damaged and I talked to the npc and nothing. Thanks for the info. Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted October 30, 2017 Share Posted October 30, 2017 You don't have to wp every time to repair. Just go to your guild hall will real fast repair, then you hit leave Guild Hall and you return to the same point you left with everything repaired. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 30, 2017 Share Posted October 30, 2017 If people truly feel it has no point anymore then the cost aspect should be added back. Link to comment Share on other sites More sharing options...
Joxer.6024 Posted October 30, 2017 Share Posted October 30, 2017 How about make a portable one...... "Jeeves" anyone!!! ;) Link to comment Share on other sites More sharing options...
Taygus.4571 Posted October 30, 2017 Share Posted October 30, 2017 > @Menadena.7482 said: > In general PVE it is more an annoyance than anything. Where I really would love to see it change is story instances, I have only seen an anvil in one of them (POF chapter 1) so it is not uncommon to end an instance totally naked. This..this is quite irritating. Although it was quite amusing running in my undies filled with the power of the egg. I have repair canisters....i never think of carrying them to use xD Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 30, 2017 Share Posted October 30, 2017 Maybe that irritation of not having repair anvils in story instances is the entire point to incentivize you to... you know... not die. Kind of like having to respawn at an unlocked WP rather than automatically being revived 30 seconds later where you died. It’s simply a penalty to incentivize better play. Link to comment Share on other sites More sharing options...
Taygus.4571 Posted October 30, 2017 Share Posted October 30, 2017 > @Ayrilana.1396 said: > Maybe that irritation of not having repair anvils in story instances is the entire point to incentivize you to... you know... not die. Kind of like having to respawn at an unlocked WP rather than automatically being revived 30 seconds later where you died. It’s simply a penalty to incentivize better play. I already have an incentive not to die...I want to complete the instance..and the more you die..the longer it takes. Losing all my armor doesn't make we want to die less. It doesn't even make a difference. (As in the carrying the egg instance in HOT story...) It just meant, I finished armorless. It's more likely an attempt to sell repair canisters for gems Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted October 30, 2017 Share Posted October 30, 2017 > @Ayrilana.1396 said: > If people truly feel it has no point anymore then the cost aspect should be added back. I'm all for making repairs cost a bit of coin. Link to comment Share on other sites More sharing options...
Cyprien.4208 Posted October 30, 2017 Share Posted October 30, 2017 > @Taygus.4571 said: > > @Ayrilana.1396 said: > > Maybe that irritation of not having repair anvils in story instances is the entire point to incentivize you to... you know... not die. Kind of like having to respawn at an unlocked WP rather than automatically being revived 30 seconds later where you died. It’s simply a penalty to incentivize better play. > > I already have an incentive not to die...I want to complete the instance..and the more you die..the longer it takes. > > Losing all my armor doesn't make we want to die less. It doesn't even make a difference. (As in the carrying the egg instance in HOT story...) > It just meant, I finished armorless. > > It's more likely an attempt to sell repair canisters for gems Yes, it does losing armor makes you lose stats which can cause longer fights so as you said you do have a reason not to die and having armor broken. I would had agree with you it was to sell repair canisters if they still charged for repairs and if it wasn’t so simple to repair. Dungeons / Fractals you simply can exit and repair then go back in as long one person stay. I however do think the removal of the extra click to repair should be changed. Link to comment Share on other sites More sharing options...
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